/* * EffectChain.h - class for processing and effects chain * * Copyright (c) 2006-2008 Danny McRae * Copyright (c) 2008-2014 Tobias Doerffel * * This file is part of LMMS - http://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef EFFECT_CHAIN_H #define EFFECT_CHAIN_H #include "Model.h" #include "SerializingObject.h" #include "AutomatableModel.h" class Effect; class EXPORT EffectChain : public Model, public SerializingObject { Q_OBJECT public: EffectChain( Model * _parent ); virtual ~EffectChain(); virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent ); virtual void loadSettings( const QDomElement & _this ); inline virtual QString nodeName() const { return "fxchain"; } void appendEffect( Effect * _effect ); void removeEffect( Effect * _effect ); void moveDown( Effect * _effect ); void moveUp( Effect * _effect ); bool processAudioBuffer( sampleFrame * _buf, const fpp_t _frames, bool hasInputNoise ); void startRunning(); void clear(); void setEnabled( bool _on ) { m_enabledModel.setValue( _on ); } private: typedef QVector EffectList; EffectList m_effects; BoolModel m_enabledModel; friend class EffectRackView; signals: void aboutToClear(); } ; #endif