Files
lmms/include/Engine.h
Johannes Lorenz f2c815b214 Remove term "blacklist" (#7365)
About the PR:

* We use "blocked" as an abstract term, when there may be different reasons
* If there is a concrete reason, we use a more concrete word like "unstable"
  or "not useful"
* Double negations like "don't block" or "block unstable" are avoided

Besides this, this PR

* Lets `Lv2Manager` hide the full `std::set` of plugin URIs
* Fixes occurences of "BuffersizeLessThan32" - it is less or equal
* Moves `enableBlockedPlugins` from Engine to `ConfigManager`
2024-07-08 23:02:49 +02:00

157 lines
3.0 KiB
C++

/*
* Engine.h - engine-system of LMMS
*
* Copyright (c) 2006-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef LMMS_ENGINE_H
#define LMMS_ENGINE_H
#include <QString>
#include <QObject>
#include "lmmsconfig.h"
#include "lmms_export.h"
#include "lmms_basics.h"
namespace lmms
{
class AudioEngine;
class Mixer;
class PatternStore;
class ProjectJournal;
class Song;
class Ladspa2LMMS;
namespace gui
{
class GuiApplication;
}
class LMMS_EXPORT Engine : public QObject
{
Q_OBJECT
public:
static void init( bool renderOnly );
static void destroy();
// core
static AudioEngine *audioEngine()
{
return s_audioEngine;
}
static Mixer * mixer()
{
return s_mixer;
}
static Song * getSong()
{
return s_song;
}
static PatternStore * patternStore()
{
return s_patternStore;
}
static ProjectJournal * projectJournal()
{
return s_projectJournal;
}
#ifdef LMMS_HAVE_LV2
static class Lv2Manager * getLv2Manager()
{
return s_lv2Manager;
}
#endif
static Ladspa2LMMS * getLADSPAManager()
{
return s_ladspaManager;
}
static float framesPerTick()
{
return s_framesPerTick;
}
static float framesPerTick(sample_rate_t sample_rate);
static void updateFramesPerTick();
static inline Engine * inst()
{
if( s_instanceOfMe == nullptr )
{
s_instanceOfMe = new Engine();
}
return s_instanceOfMe;
}
static void setDndPluginKey(void* newKey);
static void* pickDndPluginKey();
signals:
void initProgress(const QString &msg);
private:
// small helper function which sets the pointer to NULL before actually deleting
// the object it refers to
template<class T>
static inline void deleteHelper(T** ptr)
{
T* tmp = *ptr;
*ptr = nullptr;
delete tmp;
}
static float s_framesPerTick;
// core
static AudioEngine *s_audioEngine;
static Mixer * s_mixer;
static Song * s_song;
static PatternStore * s_patternStore;
static ProjectJournal * s_projectJournal;
#ifdef LMMS_HAVE_LV2
static class Lv2Manager* s_lv2Manager;
#endif
static Ladspa2LMMS* s_ladspaManager;
static void* s_dndPluginKey;
// even though most methods are static, an instance is needed for Qt slots/signals
static Engine* s_instanceOfMe;
friend class gui::GuiApplication;
};
} // namespace lmms
#endif // LMMS_ENGINE_H