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lmms/plugins/SlewDistortion/SlewDistortionControlDialog.h

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/*
* SlewDistortionControlDialog.h
*
* Copyright (c) 2025 Lost Robot <r94231/at/gmail/dot/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef LMMS_GUI_SLEW_DISTORTION_CONTROL_DIALOG_H
#define LMMS_GUI_SLEW_DISTORTION_CONTROL_DIALOG_H
#include "EffectControlDialog.h"
#include <QTextEdit>
#include <array>
namespace lmms
{
class SlewDistortionControls;
class FloatModel;
namespace gui
{
class Knob;
class SlewDistortionControlDialog : public EffectControlDialog
{
Q_OBJECT
public:
SlewDistortionControlDialog(SlewDistortionControls* controls);
~SlewDistortionControlDialog() override = default;
void paintEvent(QPaintEvent* event) override;
public slots:
void showHelpWindow();
private:
SlewDistortionControls* m_controls;
Knob* m_slewUp1Knob;
Knob* m_slewUp2Knob;
Knob* m_slewDown1Knob;
Knob* m_slewDown2Knob;
std::array<float, 4> m_lastInPeaks = {0};
std::array<float, 4> m_lastOutPeaks = {0};
};
class SlewDistortionHelpView : public QTextEdit
{
Q_OBJECT
public:
static SlewDistortionHelpView* getInstance()
{
static SlewDistortionHelpView* instance = new SlewDistortionHelpView;
return instance;
}
private:
SlewDistortionHelpView();
static QString s_helpText;
};
} // namespace gui
} // namespace lmms
#endif // LMMS_GUI_SLEW_DISTORTION_CONTROL_DIALOG_H