#ifndef SINGLE_SOURCE_COMPILE /* * lfo_controller.cpp - implementation of class controller which handles * remote-control of automatableModels * * Copyright (c) 2008 Paul Giblock * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include #include #include #include #include "song.h" #include "engine.h" #include "mixer.h" #include "peak_controller.h" #include "controller_dialog.h" #include "plugins/peak_controller_effect/peak_controller_effect.h" int peakController::s_lastEffectId = 0; peakControllerEffectVector peakController::s_effects; peakController::peakController( model * _parent, peakControllerEffect * _peak_effect ) : controller( PeakController, _parent ), m_peakEffect( _peak_effect ) { } peakController::~peakController() { // disconnects } float peakController::value( int _offset ) { if( m_peakEffect ) { return m_peakEffect->lastSample(); } } void peakController::saveSettings( QDomDocument & _doc, QDomElement & _this ) { controller::saveSettings( _doc, _this ); _this.setAttribute( "effectId", m_peakEffect->m_effectId ); } void peakController::loadSettings( const QDomElement & _this ) { int effectId = _this.attribute( "effectId" ).toInt(); peakControllerEffectVector::iterator i; for( i = s_effects.begin(); i != s_effects.end(); ++i ) { if( (*i)->m_effectId == effectId ) { if( (*i)->m_effectId == effectId ) m_peakEffect = *i; return; } } } QString peakController::nodeName( void ) const { return( "peakcontroller" ); } controllerDialog * peakController::createDialog( QWidget * _parent ) { controllerDialog * d = new peakControllerDialog( this, _parent ); return d; } #include "peak_controller.moc" #endif