/* * controller_connection.h - declaration of a controller connect, which * provides a definition of the link between a controller and * model, also handles deferred creation of links while * loading project * * Copyright (c) 2008 Paul Giblock * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _CONTROLLER_CONNECTION_H #define _CONTROLLER_CONNECTION_H #include #include #include "controller.h" #include "journalling_object.h" class controllerConnection; typedef QVector controllerConnectionVector; class controllerConnection : public QObject, public journallingObject { Q_OBJECT public: controllerConnection( controller * _controller ); controllerConnection( int _controllerId ); virtual ~controllerConnection(); inline controller * getController( void ) { return m_controller; } void setController( controller * _controller ); inline void setController( int _controllerId ); float currentValue( int _offset ) { return m_controller->currentValue( _offset ); } inline void setTargetName( const QString & _name ); inline QString targetName( void ) const { return m_targetName; } inline bool isFinalized( void ) { return m_controllerId < 0; } static void finalizeConnections( void ); virtual void saveSettings( QDomDocument & _doc, QDomElement & _this ); virtual void loadSettings( const QDomElement & _this ); virtual QString nodeName( void ) const; protected: //virtual controllerDialog * createDialog( QWidget * _parent ); controller * m_controller; QString m_targetName; int m_controllerId; bool m_ownsController; static controllerConnectionVector s_connections; signals: // The value changed while the mixer isn't running (i.e: MIDI CC) void valueChanged( void ); friend class controllerConnectionDialog; }; #endif