/* * AudioSdl.h - device-class that performs PCM-output via SDL * * Copyright (c) 2004-2009 Tobias Doerffel * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef AUDIO_SDL_H #define AUDIO_SDL_H #include "lmmsconfig.h" #ifdef LMMS_HAVE_SDL #ifdef LMMS_HAVE_SDL2 #include #include #else #include #include #endif #include "AudioDevice.h" #include "AudioDeviceSetupWidget.h" class QLineEdit; class AudioSdl : public AudioDevice { public: AudioSdl( bool & _success_ful, Mixer* mixer ); virtual ~AudioSdl(); inline static QString name() { return QT_TRANSLATE_NOOP( "AudioDeviceSetupWidget", "SDL (Simple DirectMedia Layer)" ); } class setupWidget : public AudioDeviceSetupWidget { public: setupWidget( QWidget * _parent ); ~setupWidget() override; void saveSettings() override; private: QLineEdit * m_device; } ; private: void startProcessing() override; void stopProcessing() override; void applyQualitySettings() override; static void sdlAudioCallback( void * _udata, Uint8 * _buf, int _len ); void sdlAudioCallback( Uint8 * _buf, int _len ); #ifdef LMMS_HAVE_SDL2 static void sdlInputAudioCallback( void * _udata, Uint8 * _buf, int _len ); void sdlInputAudioCallback( Uint8 * _buf, int _len ); #endif SDL_AudioSpec m_audioHandle; surroundSampleFrame * m_outBuf; #ifdef LMMS_HAVE_SDL2 size_t m_currentBufferFramePos; size_t m_currentBufferFramesCount; #else Uint8 * m_convertedBuf; int m_convertedBufPos; int m_convertedBufSize; bool m_outConvertEndian; #endif bool m_stopped; #ifdef LMMS_HAVE_SDL2 SDL_AudioDeviceID m_outputDevice; SDL_AudioSpec m_inputAudioHandle; SDL_AudioDeviceID m_inputDevice; #endif } ; #endif #endif