/* * ResourceAction.h - header file for ResourceAction * * Copyright (c) 2009 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _RESOURCE_ACTION_H #define _RESOURCE_ACTION_H class instrumentTrack; class trackContainer; class ResourceItem; class ResourceAction { public: enum Actions { EditProperties, LoadProject, LoadInNewTrackSongEditor, LoadInNewTrackBBEditor, LoadInActiveInstrumentTrack, DownloadIntoCollection, UploadToWWW, DeleteLocalResource, ImportFile, NumActions } ; typedef Actions Action; ResourceAction( const ResourceItem * _item, Action _action = NumActions ) : m_action( _action ), m_item( _item ) { } bool loadProject(); bool loadByPlugin( instrumentTrack * _target ); bool loadPreset( instrumentTrack * _target ); bool importProject( trackContainer * _target ); private: Action m_action; const ResourceItem * m_item; } ; #endif