Files
lmms/plugins/Vibed/NineButtonSelector.cpp
Johannes Lorenz 71ce49d7ba Remove lots of useless/misplaced includes (#7999)
Follow-Up of 7db3fa94a1 .

This was done by setting `CMAKE_C_INCLUDE_WHAT_YOU_USE` and
`CMAKE_CXX_INCLUDE_WHAT_YOU_USE` to (broken down into multiple lines here,
note, all below `FL/x.h` is not required for C):

```
include-what-you-use;
    -Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
    -Xiwyu;--keep=*/xmmintrin.h;
    -Xiwyu;--keep=*/lmmsconfig.h;
    -Xiwyu;--keep=*/weak_libjack.h;
    -Xiwyu;--keep=*/sys/*;
    -Xiwyu;--keep=*/debug.h;
    -Xiwyu;--keep=*/SDL/*;
    -Xiwyu;--keep=*/alsa/*;
    -Xiwyu;--keep=*/FL/x.h;
    -Xiwyu;--keep=*/MidiApple.h;
    -Xiwyu;--keep=*/MidiWinMM.h;
    -Xiwyu;--keep=*/AudioSoundIo.h;
    -Xiwyu;--keep=*/OpulenZ/adplug/*;
    -Xiwyu;--keep=QPainterPath;
    -Xiwyu;--keep=QtTest
```

FAQ:

* Q: Does this speed-up a completely fresh compile?
* A: No, I measured it.

* Q: Does it speed up anything else?
* A: Yes. If you change one header, it can reduce the number of CPP files
     that your compiler needs to recompile, or your IDE has to re-scan.

* Q: What other reasons are for this PR?
* A: It's idiomatic to only include headers if you need them. Also, it will
     reduce output for those who want to use IWYU for new PRs.

Background:

This is just a remainder PR of what I planned. My original idea was to setup
a CI which warns you of useless includes (but not of all issues that IWYU
complains about). However, I could not see that this was favored on Discord.
A full IWYU CI also has the problem that it (possibly??) needs to compile
with `make -j 1`, which would make CI really slow.

However, for that plan, I had to fix the whole code base to be IWYU
compliant - which it now is.
2025-07-21 23:39:17 +02:00

94 lines
2.5 KiB
C++

/*
* NineButtonSelector.cpp
*
* Copyright (c) 2006-2007 Danny McRae <khjklujn/at/yahoo/com>
* Copyright (c) 2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "NineButtonSelector.h"
#include "CaptionMenu.h"
#include "PixmapButton.h"
namespace lmms::gui
{
NineButtonSelector::NineButtonSelector(const std::array<QPixmap, 18>& onOffIcons, int defaultButton, int x, int y, QWidget* parent) :
QWidget{parent},
IntModelView{new NineButtonSelectorModel{defaultButton, 0, 8, nullptr, QString{}, true}, this}
{
setFixedSize(50, 50);
move(x, y);
for (int i = 0; i < 9; ++i)
{
m_buttons[i] = new PixmapButton(this);
const int buttonX = 1 + (i % 3) * 17;
const int buttonY = 1 + (i / 3) * 17;
m_buttons[i]->move(buttonX, buttonY);
m_buttons[i]->setActiveGraphic(onOffIcons[i * 2]);
m_buttons[i]->setInactiveGraphic(onOffIcons[(i * 2) + 1]);
m_buttons[i]->setChecked(false);
connect(m_buttons[i], &PixmapButton::clicked, this, [=, this](){ buttonClicked(i); });
}
m_lastBtn = m_buttons[defaultButton];
m_lastBtn->setChecked(true);
}
void NineButtonSelector::buttonClicked(int id)
{
setSelected(id);
}
void NineButtonSelector::modelChanged()
{
updateButton(model()->value());
}
void NineButtonSelector::setSelected(int newButton)
{
model()->setValue(newButton);
updateButton(newButton);
}
void NineButtonSelector::updateButton(int newButton)
{
m_lastBtn->setChecked(false);
m_lastBtn->update();
m_lastBtn = m_buttons[newButton];
m_lastBtn->setChecked(true);
m_lastBtn->update();
emit NineButtonSelection(newButton);
}
void NineButtonSelector::contextMenuEvent(QContextMenuEvent*)
{
CaptionMenu contextMenu{windowTitle(), this};
contextMenu.exec(QCursor::pos());
}
} // namespace lmms::gui