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lmms/plugins/StereoMatrix/StereoMatrixControls.h

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1.9 KiB
C++

/*
* StereoMatrixControls.h - controls for StereoMatrix effect
*
* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _STEREO_MATRIX_CONTROLS_H
#define _STEREO_MATRIX_CONTROLS_H
#include "EffectControls.h"
#include "StereoMatrixControlDialog.h"
namespace lmms
{
class StereoMatrixEffect;
class StereoMatrixControls : public EffectControls
{
Q_OBJECT
public:
StereoMatrixControls( StereoMatrixEffect( * _eff ) );
~StereoMatrixControls() override = default;
void saveSettings( QDomDocument & _doc, QDomElement & _parent ) override;
void loadSettings( const QDomElement & _this ) override;
inline QString nodeName() const override
{
return( "stereomatrixcontrols" );
}
int controlCount() override
{
return( 1 );
}
gui::EffectControlDialog* createView() override
{
return new gui::StereoMatrixControlDialog( this );
}
private slots:
void changeMatrix();
private:
StereoMatrixEffect * m_effect;
FloatModel m_llModel;
FloatModel m_lrModel;
FloatModel m_rlModel;
FloatModel m_rrModel;
friend class gui::StereoMatrixControlDialog;
friend class StereoMatrixEffect;
} ;
} // namespace lmms
#endif