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lmms/plugins/peak_controller_effect/peak_controller_effect.h

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/*
* peak_controller_Effect.h - PeakController effect plugin
*
* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef PEAK_CONTROLLER_EFFECT_H
#define PEAK_CONTROLLER_EFFECT_H
#include "Effect.h"
#include "peak_controller_effect_controls.h"
class PeakControllerEffect : public Effect
{
public:
PeakControllerEffect( Model * parent,
const Descriptor::SubPluginFeatures::Key * _key );
virtual ~PeakControllerEffect();
virtual bool processAudioBuffer( sampleFrame * _buf,
const fpp_t _frames );
virtual EffectControls * controls()
{
return &m_peakControls;
}
float lastSample()
{
return m_lastSample;
}
PeakController * controller()
{
return m_autoController;
}
FloatModel * attackModel()
{
return &( m_peakControls.m_attackModel );
}
FloatModel * decayModel()
{
return &( m_peakControls.m_decayModel );
}
int m_effectId;
private:
PeakControllerEffectControls m_peakControls;
float m_lastSample;
PeakController * m_autoController;
friend class PeakControllerEffectControls;
} ;
#endif