/* * buffer_allocator.h - namespace bufferAllocator providing routines for own * optimized memory-management for audio-buffers * * Linux MultiMedia Studio * Copyright (c) 2004-2005 Tobias Doerffel * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * */ #ifndef _BUFFER_ALLOCATOR_H #define _BUFFER_ALLOCATOR_H #ifdef HAVE_CONFIG_H #include #endif #include "types.h" namespace bufferAllocator { void * FASTCALL allocBytes( Uint32 _bytes ); template inline T * FASTCALL alloc( Uint32 _n ) { return( (T *) allocBytes( sizeof( T ) * _n ) ); } void FASTCALL free( void * _buf ); void FASTCALL cleanUp( Uint16 _level ); // simple class for automatically freeing buffer in complex functions template class autoCleaner { public: autoCleaner( T * _ptr ) : m_ptr( _ptr ) { } ~autoCleaner() { bufferAllocator::free( m_ptr ); } inline const T * ptr( void ) const { return( m_ptr ); } private: T * m_ptr; } ; } ; #endif