Files
lmms/include/ProjectRenderer.h
Hyunjin Song 926b6542ae Don't restore audio device during exporting (#4083)
Fixes deadlock on multi-track export with SDL
2018-03-02 13:28:56 +09:00

98 lines
2.2 KiB
C++

/*
* ProjectRenderer.h - ProjectRenderer class for easily rendering projects
*
* Copyright (c) 2008-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef PROJECT_RENDERER_H
#define PROJECT_RENDERER_H
#include "AudioFileDevice.h"
#include "lmmsconfig.h"
#include "Mixer.h"
#include "OutputSettings.h"
class ProjectRenderer : public QThread
{
Q_OBJECT
public:
enum ExportFileFormats: int
{
WaveFile,
OggFile,
MP3File,
NumFileFormats
} ;
struct FileEncodeDevice
{
bool isAvailable() const { return m_getDevInst != nullptr; }
ExportFileFormats m_fileFormat;
const char * m_description;
const char * m_extension;
AudioFileDeviceInstantiaton m_getDevInst;
} ;
ProjectRenderer( const Mixer::qualitySettings & _qs,
const OutputSettings & _os,
ExportFileFormats _file_format,
const QString & _out_file );
virtual ~ProjectRenderer();
bool isReady() const
{
return m_fileDev != NULL;
}
static ExportFileFormats getFileFormatFromExtension(
const QString & _ext );
static QString getFileExtensionFromFormat( ExportFileFormats fmt );
static const FileEncodeDevice fileEncodeDevices[];
public slots:
void startProcessing();
void abortProcessing();
void updateConsoleProgress();
signals:
void progressChanged( int );
private:
virtual void run();
AudioFileDevice * m_fileDev;
Mixer::qualitySettings m_qualitySettings;
volatile int m_progress;
volatile bool m_abort;
} ;
#endif