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https://github.com/LMMS/lmms.git
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382 lines
10 KiB
C++
382 lines
10 KiB
C++
/*
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* PatchesDialog.cpp - display sf2 patches
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*
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* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "PatchesDialog.h"
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#include <fluidsynth.h>
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#include <QHeaderView>
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//#include <QFileInfo>
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#include <QLabel>
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#include "fluidsynthshims.h"
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namespace lmms::gui
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{
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// Custom list-view item (as for numerical sort purposes...)
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class PatchItem : public QTreeWidgetItem
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{
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public:
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// Constructor.
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PatchItem( QTreeWidget *pListView,
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QTreeWidgetItem *pItemAfter )
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: QTreeWidgetItem( pListView, pItemAfter ) {}
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// Sort/compare overriden method.
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bool operator< ( const QTreeWidgetItem& other ) const override
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{
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int iColumn = QTreeWidgetItem::treeWidget()->sortColumn();
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const QString& s1 = text( iColumn );
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const QString& s2 = other.text( iColumn );
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if( iColumn == 0 || iColumn == 2 )
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{
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return( s1.toInt() < s2.toInt() );
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}
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else
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{
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return( s1 < s2 );
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}
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}
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};
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// Constructor.
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PatchesDialog::PatchesDialog( QWidget *pParent, Qt::WindowFlags wflags )
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: QDialog( pParent, wflags )
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{
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// Setup UI struct...
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setupUi( this );
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m_pSynth = nullptr;
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m_iChan = 0;
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m_iBank = 0;
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m_iProg = 0;
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// Soundfonts list view...
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QHeaderView *pHeader = m_progListView->header();
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// pHeader->setResizeMode(QHeaderView::Custom);
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pHeader->setDefaultAlignment(Qt::AlignLeft);
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// pHeader->setDefaultSectionSize(200);
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pHeader->setSectionsMovable(false);
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pHeader->setStretchLastSection(true);
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m_progListView->resizeColumnToContents(0); // Prog.
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//pHeader->resizeSection(1, 200); // Name.
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// Initial sort order...
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m_bankListView->sortItems(0, Qt::AscendingOrder);
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m_progListView->sortItems(0, Qt::AscendingOrder);
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// UI connections...
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QObject::connect(m_bankListView,
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SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)),
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SLOT(bankChanged()));
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QObject::connect(m_progListView,
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SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)),
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SLOT(progChanged(QTreeWidgetItem*,QTreeWidgetItem*)));
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QObject::connect(m_progListView,
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SIGNAL(itemActivated(QTreeWidgetItem*,int)),
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SLOT(accept()));
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QObject::connect(m_okButton,
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SIGNAL(clicked()),
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SLOT(accept()));
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QObject::connect(m_cancelButton,
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SIGNAL(clicked()),
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SLOT(reject()));
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}
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// Dialog setup loader.
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void PatchesDialog::setup ( fluid_synth_t * pSynth, int iChan,
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const QString & _chanName,
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LcdSpinBoxModel * _bankModel,
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LcdSpinBoxModel * _progModel,
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QLabel * _patchLabel )
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{
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// We'll going to changes the whole thing...
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m_dirty = 0;
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m_bankModel = _bankModel;
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m_progModel = _progModel;
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m_patchLabel = _patchLabel;
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// Set the proper caption...
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setWindowTitle( _chanName + " - Soundfont patches" );
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// set m_pSynth to NULL so we don't trigger any progChanged events
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m_pSynth = nullptr;
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// Load bank list from actual synth stack...
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m_bankListView->setSortingEnabled(false);
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m_bankListView->clear();
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// now it should be safe to set internal stuff
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m_pSynth = pSynth;
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m_iChan = iChan;
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QTreeWidgetItem *pBankItem = nullptr;
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// For all soundfonts (in reversed stack order) fill the available banks...
