/* * ProjectRenderer.h - ProjectRenderer class for easily rendering projects * * Copyright (c) 2008-2009 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _PROJECT_RENDERER_H #define _PROJECT_RENDERER_H #include "AudioFileDevice.h" #include "AudioOutputContext.h" #include "lmmsconfig.h" class QTimer; /*! \brief The ProjectRenderer class provides functionality to render current Song into a file. */ class ProjectRenderer : public QThread { Q_OBJECT public: /*! Lists all supported output file formats. */ enum ExportFileFormats { WaveFile, /*!< Uncompressed WAV file */ OggFile, /*!< Vorbis-encoded OGG file */ Mp3File, /*!< MP3 file encoded via LAME */ FlacFile, /*!< Free Lossless Audio Codec */ NumFileFormats } ; static const char * EFF_ext[]; /*! Lists all supported sample type depths. */ enum Depths { Depth_16Bit, /*!< 16 bit signed integer */ Depth_24Bit, /*!< 24 bit floating point */ Depth_32Bit, /*!< 32 bit floating point */ NumDepths } ; /*! Settings for the output file encoder. */ struct EncoderSettings { sample_rate_t samplerate; /*!< Desired output sample rate */ bool vbr; /*!< Use variable bitrate encoding */ int bitrate; /*!< Desired bitrate (kbps) */ Depths depth; /*!< Depth of samples */ EncoderSettings( sample_rate_t _sr, bool _vbr, int _bitrate, Depths _d ) : samplerate( _sr ), vbr( _vbr ), bitrate( _bitrate ), depth( _d ) { } } ; /*! \brief Constructs a ProjectRenderer object with given settings. * * \param qualitySettings The desired quality settings for the AudioOutputContext * \param encoderSettings The desired settings for the output file encoder * \param fileFormat One of the file formats listed in the ExportFileFormats enumeration * \param outFile The output file name */ ProjectRenderer( const AudioOutputContext::QualitySettings & qualitySettings, const EncoderSettings & encoderSettings, ExportFileFormats fileFormat, const QString & outFile ); virtual ~ProjectRenderer(); /*! \brief Returns whether the ProjectRenderer was initialized properly. */ bool isReady() const { return m_fileDev != NULL; } static ExportFileFormats getFileFormatFromExtension( const QString & _ext ); void setConsoleUpdateTimer( QTimer * t ) { m_consoleUpdateTimer = t; } public slots: /*! \brief Sets according AudioOutputContext for Mixer and starts render thread. */ void startProcessing(); /*! \brief Aborts the processing and cleans up resources. */ void abortProcessing(); /*! \brief Prints current render progress to the console. */ void updateConsoleProgress(); signals: void progressChanged( int ); private slots: /*! \brief Finalizes the render process and restores Mixer's AudioOutputContext. */ void finishProcessing(); private: virtual void run(); AudioFileDevice * m_fileDev; AudioOutputContext * m_context; volatile int m_progress; volatile bool m_abort; QTimer * m_consoleUpdateTimer; } ; /*! \brief Holds information about a certain file encoder. */ struct FileEncodeDevice { ProjectRenderer::ExportFileFormats m_fileFormat; const char * m_description; const char * m_extension; AudioFileDeviceInstantiaton m_getDevInst; } ; extern FileEncodeDevice __fileEncodeDevices[]; #endif /* vim: set tw=0 noexpandtab: */