/* * LocalResourceProvider.h - header file for LocalResourceProvider * * Copyright (c) 2009-2010 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _LOCAL_RESOURCE_PROVIDER_H #define _LOCAL_RESOURCE_PROVIDER_H #include #include #include "ResourceProvider.h" #include "ResourceItem.h" /*! \brief The LocalResourceProvider class provides a ResourceProvider * implementation which serves data from local files. * * This class crawls a given directory and provides a ResourceDB with all * retrieved information inside. Additionally it monitors all (sub-)directories * for changes and immediately updates the database. #fetchData() simply reads * the according local file. */ class EXPORT LocalResourceProvider : public ResourceProvider { Q_OBJECT public: LocalResourceProvider( ResourceItem::BaseDirectory _baseDir, const QString & _dir ); virtual ~LocalResourceProvider(); virtual QString providerName() const { return "LocalResourceProvider"; } virtual void updateDatabase(); virtual int dataSize( const ResourceItem * _item ) const; virtual QByteArray fetchData( const ResourceItem * _item, int _maxSize = -1 ) const; virtual bool isLocal() const { return true; } private slots: void addDirectory( const QString & _path ); void removeDirectory( const QString & _path ); void reloadDirectory( const QString & _path ); private: void readDir( const QString & _dir, ResourceItem::Relation * _parent ); ResourceItem::BaseDirectory m_baseDir; const QString m_dir; QStringList m_scannedFolders; QFileSystemWatcher m_watcher; } ; #endif