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This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.
Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .
Co-authored-by: allejok96 <allejok96@gmail.com>
89 lines
2.4 KiB
C++
89 lines
2.4 KiB
C++
/*
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* StereoMatrixControls.cpp - controls for StereoMatrix effect
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*
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* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include <QDomElement>
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#include "StereoMatrixControls.h"
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#include "StereoMatrix.h"
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namespace lmms
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{
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StereoMatrixControls::StereoMatrixControls( StereoMatrixEffect * _eff ) :
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EffectControls( _eff ),
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m_effect( _eff ),
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m_llModel( 1.0f, -1.0f, 1.0f, 0.01f, this, tr( "Left to Left" ) ),
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m_lrModel( 0.0f, -1.0f, 1.0f, 0.01f, this, tr( "Left to Right" ) ),
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m_rlModel( 0.0f, -1.0f, 1.0f, 0.01f, this, tr( "Right to Left" ) ),
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m_rrModel( 1.0f, -1.0f, 1.0f, 0.01f, this, tr( "Right to Right" ) )
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{
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m_llModel.setCenterValue( 0 );
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m_lrModel.setCenterValue( 0 );
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m_rlModel.setCenterValue( 0 );
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m_rrModel.setCenterValue( 0 );
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connect( &m_llModel, SIGNAL( dataChanged() ),
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this, SLOT( changeMatrix() ) );
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connect( &m_lrModel, SIGNAL( dataChanged() ),
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this, SLOT( changeMatrix() ) );
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connect( &m_rlModel, SIGNAL( dataChanged() ),
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this, SLOT( changeMatrix() ) );
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connect( &m_rrModel, SIGNAL( dataChanged() ),
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this, SLOT( changeMatrix() ) );
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changeMatrix();
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}
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void StereoMatrixControls::changeMatrix()
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{
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}
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void StereoMatrixControls::loadSettings( const QDomElement & _this )
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{
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m_llModel.loadSettings( _this, "l-l" );
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m_lrModel.loadSettings( _this, "l-r" );
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m_rlModel.loadSettings( _this, "r-l" );
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m_rrModel.loadSettings( _this, "r-r" );
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}
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void StereoMatrixControls::saveSettings( QDomDocument & _doc,
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QDomElement & _this )
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{
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m_llModel.saveSettings( _doc, _this, "l-l" );
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m_lrModel.saveSettings( _doc, _this, "l-r" );
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m_rlModel.saveSettings( _doc, _this, "r-l" );
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m_rrModel.saveSettings( _doc, _this, "r-r" );
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}
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} // namespace lmms
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