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159 lines
6.2 KiB
C++
159 lines
6.2 KiB
C++
/*
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* DynamicsProcessorControlDialog.cpp - control-dialog for DynamicsProcessor-effect
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*
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* Copyright (c) 2014 Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>
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* Copyright (c) 2006-2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "DynamicsProcessorControlDialog.h"
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#include "DynamicsProcessorControls.h"
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#include "embed.h"
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#include "Graph.h"
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#include "Knob.h"
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#include "PixmapButton.h"
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namespace lmms::gui
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{
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DynProcControlDialog::DynProcControlDialog(
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DynProcControls * _controls ) :
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EffectControlDialog( _controls )
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{
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setAutoFillBackground( true );
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QPalette pal;
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pal.setBrush( backgroundRole(),
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PLUGIN_NAME::getIconPixmap( "artwork" ) );
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setPalette( pal );
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setFixedSize( 224, 319 );
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auto waveGraph = new Graph(this, Graph::Style::LinearNonCyclic, 204, 205);
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waveGraph -> move( 10, 6 );
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waveGraph -> setModel( &_controls -> m_wavegraphModel );
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waveGraph -> setAutoFillBackground( true );
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pal = QPalette();
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pal.setBrush( backgroundRole(),
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PLUGIN_NAME::getIconPixmap("wavegraph") );
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waveGraph->setPalette( pal );
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waveGraph->setGraphColor( QColor( 85, 204, 145 ) );
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waveGraph -> setMaximumSize( 204, 205 );
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auto inputKnob = new Knob(KnobType::Bright26, this);
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inputKnob -> setVolumeKnob( true );
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inputKnob -> setVolumeRatio( 1.0 );
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inputKnob -> move( 26, 223 );
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inputKnob->setModel( &_controls->m_inputModel );
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inputKnob->setLabel( tr( "INPUT" ) );
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inputKnob->setHintText( tr( "Input gain:" ) , "" );
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auto outputKnob = new Knob(KnobType::Bright26, this);
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outputKnob -> setVolumeKnob( true );
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outputKnob -> setVolumeRatio( 1.0 );
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outputKnob -> move( 76, 223 );
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outputKnob->setModel( &_controls->m_outputModel );
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outputKnob->setLabel( tr( "OUTPUT" ) );
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outputKnob->setHintText( tr( "Output gain:" ) , "" );
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auto attackKnob = new Knob(KnobType::Bright26, this);
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attackKnob -> move( 24, 268 );
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attackKnob->setModel( &_controls->m_attackModel );
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attackKnob->setLabel( tr( "ATTACK" ) );
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attackKnob->setHintText( tr( "Peak attack time:" ) , "ms" );
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auto releaseKnob = new Knob(KnobType::Bright26, this);
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releaseKnob -> move( 74, 268 );
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releaseKnob->setModel( &_controls->m_releaseModel );
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releaseKnob->setLabel( tr( "RELEASE" ) );
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releaseKnob->setHintText( tr( "Peak release time:" ) , "ms" );
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//wavegraph control buttons
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auto resetButton = new PixmapButton(this, tr("Reset wavegraph"));
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resetButton -> move( 162, 223 );
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resetButton -> resize( 13, 48 );
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resetButton -> setActiveGraphic( PLUGIN_NAME::getIconPixmap( "reset_active" ) );
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resetButton -> setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "reset_inactive" ) );
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resetButton->setToolTip(tr("Reset wavegraph"));
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auto smoothButton = new PixmapButton(this, tr("Smooth wavegraph"));
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smoothButton -> move( 162, 239 );
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smoothButton -> resize( 13, 48 );
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smoothButton -> setActiveGraphic( PLUGIN_NAME::getIconPixmap( "smooth_active" ) );
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smoothButton -> setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "smooth_inactive" ) );
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smoothButton->setToolTip(tr("Smooth wavegraph"));
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auto addOneButton = new PixmapButton(this, tr("Increase wavegraph amplitude by 1 dB"));
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addOneButton -> move( 131, 223 );
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addOneButton -> resize( 13, 29 );
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addOneButton -> setActiveGraphic( PLUGIN_NAME::getIconPixmap( "add1_active" ) );
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addOneButton -> setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "add1_inactive" ) );
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addOneButton->setToolTip(tr("Increase wavegraph amplitude by 1 dB"));
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auto subOneButton = new PixmapButton(this, tr("Decrease wavegraph amplitude by 1 dB"));
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subOneButton -> move( 131, 239 );
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subOneButton -> resize( 13, 29 );
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subOneButton -> setActiveGraphic( PLUGIN_NAME::getIconPixmap( "sub1_active" ) );
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subOneButton -> setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "sub1_inactive" ) );
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subOneButton->setToolTip(tr("Decrease wavegraph amplitude by 1 dB"));
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//stereomode switches
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auto smMaxButton = new PixmapButton(this, tr("Stereo mode: maximum"));
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smMaxButton -> move( 131, 257 );
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smMaxButton -> resize( 78, 17 );
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smMaxButton -> setActiveGraphic( PLUGIN_NAME::getIconPixmap( "max_active" ) );
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smMaxButton -> setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "max_inactive" ) );
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smMaxButton->setToolTip(tr("Process based on the maximum of both stereo channels"));
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auto smAvgButton = new PixmapButton(this, tr("Stereo mode: average"));
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smAvgButton -> move( 131, 274 );
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smAvgButton -> resize( 78, 16 );
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smAvgButton -> setActiveGraphic( PLUGIN_NAME::getIconPixmap( "avg_active" ) );
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smAvgButton -> setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "avg_inactive" ) );
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smAvgButton->setToolTip(tr("Process based on the average of both stereo channels"));
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auto smUnlButton = new PixmapButton(this, tr("Stereo mode: unlinked"));
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smUnlButton -> move( 131, 290 );
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smUnlButton -> resize( 78, 17 );
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smUnlButton -> setActiveGraphic( PLUGIN_NAME::getIconPixmap( "unl_active" ) );
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smUnlButton -> setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "unl_inactive" ) );
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smUnlButton->setToolTip(tr("Process each stereo channel independently"));
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auto smGroup = new automatableButtonGroup(this);
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smGroup -> addButton( smMaxButton );
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smGroup -> addButton( smAvgButton );
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smGroup -> addButton( smUnlButton );
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smGroup -> setModel( &_controls -> m_stereomodeModel );
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connect( resetButton, SIGNAL (clicked () ),
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_controls, SLOT ( resetClicked() ) );
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connect( smoothButton, SIGNAL (clicked () ),
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_controls, SLOT ( smoothClicked() ) );
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connect( addOneButton, SIGNAL( clicked() ),
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_controls, SLOT( addOneClicked() ) );
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connect( subOneButton, SIGNAL( clicked() ),
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_controls, SLOT( subOneClicked() ) );
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}
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} // namespace lmms::gui
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