/* * RingBuffer.cpp - an effective, thread-safe and flexible implementation of a ringbuffer for LMMS * * Copyright (c) 2014 Vesa Kivimäki * Copyright (c) 2005-2014 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include "RingBuffer.h" #include "engine.h" #include "Mixer.h" #include #include "MixHelpers.h" RingBuffer::RingBuffer( f_cnt_t size ) : m_fpp( engine::mixer()->framesPerPeriod() ), m_samplerate( engine::mixer()->processingSampleRate() ), m_size( size + m_fpp ) { m_buffer = new sampleFrame[ m_size ]; m_position = 0; } RingBuffer::RingBuffer( float size ) : m_fpp( engine::mixer()->framesPerPeriod() ), m_samplerate( engine::mixer()->processingSampleRate() ) { m_size = msToFrames( size ) + m_fpp; m_buffer = new sampleFrame[ m_size ]; memset( m_buffer, 0, m_size * sizeof( sampleFrame ) ); m_position = 0; setSamplerateAware( true ); } RingBuffer::~RingBuffer() { delete m_buffer; } void RingBuffer::reset() { lock(); memset( m_buffer, 0, m_size * sizeof( sampleFrame ) ); m_position = 0; unlock(); } void RingBuffer::changeSize( f_cnt_t size ) { lock(); delete m_buffer; m_size = size + m_fpp; m_buffer = new sampleFrame[ m_size ]; memset( m_buffer, 0, m_size * sizeof( sampleFrame ) ); m_position = 0; unlock(); } void RingBuffer::changeSize( float size ) { changeSize( msToFrames( size ) ); } void RingBuffer::setSamplerateAware( bool b ) { if( b ) { connect( engine::mixer(), SIGNAL( sampleRateChanged() ), this, SLOT( updateSampleRate() ), Qt::UniqueConnection ); } else { disconnect( engine::mixer(), SIGNAL( sampleRateChanged() ), this, SLOT( updateSampleRate() ) ); } } void RingBuffer::advance() { lock(); m_position = ( m_position + m_fpp ) % m_size; unlock(); } void RingBuffer::movePosition( f_cnt_t amount ) { m_position = ( m_position + amount ) % m_size; } void RingBuffer::movePosition( float amount ) { movePosition( msToFrames( amount ) ); } void RingBuffer::pop( sampleFrame * dst ) { lock(); if( m_position + m_fpp <= m_size ) // we won't go over the edge so we can just memcpy here { memcpy( dst, m_buffer + ( m_position * sizeof( sampleFrame ) ), m_fpp * sizeof( sampleFrame ) ); memset( m_buffer + ( m_position * sizeof( sampleFrame ) ), 0, m_fpp * sizeof( sampleFrame ) ); } else { f_cnt_t first = m_size - m_position; f_cnt_t second = m_fpp - first; memcpy( dst, m_buffer + ( m_position * sizeof( sampleFrame ) ), first * sizeof( sampleFrame ) ); memset( m_buffer + ( m_position * sizeof( sampleFrame ) ), 0, first * sizeof( sampleFrame ) ); memcpy( dst + ( first * sizeof( sampleFrame ) ), m_buffer, second * sizeof( sampleFrame ) ); memset( m_buffer, 0, second * sizeof( sampleFrame ) ); } m_position = ( m_position + m_fpp ) % m_size; unlock(); } void RingBuffer::read( sampleFrame * dst, f_cnt_t offset ) { lock(); f_cnt_t pos = ( m_position + offset ) % m_size; if( pos < 0 ) { pos += m_size; } if( pos + m_fpp <= m_size ) // we won't go over the edge so we can just memcpy here { memcpy( dst, m_buffer + ( pos * sizeof( sampleFrame ) ), m_fpp * sizeof( sampleFrame ) ); } else { f_cnt_t first = m_size - pos; f_cnt_t second = m_fpp - first; memcpy( dst, m_buffer + ( pos * sizeof( sampleFrame ) ), first * sizeof( sampleFrame ) ); memcpy( dst + ( first * sizeof( sampleFrame ) ), m_buffer, second * sizeof( sampleFrame ) ); } unlock(); } void RingBuffer::read( sampleFrame * dst, float offset ) { read( dst, msToFrames( offset ) ); } void RingBuffer::read( sampleFrame * dst, f_cnt_t offset, f_cnt_t length ) { lock(); f_cnt_t pos = ( m_position + offset ) % m_size; if( pos < 0 ) { pos += m_size; } if( pos + length <= m_size ) // we won't go over the edge so we can just memcpy here { memcpy( dst, m_buffer + ( pos * sizeof( sampleFrame ) ), length * sizeof( sampleFrame ) ); } else { f_cnt_t first = m_size - pos; f_cnt_t second = length - first; memcpy( dst, m_buffer + ( pos * sizeof( sampleFrame ) ), first * sizeof( sampleFrame ) ); memcpy( dst + ( first * sizeof( sampleFrame ) ), m_buffer, second * sizeof( sampleFrame ) ); } unlock(); } void RingBuffer::read( sampleFrame * dst, float offset, f_cnt_t length ) { read( dst, msToFrames( offset ), length ); } void RingBuffer::write( sampleFrame * src, f_cnt_t offset, f_cnt_t length ) { lock(); const f_cnt_t pos = ( m_position + offset ) % m_size; if( length == 0 ) { length = m_fpp; } if( pos + length <= m_size ) // we won't go over the edge so we can just memcpy here { memcpy( m_buffer + ( pos * sizeof( sampleFrame ) ), src, length * sizeof( sampleFrame ) ); } else { f_cnt_t first = m_size - pos; f_cnt_t second = length - first; memcpy( m_buffer + ( pos * sizeof( sampleFrame ) ), src, first * sizeof( sampleFrame ) ); memcpy( m_buffer, src + ( first * sizeof( sampleFrame ) ), second * sizeof( sampleFrame ) ); } unlock(); } void RingBuffer::write( sampleFrame * src, float offset, f_cnt_t length ) { write( src, msToFrames( offset ), length ); } void RingBuffer::writeAdding( sampleFrame * src, f_cnt_t offset, f_cnt_t length ) { lock(); const f_cnt_t pos = ( m_position + offset ) % m_size; if( length == 0 ) { length = m_fpp; } if( pos + length <= m_size ) // we won't go over the edge so we can just memcpy here { MixHelpers::add( m_buffer + ( pos * sizeof( sampleFrame ) ), src, length ); } else { f_cnt_t first = m_size - pos; f_cnt_t second = length - first; MixHelpers::add( m_buffer + ( pos * sizeof( sampleFrame ) ), src, first ); MixHelpers::add( m_buffer, src + ( first * sizeof( sampleFrame ) ), second ); } unlock(); } void RingBuffer::writeAdding( sampleFrame * src, float offset, f_cnt_t length ) { writeAdding( src, msToFrames( offset ), length ); } void RingBuffer::writeAddingMultiplied( sampleFrame * src, f_cnt_t offset, f_cnt_t length, float level ) { lock(); const f_cnt_t pos = ( m_position + offset ) % m_size; if( length == 0 ) { length = m_fpp; } if( pos + length <= m_size ) // we won't go over the edge so we can just memcpy here { MixHelpers::addMultiplied( m_buffer + ( pos * sizeof( sampleFrame ) ), src, level, length ); } else { f_cnt_t first = m_size - pos; f_cnt_t second = length - first; MixHelpers::addMultiplied( m_buffer + ( pos * sizeof( sampleFrame ) ), src, level, first ); MixHelpers::addMultiplied( m_buffer, src + ( first * sizeof( sampleFrame ) ), level, second ); } unlock(); } void RingBuffer::writeAddingMultiplied( sampleFrame * src, float offset, f_cnt_t length, float level ) { writeAddingMultiplied( src, msToFrames( offset ), length, level ); } void RingBuffer::updateSamplerate() { lock(); float newsize = static_cast( ( m_size - m_fpp ) * engine::mixer()->processingSampleRate() ) / m_samplerate; m_size = static_cast( ceilf( newsize ) ) + m_fpp; m_samplerate = engine::mixer()->processingSampleRate(); delete m_buffer; m_buffer = new sampleFrame[ m_size ]; memset( m_buffer, 0, m_size * sizeof( sampleFrame ) ); m_position = 0; unlock(); } #include "moc_RingBuffer.cxx"