mirror of
https://github.com/LMMS/lmms.git
synced 2025-12-30 01:58:01 -05:00
About the PR: * We use "blocked" as an abstract term, when there may be different reasons * If there is a concrete reason, we use a more concrete word like "unstable" or "not useful" * Double negations like "don't block" or "block unstable" are avoided Besides this, this PR * Lets `Lv2Manager` hide the full `std::set` of plugin URIs * Fixes occurences of "BuffersizeLessThan32" - it is less or equal * Moves `enableBlockedPlugins` from Engine to `ConfigManager`
157 lines
3.0 KiB
C++
157 lines
3.0 KiB
C++
/*
|
|
* Engine.h - engine-system of LMMS
|
|
*
|
|
* Copyright (c) 2006-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
|
|
*
|
|
* This file is part of LMMS - https://lmms.io
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public
|
|
* License along with this program (see COPYING); if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
* Boston, MA 02110-1301 USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef LMMS_ENGINE_H
|
|
#define LMMS_ENGINE_H
|
|
|
|
#include <QString>
|
|
#include <QObject>
|
|
|
|
#include "lmmsconfig.h"
|
|
#include "lmms_export.h"
|
|
#include "lmms_basics.h"
|
|
|
|
namespace lmms
|
|
{
|
|
|
|
class AudioEngine;
|
|
class Mixer;
|
|
class PatternStore;
|
|
class ProjectJournal;
|
|
class Song;
|
|
class Ladspa2LMMS;
|
|
|
|
namespace gui
|
|
{
|
|
class GuiApplication;
|
|
}
|
|
|
|
|
|
class LMMS_EXPORT Engine : public QObject
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
static void init( bool renderOnly );
|
|
static void destroy();
|
|
|
|
// core
|
|
static AudioEngine *audioEngine()
|
|
{
|
|
return s_audioEngine;
|
|
}
|
|
|
|
static Mixer * mixer()
|
|
{
|
|
return s_mixer;
|
|
}
|
|
|
|
static Song * getSong()
|
|
{
|
|
return s_song;
|
|
}
|
|
|
|
static PatternStore * patternStore()
|
|
{
|
|
return s_patternStore;
|
|
}
|
|
|
|
static ProjectJournal * projectJournal()
|
|
{
|
|
return s_projectJournal;
|
|
}
|
|
|
|
#ifdef LMMS_HAVE_LV2
|
|
static class Lv2Manager * getLv2Manager()
|
|
{
|
|
return s_lv2Manager;
|
|
}
|
|
#endif
|
|
|
|
static Ladspa2LMMS * getLADSPAManager()
|
|
{
|
|
return s_ladspaManager;
|
|
}
|
|
|
|
static float framesPerTick()
|
|
{
|
|
return s_framesPerTick;
|
|
}
|
|
|
|
static float framesPerTick(sample_rate_t sample_rate);
|
|
|
|
static void updateFramesPerTick();
|
|
|
|
static inline Engine * inst()
|
|
{
|
|
if( s_instanceOfMe == nullptr )
|
|
{
|
|
s_instanceOfMe = new Engine();
|
|
}
|
|
return s_instanceOfMe;
|
|
}
|
|
|
|
static void setDndPluginKey(void* newKey);
|
|
static void* pickDndPluginKey();
|
|
|
|
signals:
|
|
void initProgress(const QString &msg);
|
|
|
|
|
|
private:
|
|
// small helper function which sets the pointer to NULL before actually deleting
|
|
// the object it refers to
|
|
template<class T>
|
|
static inline void deleteHelper(T** ptr)
|
|
{
|
|
T* tmp = *ptr;
|
|
*ptr = nullptr;
|
|
delete tmp;
|
|
}
|
|
|
|
static float s_framesPerTick;
|
|
|
|
// core
|
|
static AudioEngine *s_audioEngine;
|
|
static Mixer * s_mixer;
|
|
static Song * s_song;
|
|
static PatternStore * s_patternStore;
|
|
static ProjectJournal * s_projectJournal;
|
|
|
|
#ifdef LMMS_HAVE_LV2
|
|
static class Lv2Manager* s_lv2Manager;
|
|
#endif
|
|
static Ladspa2LMMS* s_ladspaManager;
|
|
static void* s_dndPluginKey;
|
|
|
|
// even though most methods are static, an instance is needed for Qt slots/signals
|
|
static Engine* s_instanceOfMe;
|
|
|
|
friend class gui::GuiApplication;
|
|
};
|
|
|
|
|
|
} // namespace lmms
|
|
|
|
#endif // LMMS_ENGINE_H
|