/* * noise.cpp - defination of Noise class. * * Copyright (c) 2014 David French * * This file is part of LMMS - http://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include "Noise.h" #include "lmms_math.h" Noise::Noise() { inv_randmax = 1.0/FAST_RAND_MAX; /* for range of 0 - 1.0 */ } float Noise::tick() { return (float) ((2.0 * fast_rand() * inv_randmax) - 1.0); }