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83 lines
2.0 KiB
C++
83 lines
2.0 KiB
C++
/*
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* EffectChain.h - class for processing and effects chain
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*
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* Copyright (c) 2006-2008 Danny McRae <khjklujn/at/users.sourceforge.net>
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* Copyright (c) 2008-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef EFFECT_CHAIN_H
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#define EFFECT_CHAIN_H
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#include "Model.h"
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#include "SerializingObject.h"
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#include "AutomatableModel.h"
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class Effect;
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class EXPORT EffectChain : public Model, public SerializingObject
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{
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Q_OBJECT
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public:
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EffectChain( Model * _parent );
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virtual ~EffectChain();
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virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
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virtual void loadSettings( const QDomElement & _this );
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inline virtual QString nodeName() const
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{
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return "fxchain";
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}
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void appendEffect( Effect * _effect );
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void removeEffect( Effect * _effect );
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void moveDown( Effect * _effect );
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void moveUp( Effect * _effect );
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bool processAudioBuffer( sampleFrame * _buf, const fpp_t _frames, bool hasInputNoise );
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void startRunning();
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void clear();
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void setEnabled( bool _on )
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{
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m_enabledModel.setValue( _on );
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}
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private:
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typedef QVector<Effect *> EffectList;
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EffectList m_effects;
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BoolModel m_enabledModel;
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friend class EffectRackView;
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signals:
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void aboutToClear();
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} ;
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#endif
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