/* SaWaterfallViewView.cpp - implementation of SaWaterfallViewView class. * * Copyright (c) 2019 Martin Pavelek * * This file is part of LMMS - https://lmms.io * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include "SaWaterfallView.h" #include #include #include #include #include #include #include #include "EffectControlDialog.h" #include "GuiApplication.h" #include "MainWindow.h" #include "SaProcessor.h" SaWaterfallView::SaWaterfallView(SaControls *controls, SaProcessor *processor, QWidget *_parent) : QWidget(_parent), m_controls(controls), m_processor(processor) { m_controlDialog = (EffectControlDialog*) _parent; setMinimumSize(300, 150); setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); connect(gui->mainWindow(), SIGNAL(periodicUpdate()), this, SLOT(periodicUpdate())); m_timeTics = makeTimeTics(); m_oldTimePerLine = (float)m_processor->m_inBlockSize / m_processor->getSampleRate(); } // Compose and draw all the content; called by Qt. // Not as performance sensitive as SaSpectrumView, most of the processing is // done directly in SaProcessor. void SaWaterfallView::paintEvent(QPaintEvent *event) { #ifdef SA_DEBUG int start_time = std::chrono::high_resolution_clock::now().time_since_epoch().count(); #endif // all drawing done here, local variables are sufficient for the boundary const int displayTop = 1; const int displayBottom = height() -2; const int displayLeft = 26; const int displayRight = width() -26; const int displayWidth = displayRight - displayLeft; float label_width = 20; float label_height = 16; float margin = 2; QPainter painter(this); painter.setRenderHint(QPainter::Antialiasing, true); // check if time labels need to be rebuilt if ((float)m_processor->m_inBlockSize / m_processor->getSampleRate() != m_oldTimePerLine) { m_timeTics = makeTimeTics(); m_oldTimePerLine = (float)m_processor->m_inBlockSize / m_processor->getSampleRate(); } // print time labels float pos = 0; painter.setPen(QPen(m_controls->m_colorLabels, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin)); for (auto & line: m_timeTics) { pos = timeToYPixel(line.first, displayBottom); // align first and last label to the edge if needed, otherwise center them if (line == m_timeTics.front() && pos < label_height / 2) { painter.drawText(displayLeft - label_width - margin, displayTop - 1, label_width, label_height, Qt::AlignRight | Qt::AlignTop | Qt::TextDontClip, QString(line.second.c_str())); painter.drawText(displayRight + margin, displayTop - 1, label_width, label_height, Qt::AlignLeft | Qt::AlignTop | Qt::TextDontClip, QString(line.second.c_str())); } else if (line == m_timeTics.back() && pos > displayBottom - label_height + 2) { painter.drawText(displayLeft - label_width - margin, displayBottom - label_height, label_width, label_height, Qt::AlignRight | Qt::AlignBottom | Qt::TextDontClip, QString(line.second.c_str())); painter.drawText(displayRight + margin, displayBottom - label_height + 2, label_width, label_height, Qt::AlignLeft | Qt::AlignBottom | Qt::TextDontClip, QString(line.second.c_str())); } else { painter.drawText(displayLeft - label_width - margin, pos - label_height / 2, label_width, label_height, Qt::AlignRight | Qt::AlignVCenter | Qt::TextDontClip, QString(line.second.c_str())); painter.drawText(displayRight + margin, pos - label_height / 2, label_width, label_height, Qt::AlignLeft | Qt::AlignVCenter | Qt::TextDontClip, QString(line.second.c_str())); } } // draw the spectrogram precomputed in SaProcessor if (m_processor->m_waterfallNotEmpty) { QMutexLocker lock(&m_processor->m_dataAccess); painter.drawImage(displayLeft, displayTop, // top left corner coordinates QImage(m_processor->m_history.data(), // raw pixel data to display m_processor->binCount(), // width = number of frequency bins m_processor->m_waterfallHeight, // height = number of history lines QImage::Format_RGB32 ).scaled(displayWidth, // scale to fit view.. displayBottom, Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); lock.unlock(); } else { painter.fillRect(displayLeft, displayTop, displayWidth, displayBottom, QColor(0,0,0)); } // always draw the outline painter.setPen(QPen(m_controls->m_colorGrid, 2, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin)); painter.drawRoundedRect(displayLeft, displayTop, displayWidth, displayBottom, 2.0, 2.0); #ifdef SA_DEBUG // display what FPS would be achieved if waterfall ran in a loop start_time = std::chrono::high_resolution_clock::now().time_since_epoch().count() - start_time; painter.setPen(QPen(m_controls->m_colorLabels, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin)); painter.drawText(displayRight -100, 10, 100, 16, Qt::AlignLeft, QString(std::string("Max FPS: " + std::to_string(1000000000.0 / start_time)).c_str())); #endif } // Convert time value to Y coordinate for display of given height. float SaWaterfallView::timeToYPixel(float time, int height) { float pixels_per_line = (float)height / m_processor->m_waterfallHeight; float seconds_per_line = ((float)m_processor->m_inBlockSize / m_processor->getSampleRate()); return pixels_per_line * time / seconds_per_line; } // Generate labels for linear time scale. std::vector> SaWaterfallView::makeTimeTics() { std::vector> result; float i; // upper limit defined by number of lines * time per line float limit = m_processor->m_waterfallHeight * ((float)m_processor->m_inBlockSize / m_processor->getSampleRate()); // set increment so that about 8 tics are generated float increment = std::round(10 * limit / 7) / 10; // NOTE: labels positions are rounded to match the (rounded) label value for (i = 0; i <= limit; i += increment) { if (i < 10) { result.emplace_back(std::round(i * 10) / 10, std::to_string(std::round(i * 10) / 10).substr(0, 3)); } else { result.emplace_back(std::round(i), std::to_string(std::round(i)).substr(0, 2)); } } return result; } // Periodically trigger repaint and check if the widget is visible. // If it is not, stop drawing and inform the processor. void SaWaterfallView::periodicUpdate() { m_processor->setWaterfallActive(isVisible()); if (isVisible()) {update();} } // Adjust window size and widget visibility when waterfall is enabled or disabbled. void SaWaterfallView::updateVisibility() { // get container of the control dialog to be resized if needed QWidget *subWindow = m_controlDialog->parentWidget(); if (m_controls->m_waterfallModel.value()) { // clear old data before showing the waterfall QMutexLocker lock(&m_processor->m_dataAccess); std::fill(m_processor->m_history.begin(), m_processor->m_history.end(), 0); lock.unlock(); setVisible(true); // increase window size if it is too small if (subWindow->size().height() < m_controlDialog->sizeHint().height()) { subWindow->resize(subWindow->size().width(), m_controlDialog->sizeHint().height()); } } else { setVisible(false); // decrease window size only if it does not violate sizeHint subWindow->resize(subWindow->size().width(), m_controlDialog->sizeHint().height()); } }