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* Move common effect processing code to wrapper method
- Introduce `processImpl` and `sleepImpl` methods, and adapt each effect
plugin to use them
- Use double for RMS out sum in Compressor and LOMM
- Run `checkGate` for GranularPitchShifterEffect
- Minor changes to LadspaEffect
- Remove dynamic allocations and VLAs from VstEffect's process method
- Some minor style/formatting fixes
* Fix VstEffect regression
* GranularPitchShifterEffect should not call `checkGate`
* Apply suggestions from code review
Co-authored-by: saker <sakertooth@gmail.com>
* Follow naming convention for local variables
* Add `MAXIMUM_BUFFER_SIZE` and use it in VstEffect
* Revert "GranularPitchShifterEffect should not call `checkGate`"
This reverts commit 67526f0ffe.
* VstEffect: Simplify setting "Don't Run" state
* Rename `sleepImpl` to `processBypassedImpl`
* Use `MAXIMUM_BUFFER_SIZE` in SetupDialog
* Pass `outSum` as out parameter; Fix LadspaEffect mutex
* Move outSum calculations to wrapper method
* Fix Linux build
* Oops
* Apply suggestions from code review
Co-authored-by: Johannes Lorenz <1042576+JohannesLorenz@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: saker <sakertooth@gmail.com>
---------
Co-authored-by: saker <sakertooth@gmail.com>
Co-authored-by: Johannes Lorenz <1042576+JohannesLorenz@users.noreply.github.com>
348 lines
11 KiB
C++
348 lines
11 KiB
C++
/*
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* eqeffect.cpp - defination of EqEffect class.
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*
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* Copyright (c) 2014 David French <dave/dot/french3/at/googlemail/dot/com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "EqEffect.h"
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#include "Engine.h"
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#include "lmms_math.h"
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#include "embed.h"
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#include "plugin_export.h"
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namespace lmms
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{
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extern "C"
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{
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Plugin::Descriptor PLUGIN_EXPORT eq_plugin_descriptor =
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{
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LMMS_STRINGIFY( PLUGIN_NAME ),
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"Equalizer",
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QT_TRANSLATE_NOOP( "PluginBrowser", "A native eq plugin" ),
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"Dave French <contact/dot/dave/dot/french3/at/googlemail/dot/com>",
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0x0100,
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Plugin::Type::Effect,
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new PluginPixmapLoader("logo"),
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nullptr,
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nullptr,
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} ;
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}
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EqEffect::EqEffect( Model *parent, const Plugin::Descriptor::SubPluginFeatures::Key *key) :
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Effect( &eq_plugin_descriptor, parent, key ),
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m_eqControls( this ),
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m_inGain( 1.0 ),
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m_outGain( 1.0 )
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{
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}
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Effect::ProcessStatus EqEffect::processImpl(SampleFrame* buf, const fpp_t frames)
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{
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const int sampleRate = Engine::audioEngine()->outputSampleRate();
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//wet/dry controls
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const float dry = dryLevel();
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const float wet = wetLevel();
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auto dryS = std::array<sample_t, 2>{};
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// setup sample exact controls
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float hpRes = m_eqControls.m_hpResModel.value();
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float lowShelfRes = m_eqControls.m_lowShelfResModel.value();
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float para1Bw = m_eqControls.m_para1BwModel.value();
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float para2Bw = m_eqControls.m_para2BwModel.value();
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float para3Bw = m_eqControls.m_para3BwModel.value();
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float para4Bw = m_eqControls.m_para4BwModel.value();
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float highShelfRes = m_eqControls.m_highShelfResModel.value();
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float lpRes = m_eqControls.m_lpResModel.value();
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float hpFreq = m_eqControls.m_hpFeqModel.value();
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float lowShelfFreq = m_eqControls.m_lowShelfFreqModel.value();
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float para1Freq = m_eqControls.m_para1FreqModel.value();
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float para2Freq = m_eqControls.m_para2FreqModel.value();
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float para3Freq = m_eqControls.m_para3FreqModel.value();
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float para4Freq = m_eqControls.m_para4FreqModel.value();
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float highShelfFreq = m_eqControls.m_highShelfFreqModel.value();
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float lpFreq = m_eqControls.m_lpFreqModel.value();
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bool hpActive = m_eqControls.m_hpActiveModel.value();
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bool hp24Active = m_eqControls.m_hp24Model.value();
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bool hp48Active = m_eqControls.m_hp48Model.value();
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bool lowShelfActive = m_eqControls.m_lowShelfActiveModel.value();
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bool para1Active = m_eqControls.m_para1ActiveModel.value();
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bool para2Active = m_eqControls.m_para2ActiveModel.value();
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bool para3Active = m_eqControls.m_para3ActiveModel.value();
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bool para4Active = m_eqControls.m_para4ActiveModel.value();
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bool highShelfActive = m_eqControls.m_highShelfActiveModel.value();
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bool lpActive = m_eqControls.m_lpActiveModel.value();
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bool lp24Active = m_eqControls.m_lp24Model.value();
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bool lp48Active = m_eqControls.m_lp48Model.value();
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float lowShelfGain = m_eqControls.m_lowShelfGainModel.value();
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float para1Gain = m_eqControls.m_para1GainModel.value();
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float para2Gain = m_eqControls.m_para2GainModel.value();
