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80 lines
1.8 KiB
C++
80 lines
1.8 KiB
C++
/*
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* peak_controller_Effect.h - PeakController effect plugin
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*
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* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef PEAK_CONTROLLER_EFFECT_H
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#define PEAK_CONTROLLER_EFFECT_H
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#include "Effect.h"
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#include "peak_controller_effect_controls.h"
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class PeakControllerEffect : public Effect
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{
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public:
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PeakControllerEffect( Model * parent,
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const Descriptor::SubPluginFeatures::Key * _key );
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virtual ~PeakControllerEffect();
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virtual bool processAudioBuffer( sampleFrame * _buf,
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const fpp_t _frames );
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virtual EffectControls * controls()
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{
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return &m_peakControls;
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}
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float lastSample()
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{
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return m_lastSample;
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}
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PeakController * controller()
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{
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return m_autoController;
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}
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FloatModel * attackModel()
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{
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return &( m_peakControls.m_attackModel );
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}
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FloatModel * decayModel()
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{
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return &( m_peakControls.m_decayModel );
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}
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int m_effectId;
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private:
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PeakControllerEffectControls m_peakControls;
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float m_lastSample;
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PeakController * m_autoController;
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friend class PeakControllerEffectControls;
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} ;
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#endif
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