Files
lmms/plugins/Vectorscope/VecControlsDialog.h
Lukas W 5d5f319942 Detachable windows (#3532)
Allows detaching a window from LMMS's main window, making things like working on multiple screens easier.

The behavior of detached windows can be customized in the Settings.

Closes #1259

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Signed-off-by: Dalton Messmer <messmer.dalton@gmail.com>
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
Co-authored-by: SpomJ <mihail_a_m@mail.ru>
2026-02-27 00:20:36 -05:00

60 lines
1.4 KiB
C++

/*
* VecControlsDialog.h - declatation of VecControlsDialog class.
*
* Copyright (c) 2019 Martin Pavelek <he29/dot/HS/at/gmail/dot/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef VECCONTROLSDIALOG_H
#define VECCONTROLSDIALOG_H
#include "EffectControlDialog.h"
namespace lmms
{
class VecControls;
namespace gui
{
//! Top-level widget holding the configuration GUI and vector display
class VecControlsDialog : public EffectControlDialog
{
Q_OBJECT
public:
explicit VecControlsDialog(VecControls *controls);
~VecControlsDialog() override = default;
QSize sizeHint() const override;
private:
VecControls *m_controls;
};
} // namespace gui
} // namespace lmms
#endif // VECCONTROLSDIALOG_H