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float para3Gain = m_eqControls.m_para3GainModel.value();
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float para4Gain = m_eqControls.m_para4GainModel.value();
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float highShelfGain = m_eqControls.m_highShelfGainModel.value();
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//set all filter parameters once per frame, EqFilter handles
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//smooth xfading, reducing pops clicks and dc bias offsets
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m_hp12.setParameters( sampleRate, hpFreq, hpRes, 1 );
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m_hp24.setParameters( sampleRate, hpFreq, hpRes, 1 );
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m_hp480.setParameters( sampleRate, hpFreq, hpRes, 1 );
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m_hp481.setParameters( sampleRate, hpFreq, hpRes, 1 );
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m_lowShelf.setParameters( sampleRate, lowShelfFreq, lowShelfRes, lowShelfGain );
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m_para1.setParameters( sampleRate, para1Freq, para1Bw, para1Gain );
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m_para2.setParameters( sampleRate, para2Freq, para2Bw, para2Gain );
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m_para3.setParameters( sampleRate, para3Freq, para3Bw, para3Gain );
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m_para4.setParameters( sampleRate, para4Freq, para4Bw, para4Gain );
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m_highShelf.setParameters( sampleRate, highShelfFreq, highShelfRes, highShelfGain );
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m_lp12.setParameters( sampleRate, lpFreq, lpRes, 1 );
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m_lp24.setParameters( sampleRate, lpFreq, lpRes, 1 );
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m_lp480.setParameters( sampleRate, lpFreq, lpRes, 1 );
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m_lp481.setParameters( sampleRate, lpFreq, lpRes, 1 );
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if( m_eqControls.m_outGainModel.isValueChanged() )
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{
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m_outGain = dbfsToAmp(m_eqControls.m_outGainModel.value());
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}
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if( m_eqControls.m_inGainModel.isValueChanged() )
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{
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m_inGain = dbfsToAmp(m_eqControls.m_inGainModel.value());
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}
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m_eqControls.m_inProgress = true;
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double outSum = 0.0;
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for (fpp_t f = 0; f < frames; ++f)
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{
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outSum += buf[f][0] * buf[f][0] + buf[f][1] * buf[f][1];
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}
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const float outGain = m_outGain;
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SampleFrame m_inPeak = { 0, 0 };
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if(m_eqControls.m_analyseInModel.value( true ) && outSum > 0 && m_eqControls.isViewVisible() )
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{
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m_eqControls.m_inFftBands.analyze( buf, frames );
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}
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else
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{
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m_eqControls.m_inFftBands.clear();
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}
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gain( buf, frames, m_inGain, &m_inPeak );
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m_eqControls.m_inPeakL = m_eqControls.m_inPeakL < m_inPeak[0] ? m_inPeak[0] : m_eqControls.m_inPeakL;
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m_eqControls.m_inPeakR = m_eqControls.m_inPeakR < m_inPeak[1] ? m_inPeak[1] : m_eqControls.m_inPeakR;
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float periodProgress = 0.0f; // percentage of period processed
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for( fpp_t f = 0; f < frames; ++f)
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{
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periodProgress = (float)f / (float)(frames-1);
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//wet dry buffer
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dryS[0] = buf[f][0];
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dryS[1] = buf[f][1];
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if( hpActive )
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{
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buf[f][0] = m_hp12.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_hp12.update( buf[f][1], 1, periodProgress );
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if( hp24Active || hp48Active )
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{
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buf[f][0] = m_hp24.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_hp24.update( buf[f][1], 1, periodProgress );
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}
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if( hp48Active )
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{
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buf[f][0] = m_hp480.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_hp480.update( buf[f][1], 1, periodProgress );
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buf[f][0] = m_hp481.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_hp481.update( buf[f][1], 1, periodProgress );
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}
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}
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if( lowShelfActive )
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{
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buf[f][0] = m_lowShelf.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_lowShelf.update( buf[f][1], 1, periodProgress );
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}
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if( para1Active )
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{
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buf[f][0] = m_para1.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_para1.update( buf[f][1], 1, periodProgress );
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}
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if( para2Active )
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{
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buf[f][0] = m_para2.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_para2.update( buf[f][1], 1, periodProgress );
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}
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if( para3Active )
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{
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buf[f][0] = m_para3.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_para3.update( buf[f][1], 1, periodProgress );
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}
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if( para4Active )
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{
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buf[f][0] = m_para4.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_para4.update( buf[f][1], 1, periodProgress );
