/* * delayeffect.h - declaration of DelayEffect class, the Delay plugin * * Copyright (c) 2014 David French * * This file is part of LMMS - http://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef DELAYEFFECT_H #define DELAYEFFECT_H #include "Effect.h" #include "delaycontrols.h" #include "lfo.h" #include "stereodelay.h" class DelayEffect : public Effect { public: DelayEffect(Model* parent , const Descriptor::SubPluginFeatures::Key* key ); virtual ~DelayEffect(); virtual bool processAudioBuffer( sampleFrame* buf, const fpp_t frames ); virtual EffectControls* controls() { return &m_delayControls; } void changeSampleRate(); private: DelayControls m_delayControls; StereoDelay* m_delay; Lfo* m_lfo; }; #endif // DELAYEFFECT_H