/* * PlayHandle.cpp - base class PlayHandle - core of rendering engine * * Copyright (c) 2004-2014 Tobias Doerffel * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include "PlayHandle.h" #include "AudioEngine.h" #include "BufferManager.h" #include "Engine.h" #include PlayHandle::PlayHandle(const Type type, f_cnt_t offset) : m_type(type), m_offset(offset), m_affinity(QThread::currentThread()), m_playHandleBuffer(BufferManager::acquire()), m_bufferReleased(true), m_usesBuffer(true) { } PlayHandle::~PlayHandle() { BufferManager::release(m_playHandleBuffer); } void PlayHandle::doProcessing() { if( m_usesBuffer ) { m_bufferReleased = false; BufferManager::clear(m_playHandleBuffer, Engine::audioEngine()->framesPerPeriod()); play( buffer() ); } else { play( nullptr ); } } void PlayHandle::releaseBuffer() { m_bufferReleased = true; } sampleFrame* PlayHandle::buffer() { return m_bufferReleased ? nullptr : reinterpret_cast(m_playHandleBuffer); };