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}
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if( highShelfActive )
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{
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buf[f][0] = m_highShelf.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_highShelf.update( buf[f][1], 1, periodProgress );
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}
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if( lpActive ){
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buf[f][0] = m_lp12.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_lp12.update( buf[f][1], 1, periodProgress );
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if( lp24Active || lp48Active )
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{
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buf[f][0] = m_lp24.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_lp24.update( buf[f][1], 1, periodProgress );
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}
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if( lp48Active )
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{
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buf[f][0] = m_lp480.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_lp480.update( buf[f][1], 1, periodProgress );
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buf[f][0] = m_lp481.update( buf[f][0], 0, periodProgress );
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buf[f][1] = m_lp481.update( buf[f][1], 1, periodProgress );
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}
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}
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//apply wet / dry levels
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buf[f][1] = ( dry * dryS[1] ) + ( wet * buf[f][1] );
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buf[f][0] = ( dry * dryS[0] ) + ( wet * buf[f][0] );
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}
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SampleFrame outPeak = { 0, 0 };
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gain( buf, frames, outGain, &outPeak );
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m_eqControls.m_outPeakL = m_eqControls.m_outPeakL < outPeak[0] ? outPeak[0] : m_eqControls.m_outPeakL;
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m_eqControls.m_outPeakR = m_eqControls.m_outPeakR < outPeak[1] ? outPeak[1] : m_eqControls.m_outPeakR;
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if(m_eqControls.m_analyseOutModel.value( true ) && outSum > 0 && m_eqControls.isViewVisible() )
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{
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m_eqControls.m_outFftBands.analyze( buf, frames );
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setBandPeaks( &m_eqControls.m_outFftBands , ( int )( sampleRate ) );
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}
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else
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{
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m_eqControls.m_outFftBands.clear();
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}
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m_eqControls.m_inProgress = false;
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return Effect::ProcessStatus::ContinueIfNotQuiet;
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}
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float EqEffect::linearPeakBand(float minF, float maxF, EqAnalyser* fft, int sr)
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{
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auto const fftEnergy = fft->getEnergy();
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if (fftEnergy == 0.) { return 0.; }
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float peakLinear = 0.;
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for (int i = 0; i < MAX_BANDS; ++i)
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{
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if (bandToFreq(i, sr) >= minF && bandToFreq(i, sr) <= maxF)
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{
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peakLinear = std::max(peakLinear, fft->m_bands[i] / fftEnergy);
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}
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}
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return peakLinear;
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}
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void EqEffect::setBandPeaks( EqAnalyser *fft, int samplerate )
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{
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auto computePeakBand = [&](const FloatModel& freqModel, const FloatModel& bwModel)
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{
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float const freq = freqModel.value();
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float const bw = bwModel.value();
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return linearPeakBand(freq * (1 - bw * 0.5), freq * (1 + bw * 0.5), fft, samplerate);
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};
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m_eqControls.m_lowShelfPeakR = m_eqControls.m_lowShelfPeakL =
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linearPeakBand(m_eqControls.m_lowShelfFreqModel.value() * (1 - m_eqControls.m_lowShelfResModel.value() * 0.5),
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m_eqControls.m_lowShelfFreqModel.value(), fft , samplerate);
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m_eqControls.m_para1PeakL = m_eqControls.m_para1PeakR =
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computePeakBand(m_eqControls.m_para1FreqModel, m_eqControls.m_para1BwModel);
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m_eqControls.m_para2PeakL = m_eqControls.m_para2PeakR =
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computePeakBand(m_eqControls.m_para2FreqModel, m_eqControls.m_para2BwModel);
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m_eqControls.m_para3PeakL = m_eqControls.m_para3PeakR =
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computePeakBand(m_eqControls.m_para3FreqModel, m_eqControls.m_para3BwModel);
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m_eqControls.m_para4PeakL = m_eqControls.m_para4PeakR =
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computePeakBand(m_eqControls.m_para4FreqModel, m_eqControls.m_para4BwModel);
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m_eqControls.m_highShelfPeakL = m_eqControls.m_highShelfPeakR =
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linearPeakBand(m_eqControls.m_highShelfFreqModel.value(),
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m_eqControls.m_highShelfFreqModel.value() * (1 + m_eqControls.m_highShelfResModel.value() * 0.5),
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fft, samplerate);
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}
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extern "C"
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{
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//needed for getting plugin out of shared lib
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PLUGIN_EXPORT Plugin * lmms_plugin_main( Model* parent, void* data )
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{
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return new EqEffect( parent , static_cast<const Plugin::Descriptor::SubPluginFeatures::Key *>( data ) );
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}
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}
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} // namespace lmms
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