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int cSoundFonts = ::fluid_synth_sfcount(m_pSynth);
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for (int i = 0; i < cSoundFonts; i++) {
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fluid_sfont_t *pSoundFont = ::fluid_synth_get_sfont(m_pSynth, i);
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if (pSoundFont) {
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#ifdef CONFIG_FLUID_BANK_OFFSET
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int iBankOffset = ::fluid_synth_get_bank_offset(m_pSynth, fluid_sfont_get_id(pSoundFont));
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#endif
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fluid_sfont_iteration_start(pSoundFont);
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#if FLUIDSYNTH_VERSION_MAJOR < 2
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fluid_preset_t preset;
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fluid_preset_t *pCurPreset = &preset;
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#else
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fluid_preset_t *pCurPreset = nullptr;
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#endif
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while ((pCurPreset = fluid_sfont_iteration_next_wrapper(pSoundFont, pCurPreset))) {
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int iBank = fluid_preset_get_banknum(pCurPreset);
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#ifdef CONFIG_FLUID_BANK_OFFSET
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iBank += iBankOffset;
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#endif
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if (!findBankItem(iBank)) {
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pBankItem = new PatchItem(m_bankListView, pBankItem);
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if (pBankItem)
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pBankItem->setText(0, QString::number(iBank));
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}
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}
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}
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}
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m_bankListView->setSortingEnabled(true);
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// Set the selected bank.
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m_iBank = 0;
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fluid_preset_t *pPreset = ::fluid_synth_get_channel_preset(m_pSynth, m_iChan);
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if (pPreset) {
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m_iBank = fluid_preset_get_banknum(pPreset);
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#ifdef CONFIG_FLUID_BANK_OFFSET
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m_iBank += ::fluid_synth_get_bank_offset(m_pSynth, fluid_sfont_get_id(fluid_preset_get_sfont(sfont)));
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#endif
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}
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pBankItem = findBankItem(m_iBank);
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m_bankListView->setCurrentItem(pBankItem);
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m_bankListView->scrollToItem(pBankItem);
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bankChanged();
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// Set the selected program.
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if (pPreset)
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m_iProg = fluid_preset_get_num(pPreset);
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QTreeWidgetItem *pProgItem = findProgItem(m_iProg);
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m_progListView->setCurrentItem(pProgItem);
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m_progListView->scrollToItem(pProgItem);
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// Done with setup...
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//m_iDirtySetup--;
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}
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// Stabilize current state form.
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void PatchesDialog::stabilizeForm()
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{
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m_okButton->setEnabled(validateForm());
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}
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// Validate form fields.
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bool PatchesDialog::validateForm()
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{
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bool bValid = true;
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bValid = bValid && (m_bankListView->currentItem() != nullptr);
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bValid = bValid && (m_progListView->currentItem() != nullptr);
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return bValid;
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}
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// Realize a bank-program selection preset.
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void PatchesDialog::setBankProg ( int iBank, int iProg )
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{
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if (m_pSynth == nullptr)
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return;
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// just select the synth's program preset...
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::fluid_synth_bank_select(m_pSynth, m_iChan, iBank);
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::fluid_synth_program_change(m_pSynth, m_iChan, iProg);
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// Maybe this is needed to stabilize things around.
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::fluid_synth_program_reset(m_pSynth);
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}
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// Validate form fields and accept it valid.
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void PatchesDialog::accept()
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{
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if (validateForm()) {
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// Unload from current selected dialog items.
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int iBank = (m_bankListView->currentItem())->text(0).toInt();
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int iProg = (m_progListView->currentItem())->text(0).toInt();
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// And set it right away...
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setBankProg(iBank, iProg);
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if (m_dirty > 0) {
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m_bankModel->setValue( iBank );
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m_progModel->setValue( iProg );
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m_patchLabel->setText( m_progListView->
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currentItem()->text( 1 ) );
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}
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// Do remember preview state...
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// if (m_pOptions)
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// m_pOptions->bPresetPreview = m_ui.PreviewCheckBox->isChecked();
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// We got it.
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QDialog::accept();
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}
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}
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// Reject settings (Cancel button slot).
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void PatchesDialog::reject ()
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{
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// Reset selection to initial selection, if applicable...
