/* * DynamicsProcessor.cpp - DynamicsProcessor effect-plugin * * Copyright (c) 2014 Vesa Kivimäki * Copyright (c) 2006-2009 Tobias Doerffel * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include "DynamicsProcessor.h" #include "lmms_math.h" #include "interpolation.h" #include "RmsHelper.h" #include "embed.h" #include "plugin_export.h" namespace lmms { extern "C" { Plugin::Descriptor PLUGIN_EXPORT dynamicsprocessor_plugin_descriptor = { LMMS_STRINGIFY( PLUGIN_NAME ), "Dynamics Processor", QT_TRANSLATE_NOOP( "PluginBrowser", "plugin for processing dynamics in a flexible way" ), "Vesa Kivimäki ", 0x0100, Plugin::Effect, new PluginPixmapLoader("logo"), nullptr, nullptr, } ; } const float DYN_NOISE_FLOOR = 0.00001f; // -100dBFS noise floor const double DNF_LOG = 5.0; DynProcEffect::DynProcEffect( Model * _parent, const Descriptor::SubPluginFeatures::Key * _key ) : Effect( &dynamicsprocessor_plugin_descriptor, _parent, _key ), m_dpControls( this ) { m_currentPeak[0] = m_currentPeak[1] = DYN_NOISE_FLOOR; m_rms[0] = new RmsHelper( 64 * Engine::audioEngine()->processingSampleRate() / 44100 ); m_rms[1] = new RmsHelper( 64 * Engine::audioEngine()->processingSampleRate() / 44100 ); calcAttack(); calcRelease(); } DynProcEffect::~DynProcEffect() { delete m_rms[0]; delete m_rms[1]; } inline void DynProcEffect::calcAttack() { m_attCoeff = std::pow(10.f, ( DNF_LOG / ( m_dpControls.m_attackModel.value() * 0.001 ) ) / Engine::audioEngine()->processingSampleRate() ); } inline void DynProcEffect::calcRelease() { m_relCoeff = std::pow(10.f, ( -DNF_LOG / ( m_dpControls.m_releaseModel.value() * 0.001 ) ) / Engine::audioEngine()->processingSampleRate() ); } bool DynProcEffect::processAudioBuffer( sampleFrame * _buf, const fpp_t _frames ) { if( !isEnabled() || !isRunning () ) { //apparently we can't keep running after the decay value runs out so we'll just set the peaks to zero m_currentPeak[0] = m_currentPeak[1] = DYN_NOISE_FLOOR; return( false ); } //qDebug( "%f %f", m_currentPeak[0], m_currentPeak[1] ); // variables for effect int i = 0; float sm_peak[2] = { 0.0f, 0.0f }; float gain; double out_sum = 0.0; const float d = dryLevel(); const float w = wetLevel(); const int stereoMode = m_dpControls.m_stereomodeModel.value(); const float inputGain = m_dpControls.m_inputModel.value(); const float outputGain = m_dpControls.m_outputModel.value(); const float * samples = m_dpControls.m_wavegraphModel.samples(); // debug code // qDebug( "peaks %f %f", m_currentPeak[0], m_currentPeak[1] ); if( m_needsUpdate ) { m_rms[0]->setSize( 64 * Engine::audioEngine()->processingSampleRate() / 44100 ); m_rms[1]->setSize( 64 * Engine::audioEngine()->processingSampleRate() / 44100 ); calcAttack(); calcRelease(); m_needsUpdate = false; } else { if( m_dpControls.m_attackModel.isValueChanged() ) { calcAttack(); } if( m_dpControls.m_releaseModel.isValueChanged() ) { calcRelease(); } } for( fpp_t f = 0; f < _frames; ++f ) { double s[2] = { _buf[f][0], _buf[f][1] }; // apply input gain s[0] *= inputGain; s[1] *= inputGain; // update peak values for ( i=0; i <= 1; i++ ) { const double t = m_rms[i]->update( s[i] ); if( t > m_currentPeak[i] ) { m_currentPeak[i] = qMin( m_currentPeak[i] * m_attCoeff, t ); } else if( t < m_currentPeak[i] ) { m_currentPeak[i] = qMax( m_currentPeak[i] * m_relCoeff, t ); } m_currentPeak[i] = qBound( DYN_NOISE_FLOOR, m_currentPeak[i], 10.0f ); } // account for stereo mode switch( stereoMode ) { case DynProcControls::SM_Maximum: { sm_peak[0] = sm_peak[1] = qMax( m_currentPeak[0], m_currentPeak[1] ); break; } case DynProcControls::SM_Average: { sm_peak[0] = sm_peak[1] = ( m_currentPeak[0] + m_currentPeak[1] ) * 0.5; break; } case DynProcControls::SM_Unlinked: { sm_peak[0] = m_currentPeak[0]; sm_peak[1] = m_currentPeak[1]; break; } } // start effect for ( i=0; i <= 1; i++ ) { const int lookup = static_cast( sm_peak[i] * 200.0f ); const float frac = fraction( sm_peak[i] * 200.0f ); if( sm_peak[i] > DYN_NOISE_FLOOR ) { if ( lookup < 1 ) { gain = frac * samples[0]; } else if ( lookup < 200 ) { gain = linearInterpolate( samples[ lookup - 1 ], samples[ lookup ], frac ); } else { gain = samples[199]; }; s[i] *= gain; s[i] /= sm_peak[i]; } } // apply output gain s[0] *= outputGain; s[1] *= outputGain; // mix wet/dry signals _buf[f][0] = d * _buf[f][0] + w * s[0]; _buf[f][1] = d * _buf[f][1] + w * s[1]; out_sum += _buf[f][0] * _buf[f][0] + _buf[f][1] * _buf[f][1]; } checkGate( out_sum / _frames ); return( isRunning() ); } extern "C" { // necessary for getting instance out of shared lib PLUGIN_EXPORT Plugin * lmms_plugin_main( Model * _parent, void * _data ) { return( new DynProcEffect( _parent, static_cast( _data ) ) ); } } } // namespace lmms