/* * pattern.h - declaration of class pattern, which contains all informations * about a pattern * * Copyright (c) 2004-2008 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _PATTERN_H #define _PATTERN_H #include #include #include #include #include #include "note.h" #include "track.h" class QAction; class QProgressBar; class QPushButton; class instrumentTrack; class patternFreezeThread; class sampleBuffer; class EXPORT pattern : public trackContentObject { Q_OBJECT public: enum PatternTypes { BeatPattern, MelodyPattern } ; pattern( instrumentTrack * _instrument_track ); pattern( const pattern & _pat_to_copy ); virtual ~pattern(); void init( void ); virtual midiTime length( void ) const; midiTime beatPatternLength( void ) const; note * addNote( const note & _new_note, const bool _quant_pos = TRUE ); void removeNote( const note * _note_to_del ); note * rearrangeNote( const note * _note_to_proc, const bool _quant_pos = TRUE ); void clearNotes( void ); inline const noteVector & notes( void ) { return( m_notes ); } // pattern-type stuff inline PatternTypes type( void ) const { return( m_patternType ); } void setType( PatternTypes _new_pattern_type ); void checkType( void ); // pattern-name functions inline const QString & name( void ) const { return( m_name ); } inline void setName( const QString & _name ) { m_name = _name; emit dataChanged(); } // functions which are part of freezing-feature inline bool freezing( void ) const { return( m_freezing ); } inline bool frozen( void ) const { return( m_frozenPattern != NULL ); } sampleBuffer * getFrozenPattern( void ) { return( m_frozenPattern ); } // settings-management virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent ); virtual void loadSettings( const QDomElement & _this ); inline virtual QString nodeName( void ) const { return( "pattern" ); } inline instrumentTrack * getInstrumentTrack( void ) { return( m_instrumentTrack ); } bool empty( void ); void addSteps( int _n ); void removeSteps( int _n ); virtual trackContentObjectView * createView( trackView * _tv ); using model::dataChanged; protected: void ensureBeatNotes( void ); void updateBBTrack( void ); void abortFreeze( void ); protected slots: void clear( void ); void freeze( void ); void unfreeze( void ); void changeTimeSignature( void ); private: instrumentTrack * m_instrumentTrack; PatternTypes m_patternType; QString m_name; // data-stuff noteVector m_notes; int m_steps; // pattern freezing sampleBuffer * m_frozenPattern; bool m_freezing; volatile bool m_freezeAborted; friend class patternView; friend class patternFreezeThread; } ; class patternView : public trackContentObjectView { Q_OBJECT public: patternView( pattern * _pattern, trackView * _parent ); virtual ~patternView(); public slots: virtual void update( void ); protected slots: void openInPianoRoll( bool _c ); void openInPianoRoll( void ); void resetName( void ); void changeName( void ); void addSteps( QAction * _item ); void removeSteps( QAction * _item ); protected: virtual void constructContextMenu( QMenu * ); virtual void mouseDoubleClickEvent( QMouseEvent * _me ); virtual void mousePressEvent( QMouseEvent * _me ); virtual void paintEvent( QPaintEvent * _pe ); virtual void resizeEvent( QResizeEvent * _re ) { m_needsUpdate = TRUE; trackContentObjectView::resizeEvent( _re ); } virtual void wheelEvent( QWheelEvent * _we ); private: static QPixmap * s_stepBtnOn; static QPixmap * s_stepBtnOverlay; static QPixmap * s_stepBtnOff; static QPixmap * s_stepBtnOffLight; static QPixmap * s_frozen; pattern * m_pat; QPixmap m_paintPixmap; bool m_needsUpdate; } ; // TODO: move to own header-files // class patternFreezeStatusDialog : public QDialog { Q_OBJECT public: patternFreezeStatusDialog( QThread * _thread ); virtual ~patternFreezeStatusDialog(); void setProgress( int _p ); protected: void closeEvent( QCloseEvent * _ce ); protected slots: void cancelBtnClicked( void ); void updateProgress( void ); private: QProgressBar * m_progressBar; QPushButton * m_cancelBtn; QThread * m_freezeThread; int m_progress; signals: void aborted( void ); } ; class patternFreezeThread : public QThread { public: patternFreezeThread( pattern * _pattern ); virtual ~patternFreezeThread(); protected: virtual void run( void ); private: pattern * m_pattern; patternFreezeStatusDialog * m_statusDlg; } ; #endif