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if (m_dirty > 0)
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setBankProg(m_bankModel->value(), m_progModel->value());
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// Done (hopefully nothing).
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QDialog::reject();
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}
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// Find the bank item of given bank number id.
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QTreeWidgetItem *PatchesDialog::findBankItem ( int iBank )
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{
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QList<QTreeWidgetItem *> banks
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= m_bankListView->findItems(
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QString::number(iBank), Qt::MatchExactly, 0);
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QListIterator<QTreeWidgetItem *> iter(banks);
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if (iter.hasNext())
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return iter.next();
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else
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return nullptr;
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}
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// Find the program item of given program number id.
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QTreeWidgetItem *PatchesDialog::findProgItem ( int iProg )
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{
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QList<QTreeWidgetItem *> progs
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= m_progListView->findItems(
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QString::number(iProg), Qt::MatchExactly, 0);
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QListIterator<QTreeWidgetItem *> iter(progs);
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if (iter.hasNext())
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return iter.next();
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else
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return nullptr;
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}
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// Bank change slot.
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void PatchesDialog::bankChanged ()
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{
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if (m_pSynth == nullptr)
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return;
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QTreeWidgetItem *pBankItem = m_bankListView->currentItem();
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if (pBankItem == nullptr)
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return;
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int iBankSelected = pBankItem->text(0).toInt();
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// Clear up the program listview.
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m_progListView->setSortingEnabled(false);
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m_progListView->clear();
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QTreeWidgetItem *pProgItem = nullptr;
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// For all soundfonts (in reversed stack order) fill the available programs...
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int cSoundFonts = ::fluid_synth_sfcount(m_pSynth);
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for (int i = 0; i < cSoundFonts && !pProgItem; i++) {
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fluid_sfont_t *pSoundFont = ::fluid_synth_get_sfont(m_pSynth, i);
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if (pSoundFont) {
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#ifdef CONFIG_FLUID_BANK_OFFSET
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int iBankOffset = ::fluid_synth_get_bank_offset(m_pSynth, fluid_sfont_get_id(pSoundFont));
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#endif
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fluid_sfont_iteration_start(pSoundFont);
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#if FLUIDSYNTH_VERSION_MAJOR < 2
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fluid_preset_t preset;
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fluid_preset_t *pCurPreset = &preset;
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#else
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fluid_preset_t *pCurPreset = nullptr;
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#endif
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while ((pCurPreset = fluid_sfont_iteration_next_wrapper(pSoundFont, pCurPreset))) {
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int iBank = fluid_preset_get_banknum(pCurPreset);
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#ifdef CONFIG_FLUID_BANK_OFFSET
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iBank += iBankOffset;
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#endif
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int iProg = fluid_preset_get_num(pCurPreset);
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if (iBank == iBankSelected && !findProgItem(iProg)) {
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pProgItem = new PatchItem(m_progListView, pProgItem);
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if (pProgItem) {
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pProgItem->setText(0, QString::number(iProg));
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pProgItem->setText(1, fluid_preset_get_name(pCurPreset));
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//pProgItem->setText(2, QString::number(fluid_sfont_get_id(pSoundFont)));
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//pProgItem->setText(3, QFileInfo(
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// fluid_sfont_get_name(pSoundFont).baseName());
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}
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}
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}
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}
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}
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m_progListView->setSortingEnabled(true);
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// Stabilize the form.
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stabilizeForm();
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}
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// Program change slot.
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void PatchesDialog::progChanged (QTreeWidgetItem * _curr, QTreeWidgetItem * _prev)
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{
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if (m_pSynth == nullptr || _curr == nullptr)
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return;
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// Which preview state...
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if( validateForm() ) {
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// Set current selection.
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int iBank = (m_bankListView->currentItem())->text(0).toInt();
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int iProg = _curr->text(0).toInt();
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// And set it right away...
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setBankProg(iBank, iProg);
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// Now we're dirty nuff.
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m_dirty++;
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}
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// Stabilize the form.
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stabilizeForm();
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}
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} // namespace lmms::gui
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