mirror of
https://github.com/LMMS/lmms.git
synced 2026-01-24 14:28:21 -05:00
Oversampling can have many different effects to the audio signal such as latency, phase issues, clipping, smearing, etc, so this should really be an option on a per-plugin basis, not globally across all of LMMS (which, in some places, shouldn't really need to oversample at all but were oversampled anyways).
250 lines
5.2 KiB
C++
250 lines
5.2 KiB
C++
/*
|
|
* Effect.h - base class for effects
|
|
*
|
|
* Copyright (c) 2006-2007 Danny McRae <khjklujn/at/users.sourceforge.net>
|
|
* Copyright (c) 2006-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
|
|
*
|
|
* This file is part of LMMS - https://lmms.io
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public
|
|
* License along with this program (see COPYING); if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
* Boston, MA 02110-1301 USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef LMMS_EFFECT_H
|
|
#define LMMS_EFFECT_H
|
|
|
|
#include "Plugin.h"
|
|
#include "Engine.h"
|
|
#include "AudioEngine.h"
|
|
#include "AutomatableModel.h"
|
|
#include "TempoSyncKnobModel.h"
|
|
|
|
namespace lmms
|
|
{
|
|
|
|
class EffectChain;
|
|
class EffectControls;
|
|
|
|
namespace gui
|
|
{
|
|
|
|
class EffectView;
|
|
|
|
} // namespace gui
|
|
|
|
|
|
class LMMS_EXPORT Effect : public Plugin
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
Effect( const Plugin::Descriptor * _desc,
|
|
Model * _parent,
|
|
const Descriptor::SubPluginFeatures::Key * _key );
|
|
~Effect() override;
|
|
|
|
void saveSettings( QDomDocument & _doc, QDomElement & _parent ) override;
|
|
void loadSettings( const QDomElement & _this ) override;
|
|
|
|
inline QString nodeName() const override
|
|
{
|
|
return "effect";
|
|
}
|
|
|
|
|
|
virtual bool processAudioBuffer( sampleFrame * _buf,
|
|
const fpp_t _frames ) = 0;
|
|
|
|
inline ch_cnt_t processorCount() const
|
|
{
|
|
return m_processors;
|
|
}
|
|
|
|
inline void setProcessorCount( ch_cnt_t _processors )
|
|
{
|
|
m_processors = _processors;
|
|
}
|
|
|
|
inline bool isOkay() const
|
|
{
|
|
return m_okay;
|
|
}
|
|
|
|
inline void setOkay( bool _state )
|
|
{
|
|
m_okay = _state;
|
|
}
|
|
|
|
|
|
inline bool isRunning() const
|
|
{
|
|
return m_running;
|
|
}
|
|
|
|
inline void startRunning()
|
|
{
|
|
m_bufferCount = 0;
|
|
m_running = true;
|
|
}
|
|
|
|
inline void stopRunning()
|
|
{
|
|
m_running = false;
|
|
}
|
|
|
|
inline bool isEnabled() const
|
|
{
|
|
return m_enabledModel.value();
|
|
}
|
|
|
|
inline f_cnt_t timeout() const
|
|
{
|
|
const float samples = Engine::audioEngine()->outputSampleRate() * m_autoQuitModel.value() / 1000.0f;
|
|
return 1 + ( static_cast<int>( samples ) / Engine::audioEngine()->framesPerPeriod() );
|
|
}
|
|
|
|
inline float wetLevel() const
|
|
{
|
|
return m_wetDryModel.value();
|
|
}
|
|
|
|
inline float dryLevel() const
|
|
{
|
|
return 1.0f - m_wetDryModel.value();
|
