/* * AutomationPattern.h - declaration of class AutomationPattern, which contains * all information about an automation pattern * * Copyright (c) 2008-2014 Tobias Doerffel * Copyright (c) 2006-2008 Javier Serrano Polo * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef AUTOMATION_PATTERN_H #define AUTOMATION_PATTERN_H #include #include #include "Track.h" class AutomationTrack; class MidiTime; class LMMS_EXPORT AutomationPattern : public TrackContentObject { Q_OBJECT public: enum ProgressionTypes { DiscreteProgression, LinearProgression, CubicHermiteProgression } ; typedef QMap timeMap; typedef QVector > objectVector; AutomationPattern( AutomationTrack * _auto_track ); AutomationPattern( const AutomationPattern & _pat_to_copy ); virtual ~AutomationPattern() = default; bool addObject( AutomatableModel * _obj, bool _search_dup = true ); const AutomatableModel * firstObject() const; const objectVector& objects() const; // progression-type stuff inline ProgressionTypes progressionType() const { return m_progressionType; } void setProgressionType( ProgressionTypes _new_progression_type ); inline float getTension() const { return m_tension; } void setTension( QString _new_tension ); MidiTime timeMapLength() const; void updateLength(); MidiTime putValue( const MidiTime & time, const float value, const bool quantPos = true, const bool ignoreSurroundingPoints = true ); void removeValue( const MidiTime & time ); void recordValue(MidiTime time, float value); MidiTime setDragValue( const MidiTime & time, const float value, const bool quantPos = true, const bool controlKey = false ); void applyDragValue(); bool isDragging() const { return m_dragging; } inline const timeMap & getTimeMap() const { return m_timeMap; } inline timeMap & getTimeMap() { return m_timeMap; } inline const timeMap & getTangents() const { return m_tangents; } inline timeMap & getTangents() { return m_tangents; } inline float getMin() const { return firstObject()->minValue(); } inline float getMax() const { return firstObject()->maxValue(); } inline bool hasAutomation() const { return m_timeMap.isEmpty() == false; } float valueAt( const MidiTime & _time ) const; float *valuesAfter( const MidiTime & _time ) const; const QString name() const; // settings-management void saveSettings( QDomDocument & _doc, QDomElement & _parent ) override; void loadSettings( const QDomElement & _this ) override; static const QString classNodeName() { return "automationpattern"; } QString nodeName() const override { return classNodeName(); } TrackContentObjectView * createView( TrackView * _tv ) override; static bool isAutomated( const AutomatableModel * _m ); static QVector patternsForModel( const AutomatableModel * _m ); static AutomationPattern * globalAutomationPattern( AutomatableModel * _m ); static void resolveAllIDs(); bool isRecording() const { return m_isRecording; } void setRecording( const bool b ) { m_isRecording = b; } static int quantization() { return s_quantization; } static void setQuantization(int q) { s_quantization = q; } public slots: void clear(); void objectDestroyed( jo_id_t ); void flipY( int min, int max ); void flipY(); void flipX( int length = -1 ); private: void cleanObjects(); void generateTangents(); void generateTangents( timeMap::const_iterator it, int numToGenerate ); float valueAt( timeMap::const_iterator v, int offset ) const; AutomationTrack * m_autoTrack; QVector m_idsToResolve; objectVector m_objects; timeMap m_timeMap; // actual values timeMap m_oldTimeMap; // old values for storing the values before setDragValue() is called. timeMap m_tangents; // slope at each point for calculating spline float m_tension; bool m_hasAutomation; ProgressionTypes m_progressionType; bool m_dragging; bool m_isRecording; float m_lastRecordedValue; static int s_quantization; static const float DEFAULT_MIN_VALUE; static const float DEFAULT_MAX_VALUE; friend class AutomationPatternView; } ; #endif