/* * FxMixerView.h - effect-mixer-view for LMMS * * Copyright (c) 2008 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _FX_MIXER_VIEW_H #define _FX_MIXER_VIEW_H #include #include #include #include "FxLine.h" #include "FxMixer.h" #include "ModelView.h" #include "engine.h" #include "fader.h" #include "pixmap_button.h" #include "tooltip.h" #include "embed.h" #include "EffectRackView.h" class QButtonGroup; class FxLine; class FxMixerView : public QWidget, public ModelView, public SerializingObjectHook { Q_OBJECT public: struct FxChannelView { FxChannelView(QWidget * _parent, FxMixerView * _mv, int _chIndex ); FxLine * m_fxLine; pixmapButton * m_muteBtn; fader * m_fader; }; FxMixerView(); virtual ~FxMixerView(); virtual void keyPressEvent(QKeyEvent * e); virtual void saveSettings( QDomDocument & _doc, QDomElement & _this ); virtual void loadSettings( const QDomElement & _this ); inline FxLine * currentFxLine() { return m_currentFxLine; } inline FxChannelView * channelView(int index) { return m_fxChannelViews[index]; } void setCurrentFxLine( FxLine * _line ); void setCurrentFxLine( int _line ); void clear(); // display the send button and knob correctly void updateFxLine(int index); // notify the view that an fx channel was deleted void deleteChannel(int index); // move the channel to the left or right void moveChannelLeft(int index); void moveChannelRight(int index); // make sure the display syncs up with the fx mixer. // useful for loading projects void refreshDisplay(); private slots: void updateFaders(); void addNewChannel(); private: QVector m_fxChannelViews; FxLine * m_currentFxLine; QScrollArea * channelArea; QHBoxLayout * chLayout; QWidget * m_channelAreaWidget; EffectRackView * m_rackView; void updateMaxChannelSelector(); } ; #endif