Files
lmms/plugins/SlicerT/SlicerTWaveform.cpp
Cas Pascal 786088baec Improve performance when rendering sample waveforms (#7366)
This PR attempts a number of improvements to the sample rendering (in the song editor, automation editor, AudioFileProcessor, SlicerT, etc) in LMMS:

Thumbnails: Samples are aggregated into a set of thumbnails of multiple resolutions. The smallest larger thumbnail is then chosen for rendering during sample drawing. Each set of thumbnails is stored with its sample file metadata in an unordered_map, so that duplicate samples will use the same set of thumbnails.

Partial rendering: additionally, this PR only renders the portions of the sample clips visible to the viewer to save rendering time.

* Experimental sample thumbnail

* Rename some classes and type aliases. Make some type declarations explicit

* Use a combination of audioFile name and shared_ptrs to track samples; refactor some loops

* That weird line at the end of the sample is now gone

* Small changes to the code; Add comments

* Add missing word to comment; Fix typo

* Track `SharedSampleThumbnailList`s instead

* Major refactor; implement thumbnailing for SlicerT, AFP and Automation editor

* Code clean up, renames and documenting

* Add the namespace lmms comments

* More code updates and documentation

* Fix error in comment

* Comment out `qDebug`s

* Fix formatting

* Use alternative initialization of `SampleThumbnailVisualizeParameters`

* Remove commented code

* Fix style and simplify code

* Use auto

* Draw lines using floating point

* Merge the classes into one nested class
+ Replace while loop with std::find_if

* Fix comparison of different signedness

* Include memory header

* Fix a logic error when selecting samples; Rename a const

* Fix more issues with signedness

* Fix sample drawing error in `visualizeOriginal`

* Only render regions in view of the sample

* Allow partial repaints of sample clips

* Remove unused variable

* Limit most of the painting to the visible region

* Revert back to using rect() in some places

* Partial rendering for AutomationEditor

* Don't redraw painted regions; allowHighResolution; remove `visualizeOriginal`; Remove s_sampleThumbnailCacheMap

* Add s_sampleThumbnailCacheMap back for testing convenience

* Minor change to the way `thumbnailSizeDivisor` is calculated

* Extend update region by an amount

* forgot about this

* Adapt to master; Redesign VisualizeParameters; Don't rely entirely on needsUpdate()

* Don't try to preserve painted regions

* Allow for a bit more thumbnails; Fix incorrect rendering when vertically scrolling

* Fix missing include statement

* Remove the unused variable

* Code optimization; Remove RMS member from Bit; Rename viewRect to drawRect

* More code optimizations

* Fix formatting

* Use begin instead of cbegin

* Improve generation of thumbnails

* Improve expressiveness of the draw code

* Add support for reversing

* Fix drawing code

* Fix draw code (part 2)

* Apply more fixes and simplifications

* Undo some out of scope changes

* Remove SampleWaveform

* Improve documentation

* Use size_t for some counters

* Change width parameter to be size_t

* Remove temporary aggregated peak variable

* Bump up AggregationPerZoomStep to 10

* Zoom out only requested range of thumbnail instead of clipping it separately

* Rename targetSampleWidth to targetThumbnailWidth

* Handle reversing for AFP; Iterate in reverse instead of reversing the entire thumbnail

* Change names to be more accurate

* Improve implementation of sample thumbnail cache map

* Move AggregationPerZoomStep back down to 2, do not cap smallest thumbnail width to display width
To improve performance with especially long
samples (~20 minutes)

* Simplify sample thumbnail cache handling in constructor

* Call drawLines instead of drawLine in a loop

QPainter::drawLine calls drawLines with a line count of 1. Therefore, calling drawLine in a loop means we are simply calling drawLines a lot more times than necessary.

* Bump up AggregationPerZoomStep to 10 again
Thought using 2 would help performance (when rendering). Maybe it does, but it's still quite slow when rendering a bunch of thumbnails at once.

