Files
lmms/plugins/StereoMatrix/StereoMatrixControls.cpp
Levin Oehlmann 7227c89847 Namespace lmms (#6174)
This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.

Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .

Co-authored-by: allejok96 <allejok96@gmail.com>
2022-06-19 20:08:46 +02:00

89 lines
2.4 KiB
C++

/*
* StereoMatrixControls.cpp - controls for StereoMatrix effect
*
* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include <QDomElement>
#include "StereoMatrixControls.h"
#include "StereoMatrix.h"
namespace lmms
{
StereoMatrixControls::StereoMatrixControls( StereoMatrixEffect * _eff ) :
EffectControls( _eff ),
m_effect( _eff ),
m_llModel( 1.0f, -1.0f, 1.0f, 0.01f, this, tr( "Left to Left" ) ),
m_lrModel( 0.0f, -1.0f, 1.0f, 0.01f, this, tr( "Left to Right" ) ),
m_rlModel( 0.0f, -1.0f, 1.0f, 0.01f, this, tr( "Right to Left" ) ),
m_rrModel( 1.0f, -1.0f, 1.0f, 0.01f, this, tr( "Right to Right" ) )
{
m_llModel.setCenterValue( 0 );
m_lrModel.setCenterValue( 0 );
m_rlModel.setCenterValue( 0 );
m_rrModel.setCenterValue( 0 );
connect( &m_llModel, SIGNAL( dataChanged() ),
this, SLOT( changeMatrix() ) );
connect( &m_lrModel, SIGNAL( dataChanged() ),
this, SLOT( changeMatrix() ) );
connect( &m_rlModel, SIGNAL( dataChanged() ),
this, SLOT( changeMatrix() ) );
connect( &m_rrModel, SIGNAL( dataChanged() ),
this, SLOT( changeMatrix() ) );
changeMatrix();
}
void StereoMatrixControls::changeMatrix()
{
}
void StereoMatrixControls::loadSettings( const QDomElement & _this )
{
m_llModel.loadSettings( _this, "l-l" );
m_lrModel.loadSettings( _this, "l-r" );
m_rlModel.loadSettings( _this, "r-l" );
m_rrModel.loadSettings( _this, "r-r" );
}
void StereoMatrixControls::saveSettings( QDomDocument & _doc,
QDomElement & _this )
{
m_llModel.saveSettings( _doc, _this, "l-l" );
m_lrModel.saveSettings( _doc, _this, "l-r" );
m_rlModel.saveSettings( _doc, _this, "r-l" );
m_rrModel.saveSettings( _doc, _this, "r-r" );
}
} // namespace lmms