/* SaProcessor.h - declaration of SaProcessor class. * * Copyright (c) 2019 Martin Pavelek * * Based partially on Eq plugin code, * Copyright (c) 2014 David French * * This file is part of LMMS - https://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef SAPROCESSOR_H #define SAPROCESSOR_H #include #include #include #include "fft_helpers.h" #include "SaControls.h" //! Receives audio data, runs FFT analysis and stores the result. class SaProcessor { public: explicit SaProcessor(SaControls *controls); virtual ~SaProcessor(); void analyse(sampleFrame *in_buffer, const fpp_t frame_count); // inform processor if any processing is actually required void setSpectrumActive(bool active); void setWaterfallActive(bool active); // configuration is taken from models in SaControls; some changes require // an exlicit update request (reallocation and window rebuild) void reallocateBuffers(); void rebuildWindow(); void clear(); // information about results and unit conversion helpers float binToFreq(unsigned int bin_index) const; float binBandwidth() const; float freqToXPixel(float frequency, unsigned int width) const; float xPixelToFreq(float x, unsigned int width) const; float ampToYPixel(float amplitude, unsigned int height) const; float yPixelToAmp(float y, unsigned int height) const; unsigned int getSampleRate() const; float getNyquistFreq() const; float getFreqRangeMin(bool linear = false) const; float getFreqRangeMax() const; float getAmpRangeMin(bool linear = false) const; float getAmpRangeMax() const; // data access lock must be acquired by any friendly class that touches // the results, mainly to prevent unexpected mid-way reallocation QMutex m_dataAccess; private: SaControls *m_controls; // currently valid configuration const unsigned int m_zeroPadFactor = 2; //!< use n-steps bigger FFT for given block size unsigned int m_inBlockSize; //!< size of input (time domain) data block unsigned int m_fftBlockSize; //!< size of padded block for FFT processing unsigned int m_sampleRate; unsigned int binCount() const; //!< size of output (frequency domain) data block // data buffers (roughly in the order of processing, from input to output) unsigned int m_framesFilledUp; std::vector m_bufferL; //!< time domain samples (left) std::vector m_bufferR; //!< time domain samples (right) std::vector m_fftWindow; //!< precomputed window function coefficients fftwf_plan m_fftPlanL; fftwf_plan m_fftPlanR; fftwf_complex *m_spectrumL; //!< frequency domain samples (complex) (left) fftwf_complex *m_spectrumR; //!< frequency domain samples (complex) (right) std::vector m_absSpectrumL; //!< frequency domain samples (absolute) (left) std::vector m_absSpectrumR; //!< frequency domain samples (absolute) (right) std::vector m_normSpectrumL; //!< frequency domain samples (normalized) (left) std::vector m_normSpectrumR; //!< frequency domain samples (normalized) (right) // spectrum history for waterfall: new normSpectrum lines are added on top std::vector m_history; const unsigned int m_waterfallHeight = 200; // Number of stored lines. // Note: high values may make it harder to see transients. // book keeping bool m_spectrumActive; bool m_waterfallActive; unsigned int m_waterfallNotEmpty; bool m_reallocating; // merge L and R channels and apply gamma correction to make a spectrogram pixel QRgb makePixel(float left, float right, float gamma_correction = 0.30) const; friend class SaSpectrumView; friend class SaWaterfallView; }; #endif // SAPROCESSOR_H