#ifndef SINGLE_SOURCE_COMPILE /* * effect_chain.cpp - class for processing and effects chain * * Copyright (c) 2006 Danny McRae * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * */ #include "ladspa_manager.h" #ifdef LADSPA_SUPPORT #include "effect_chain.h" effectChain::effectChain( engine * _engine ): engineObject( _engine ), m_bypassed( TRUE ) { } effectChain::~ effectChain() { m_processLock.lock(); for( Uint32 eff = 0; eff < m_effects.count(); eff++ ) { free( m_effects[eff] ); } m_effects.clear(); m_processLock.unlock(); } void FASTCALL effectChain::appendEffect( effect * _effect ) { m_processLock.lock(); m_effects.append( _effect ); m_processLock.unlock(); } void FASTCALL effectChain::deleteEffect( effect * _effect ) { m_processLock.lock(); effect_list_t::iterator which = NULL; for( effect_list_t::iterator it = m_effects.begin(); it != m_effects.end(); it++ ) { if( (*it) == _effect ) { which = it; break; } } if( which != NULL ) { m_effects.erase( which ); } m_processLock.unlock(); } void FASTCALL effectChain::moveDown( effect * _effect ) { m_processLock.lock(); if( _effect != m_effects.last() ) { int i = 0; for( effect_list_t::iterator it = m_effects.begin(); it != m_effects.end(); it++, i++ ) { if( (*it) == _effect ) { break; } } effect * temp = m_effects[i + 1]; m_effects[i + 1] = _effect; m_effects[i] = temp; } m_processLock.unlock(); } void FASTCALL effectChain::moveUp( effect * _effect ) { m_processLock.lock(); if( _effect != m_effects.first() ) { int i = 0; for( effect_list_t::iterator it = m_effects.begin(); it != m_effects.end(); it++, i++ ) { if( (*it) == _effect ) { break; } } effect * temp = m_effects[i - 1]; m_effects[i - 1] = _effect; m_effects[i] = temp; } m_processLock.unlock(); } bool FASTCALL effectChain::processAudioBuffer( surroundSampleFrame * _buf, const fpab_t _frames ) { if( m_bypassed || ! m_processLock.tryLock() ) { return( FALSE ); } bool more_effects = FALSE; for( effect_list_t::iterator it = m_effects.begin(); it != m_effects.end(); it++ ) { more_effects |= (*it)->processAudioBuffer( _buf, _frames ); } m_processLock.unlock(); return( more_effects ); } void effectChain::startRunning( void ) { if( m_bypassed ) { return; } for( effect_list_t::iterator it = m_effects.begin(); it != m_effects.end(); it++ ) { (*it)->startRunning(); } } bool effectChain::isRunning( void ) { if( m_bypassed ) { return( FALSE ); } bool running = FALSE; for( effect_list_t::iterator it = m_effects.begin(); it != m_effects.end() || !running; it++ ) { running = (*it)->isRunning() && running; } return( running ); } #endif #endif