|
}
|
|
|
|
inline float gate() const
|
|
{
|
|
const float level = m_gateModel.value();
|
|
return level*level * m_processors;
|
|
}
|
|
|
|
inline f_cnt_t bufferCount() const
|
|
{
|
|
return m_bufferCount;
|
|
}
|
|
|
|
inline void resetBufferCount()
|
|
{
|
|
m_bufferCount = 0;
|
|
}
|
|
|
|
inline void incrementBufferCount()
|
|
{
|
|
++m_bufferCount;
|
|
}
|
|
|
|
inline bool dontRun() const
|
|
{
|
|
return m_noRun;
|
|
}
|
|
|
|
inline void setDontRun( bool _state )
|
|
{
|
|
m_noRun = _state;
|
|
}
|
|
|
|
inline TempoSyncKnobModel* autoQuitModel()
|
|
{
|
|
return &m_autoQuitModel;
|
|
}
|
|
|
|
EffectChain * effectChain() const
|
|
{
|
|
return m_parent;
|
|
}
|
|
|
|
virtual EffectControls * controls() = 0;
|
|
|
|
static Effect * instantiate( const QString & _plugin_name,
|
|
Model * _parent,
|
|
Descriptor::SubPluginFeatures::Key * _key );
|
|
|
|
|
|
protected:
|
|
/**
|
|
Effects should call this at the end of audio processing
|
|
|
|
If the setting "Keep effects running even without input" is disabled,
|
|
after "decay" ms of a signal below "gate", the effect is turned off
|
|
and won't be processed again until it receives new audio input
|
|
*/
|
|
void checkGate( double _out_sum );
|
|
|
|
gui::PluginView* instantiateView( QWidget * ) override;
|
|
|
|
// some effects might not be capable of higher sample-rates so they can
|
|
// sample it down before processing and back after processing
|
|
inline void sampleDown( const sampleFrame * _src_buf,
|
|
sampleFrame * _dst_buf,
|
|
sample_rate_t _dst_sr )
|
|
{
|
|
resample( 0, _src_buf,
|
|
Engine::audioEngine()->outputSampleRate(),
|
|
_dst_buf, _dst_sr,
|
|
Engine::audioEngine()->framesPerPeriod() );
|
|
}
|
|
|
|
inline void sampleBack( const sampleFrame * _src_buf,
|
|
sampleFrame * _dst_buf,
|
|
sample_rate_t _src_sr )
|
|
{
|
|
resample( 1, _src_buf, _src_sr, _dst_buf,
|
|
Engine::audioEngine()->outputSampleRate(),
|
|
Engine::audioEngine()->framesPerPeriod() * _src_sr /
|
|
Engine::audioEngine()->outputSampleRate() );
|
|
}
|
|
void reinitSRC();
|
|
|
|
virtual void onEnabledChanged() {}
|
|
|
|
|
|
private:
|
|
EffectChain * m_parent;
|
|
void resample( int _i, const sampleFrame * _src_buf,
|
|
sample_rate_t _src_sr,
|
|
sampleFrame * _dst_buf, sample_rate_t _dst_sr,
|
|
const f_cnt_t _frames );
|
|
|
|
ch_cnt_t m_processors;
|
|
|
|
bool m_okay;
|
|
bool m_noRun;
|
|
bool m_running;
|
|
f_cnt_t m_bufferCount;
|
|
|
|
BoolModel m_enabledModel;
|
|
FloatModel m_wetDryModel;
|
|
FloatModel m_gateModel;
|
|
TempoSyncKnobModel m_autoQuitModel;
|
|
|
|
bool m_autoQuitDisabled;
|
|
|
|
SRC_DATA m_srcData[2];
|
|
SRC_STATE * m_srcState[2];
|
|
|
|
|
|
friend class gui::EffectView;
|
|
friend class EffectChain;
|
|
|
|
} ;
|
|
|
|
using EffectKey = Effect::Descriptor::SubPluginFeatures::Key;
|
|
using EffectKeyList = Effect::Descriptor::SubPluginFeatures::KeyList;
|
|
|
|
} // namespace lmms
|
|
|
|
#endif // LMMS_EFFECT_H
|