/* * nine_button_selector.cpp * * Copyright (c) 2006 Danny McRae * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * */ #ifdef QT4 #include #include #else #include #include #include #include #endif #include "nine_button_selector.h" #include "embed.h" nineButtonSelector::nineButtonSelector( QPixmap _button0_on, QPixmap _button0_off, QPixmap _button1_on, QPixmap _button1_off, QPixmap _button2_on, QPixmap _button2_off, QPixmap _button3_on, QPixmap _button3_off, QPixmap _button4_on, QPixmap _button4_off, QPixmap _button5_on, QPixmap _button5_off, QPixmap _button6_on, QPixmap _button6_off, QPixmap _button7_on, QPixmap _button7_off, QPixmap _button8_on, QPixmap _button8_off, Uint8 _default, Uint32 _x, Uint32 _y, QWidget * _parent, engine * _engine ): QWidget( _parent, "nineButtonSelector" ), engineObject( _engine ), m_selected( _default ) { setFixedSize( 50, 50 ); m_base = QPixmap::grabWidget( _parent, _x, _y ); move( _x, _y ); setPaletteBackgroundPixmap( m_base ); m_button = new pixmapButton( this, eng() ); m_button->move( 1, 1 ); m_button->setActiveGraphic( _button0_on ); m_button->setInactiveGraphic( _button0_off ); m_button->setChecked( FALSE ); connect( m_button, SIGNAL ( clicked ( void ) ), this, SLOT ( button0Clicked( void ) ) ); m_buttons.append( m_button ); m_button = new pixmapButton( this, eng() ); m_button->move( 18, 1 ); m_button->setActiveGraphic( _button1_on ); m_button->setInactiveGraphic( _button1_off ); m_button->setChecked( FALSE ); connect( m_button, SIGNAL ( clicked ( void ) ), this, SLOT ( button1Clicked( void ) ) ); m_buttons.append( m_button ); m_button = new pixmapButton( this, eng() ); m_button->move( 35, 1 ); m_button->setActiveGraphic( _button2_on ); m_button->setInactiveGraphic( _button2_off ); m_button->setChecked( FALSE ); connect( m_button, SIGNAL ( clicked ( void ) ), this, SLOT ( button2Clicked( void ) ) ); m_buttons.append( m_button ); m_button = new pixmapButton( this, eng() ); m_button->move( 1, 18 ); m_button->setActiveGraphic( _button3_on ); m_button->setInactiveGraphic( _button3_off ); m_button->setChecked( FALSE ); connect( m_button, SIGNAL ( clicked ( void ) ), this, SLOT ( button3Clicked( void ) ) ); m_buttons.append( m_button ); m_button = new pixmapButton( this, eng() ); m_button->move( 18, 18 ); m_button->setActiveGraphic( _button4_on ); m_button->setInactiveGraphic( _button4_off ); m_button->setChecked( FALSE ); connect( m_button, SIGNAL ( clicked ( void ) ), this, SLOT ( button4Clicked( void ) ) ); m_buttons.append( m_button ); m_button = new pixmapButton( this, eng() ); m_button->move( 35, 18 ); m_button->setActiveGraphic( _button5_on ); m_button->setInactiveGraphic( _button5_off ); m_button->setChecked( FALSE ); connect( m_button, SIGNAL ( clicked ( void ) ), this, SLOT ( button5Clicked( void ) ) ); m_buttons.append( m_button ); m_button = new pixmapButton( this, eng() ); m_button->move( 1, 35 ); m_button->setActiveGraphic( _button6_on ); m_button->setInactiveGraphic( _button6_off ); m_button->setChecked( FALSE ); connect( m_button, SIGNAL ( clicked ( void ) ), this, SLOT ( button6Clicked( void ) ) ); m_buttons.append( m_button ); m_button = new pixmapButton( this, eng() ); m_button->move( 18, 35 ); m_button->setActiveGraphic( _button7_on ); m_button->setInactiveGraphic( _button7_off ); m_button->setChecked( FALSE ); connect( m_button, SIGNAL ( clicked ( void ) ), this, SLOT ( button7Clicked( void ) ) ); m_buttons.append( m_button ); m_button = new pixmapButton( this, eng() ); m_button->move( 35, 35 ); m_button->setActiveGraphic( _button8_on ); m_button->setInactiveGraphic( _button8_off ); m_button->setChecked( FALSE ); connect( m_button, SIGNAL ( clicked ( void ) ), this, SLOT ( button8Clicked( void ) ) ); m_buttons.append( m_button ); m_lastBtn = m_buttons[_default]; m_lastBtn->setChecked( TRUE ); } nineButtonSelector::~ nineButtonSelector() { for( Uint8 i = 0; i < 9; i++ ) { delete m_buttons[i]; } } void nineButtonSelector::button0Clicked( void ) { m_lastBtn->setChecked( FALSE); m_lastBtn = m_buttons[0]; m_lastBtn->setChecked( TRUE ); m_selected = 0; emit nineButtonSelection( m_selected ); } void nineButtonSelector::button1Clicked( void ) { m_lastBtn->setChecked( FALSE); m_lastBtn = m_buttons[1]; m_lastBtn->setChecked( TRUE ); m_selected = 1; emit nineButtonSelection( m_selected ); } void nineButtonSelector::button2Clicked( void ) { m_lastBtn->setChecked( FALSE); m_lastBtn = m_buttons[2]; m_lastBtn->setChecked( TRUE ); m_selected = 2; emit nineButtonSelection( m_selected ); } void nineButtonSelector::button3Clicked( void ) { m_lastBtn->setChecked( FALSE); m_lastBtn = m_buttons[3]; m_lastBtn->setChecked( TRUE ); m_selected = 3; emit nineButtonSelection( m_selected ); } void nineButtonSelector::button4Clicked( void ) { m_lastBtn->setChecked( FALSE); m_lastBtn = m_buttons[4]; m_lastBtn->setChecked( TRUE ); m_selected = 4; emit nineButtonSelection( m_selected ); } void nineButtonSelector::button5Clicked( void ) { m_lastBtn->setChecked( FALSE); m_lastBtn = m_buttons[5]; m_lastBtn->setChecked( TRUE ); m_selected = 5; emit nineButtonSelection( m_selected ); } void nineButtonSelector::button6Clicked( void ) { m_lastBtn->setChecked( FALSE); m_lastBtn = m_buttons[6]; m_lastBtn->setChecked( TRUE ); m_selected = 6; emit nineButtonSelection( m_selected ); } void nineButtonSelector::button7Clicked( void ) { m_lastBtn->setChecked( FALSE); m_lastBtn = m_buttons[7]; m_lastBtn->setChecked( TRUE ); m_selected = 7; emit nineButtonSelection( m_selected ); } void nineButtonSelector::button8Clicked( void ) { m_lastBtn->setChecked( FALSE); m_lastBtn = m_buttons[8]; m_lastBtn->setChecked( TRUE ); m_selected = 8; emit nineButtonSelection( m_selected ); } void nineButtonSelector::contextMenuEvent( QContextMenuEvent * ) { QMenu contextMenu( this ); #ifdef QT4 contextMenu.setTitle( accessibleName() ); #else QLabel * caption = new QLabel( "" + QString( "Selector" ) + "", this ); caption->setPaletteBackgroundColor( QColor( 0, 0, 192 ) ); caption->setAlignment( Qt::AlignCenter ); contextMenu.addAction( caption ); #endif contextMenu.addAction( embed::getIconPixmap( "help" ), tr( "&Help" ), this, SLOT( displayHelp() ) ); contextMenu.exec( QCursor::pos() ); } void nineButtonSelector::displayHelp( void ) { #ifdef QT4 QWhatsThis::showText( mapToGlobal( rect().bottomRight() ), whatsThis() ); #else QWhatsThis::display( QWhatsThis::textFor( this ), mapToGlobal( rect().bottomRight() ) ); #endif } #include "nine_button_selector.moc"