/* * serializing_object.h - declaration of class serializingObject * * Copyright (c) 2008 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _SERIALIZING_OBJECT_H #define _SERIALIZING_OBJECT_H #include #include "export.h" class QDomDocument; class QDomElement; class serializingObjectHook; class EXPORT serializingObject { public: serializingObject( void ); virtual ~serializingObject(); virtual QDomElement saveState( QDomDocument & _doc, QDomElement & _parent ); virtual void restoreState( const QDomElement & _this ); // to be implemented by actual object virtual QString nodeName( void ) const = 0; void setHook( serializingObjectHook * _hook ); serializingObjectHook * getHook( void ) { return( m_hook ); } protected: // to be implemented by sub-objects virtual void saveSettings( QDomDocument & _doc, QDomElement & _this ) { } virtual void loadSettings( const QDomElement & _this ) { } private: serializingObjectHook * m_hook; } ; class serializingObjectHook { public: serializingObjectHook() : m_hookedIn( NULL ) { } virtual ~serializingObjectHook() { if( m_hookedIn != NULL ) { m_hookedIn->setHook( NULL ); } } virtual void saveSettings( QDomDocument & _doc, QDomElement & _this ) = 0; virtual void loadSettings( const QDomElement & _this ) = 0; private: serializingObject * m_hookedIn; friend class serializingObject; } ; #endif