/* * ResourceTreeModel.h - a tree model implementation for resources * * Copyright (c) 2008-2009 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _RESOURCE_TREE_MODEL_H #define _RESOURCE_TREE_MODEL_H #include "ResourceModel.h" class ResourceTreeModel : public ResourceModel { public: ResourceTreeModel( ResourceDB * _db, QObject * _parent = NULL ); virtual ~ResourceTreeModel() { } virtual int rowCount( const QModelIndex & _parent = QModelIndex() ) const; virtual QModelIndex index( int _row, int _col, const QModelIndex & _parent = QModelIndex() ) const; virtual QModelIndex parent( const QModelIndex & _index ) const; virtual void updateFilters(); private: bool filterItems( ResourceItem::Relation * _item, const QModelIndex & _parent ); void setHidden( ResourceItem::Relation * _item, const QModelIndex & _parent, bool _hidden, bool _recursive = true ); } ; #endif