/* * BassBooster.cpp - bass booster effect plugin * * Copyright (c) 2006-2014 Tobias Doerffel * * This file is part of LMMS - http://lmms.io * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include "BassBooster.h" #include "embed.cpp" extern "C" { Plugin::Descriptor PLUGIN_EXPORT bassbooster_plugin_descriptor = { STRINGIFY( PLUGIN_NAME ), "BassBooster", QT_TRANSLATE_NOOP( "pluginBrowser", "Boost your bass the fast and simple way" ), "Tobias Doerffel ", 0x0100, Plugin::Effect, new PluginPixmapLoader( "logo" ), NULL, NULL } ; } BassBoosterEffect::BassBoosterEffect( Model* parent, const Descriptor::SubPluginFeatures::Key* key ) : Effect( &bassbooster_plugin_descriptor, parent, key ), m_frequencyChangeNeeded( false ), m_bbFX( DspEffectLibrary::FastBassBoost( 70.0f, 1.0f, 2.8f ) ), m_bbControls( this ) { changeFrequency(); changeGain(); changeRatio(); } BassBoosterEffect::~BassBoosterEffect() { } bool BassBoosterEffect::processAudioBuffer( sampleFrame* buf, const fpp_t frames ) { if( !isEnabled() || !isRunning () ) { return( false ); } // check out changed controls if( m_frequencyChangeNeeded || m_bbControls.m_freqModel.isValueChanged() ) { changeFrequency(); m_frequencyChangeNeeded = false; } if( m_bbControls.m_gainModel.isValueChanged() ) { changeGain(); } if( m_bbControls.m_ratioModel.isValueChanged() ) { changeRatio(); } float gain = m_bbControls.m_gainModel.value(); ValueBuffer *gainBuffer = m_bbControls.m_gainModel.valueBuffer(); int gainInc = gainBuffer ? 1 : 0; float *gainPtr = gainBuffer ? &( gainBuffer->values()[ 0 ] ) : &gain; double outSum = 0.0; const float d = dryLevel(); const float w = wetLevel(); if( gainBuffer ) { //process period using sample exact data for( fpp_t f = 0; f < frames; ++f ) { m_bbFX.leftFX().setGain( *gainPtr ); m_bbFX.rightFX().setGain( *gainPtr ); outSum += buf[f][0]*buf[f][0] + buf[f][1]*buf[f][1]; sample_t s[2] = { buf[f][0], buf[f][1] }; m_bbFX.nextSample( s[0], s[1] ); buf[f][0] = d * buf[f][0] + w * s[0]; buf[f][1] = d * buf[f][1] + w * s[1]; gainPtr += gainInc; } } else { //process period without sample exact data m_bbFX.leftFX().setGain( *gainPtr ); m_bbFX.rightFX().setGain( *gainPtr ); for( fpp_t f = 0; f < frames; ++f ) { outSum += buf[f][0]*buf[f][0] + buf[f][1]*buf[f][1]; sample_t s[2] = { buf[f][0], buf[f][1] }; m_bbFX.nextSample( s[0], s[1] ); buf[f][0] = d * buf[f][0] + w * s[0]; buf[f][1] = d * buf[f][1] + w * s[1]; } } checkGate( outSum / frames ); return isRunning(); } inline void BassBoosterEffect::changeFrequency() { const sample_t fac = Engine::mixer()->processingSampleRate() / 44100.0f; m_bbFX.leftFX().setFrequency( m_bbControls.m_freqModel.value() * fac ); m_bbFX.rightFX().setFrequency( m_bbControls.m_freqModel.value() * fac ); } inline void BassBoosterEffect::changeGain() { m_bbFX.leftFX().setGain( m_bbControls.m_gainModel.value() ); m_bbFX.rightFX().setGain( m_bbControls.m_gainModel.value() ); } inline void BassBoosterEffect::changeRatio() { m_bbFX.leftFX().setRatio( m_bbControls.m_ratioModel.value() ); m_bbFX.rightFX().setRatio( m_bbControls.m_ratioModel.value() ); } extern "C" { // necessary for getting instance out of shared lib Plugin * PLUGIN_EXPORT lmms_plugin_main( Model* parent, void* data ) { return new BassBoosterEffect( parent, static_cast( data ) ); } }