* Fix off-by-one error when constructing Thumbnail from buffer

* Fix crash when viewport is not in bounds

* Apply performance improvements

Performance in the zoomOut function was bad because of the dynamic memory allocation. Huge chunks of memory were being allocated quite often, casuing a ton of cache misses and all around slower performance. To fix this, all the necessary downsampling is now done within the for loop and handled one pixel after another, instead of all at once.

To further avoid allocations in the draw call, the change to use drawLines has been reverted.

We now pass VisualizeParameters by value (it is only 64 bytes, which will fit quite nicely in a cache line, which is more benefical than reaching for that data by reference to some other part of the code).

After applying these changes, we are now practically only bounded by the painting done by Qt (according to profiling done by Valgrind). Proper use of OpenGL could resolve this issue, which should finally make the performance quite optimal in  variety of situations.

* Apply minor changes

Update copyright and unused functions. Move in newly created thumbnail into the cache instead of copying it.

* Use C++20's designated initializers

* Create param right before visualizing

* Fix regressions with reversing

* Fix incorrect rendering in AFP and SlicerT

* Move MaxSampleThumbnailCacheSize and AggregationPerZoomStep into implementation file

* Remove static keyword

* Remove getter and setter for peak data

---------

Co-authored-by: Sotonye Atemie <sakertooth@gmail.com>
2025-02-08 20:05:19 -05:00

496 lines
16 KiB
C++

/*
* SlicerTWaveform.cpp - slice editor for SlicerT
*
* Copyright (c) 2023 Daniel Kauss Serna <daniel.kauss.serna@gmail.com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "SlicerTWaveform.h"
#include <QBitmap>
#include <qpainterpath.h>
#include "SampleThumbnail.h"
#include "SlicerT.h"
#include "SlicerTView.h"
#include "embed.h"
namespace lmms {
namespace gui {
// waveform colors
static QColor s_emptyColor = QColor(0, 0, 0, 0);
static QColor s_waveformColor = QColor(123, 49, 212); // color of outer waveform
static QColor s_waveformSeekerBgColor = QColor(0, 0, 0, 255);
static QColor s_waveformEditorBgColor = QColor(15, 15, 15, 255);
static QColor s_waveformMaskColor = QColor(151, 65, 255); // update this if s_waveformColor changes
static QColor s_waveformInnerColor = QColor(183, 124, 255); // color of inner waveform
// now playing colors
static QColor s_playColor = QColor(255, 255, 255, 200); // now playing line
static QColor s_playHighlightColor = QColor(255, 255, 255, 70); // now playing note marker
// slice markers
static QColor s_sliceColor = QColor(218, 193, 255); // color of slice marker
static QColor s_sliceShadowColor = QColor(136, 120, 158); // color of dark side of slice marker
static QColor s_sliceHighlightColor = QColor(255, 255, 255); // color of highlighted slice marker
// seeker rect colors
static QColor s_seekerColor = QColor(178, 115, 255); // outline of seeker
static QColor s_seekerHighlightColor = QColor(178, 115, 255, 100); // inside of seeker
static QColor s_seekerShadowColor = QColor(0, 0, 0, 120); // color used for darkening outside seeker
// decor colors
static QColor s_editorBounding = QColor(53, 22, 90); // color of the editor bounding box
static QColor s_gradientEnd = QColor(29, 16, 47); // end color of the seeker gradient
SlicerTWaveform::SlicerTWaveform(int totalWidth, int totalHeight, SlicerT* instrument, QWidget* parent)
: QWidget(parent)
, m_width(totalWidth)
, m_height(totalHeight)
, m_seekerHeight(40)
, m_seekerWidth(totalWidth - s_seekerHorMargin * 2)
, m_editorHeight(totalHeight - m_seekerHeight - s_middleMargin - s_seekerVerMargin)
, m_editorWidth(totalWidth)
, m_sliceArrow(PLUGIN_NAME::getIconPixmap("slice_indicator_arrow"))
, m_seeker(QPixmap(m_seekerWidth, m_seekerHeight))
, m_seekerWaveform(QPixmap(m_seekerWidth, m_seekerHeight))
, m_editorWaveform(QPixmap(m_editorWidth, m_editorHeight - s_arrowHeight))
, m_sliceEditor(QPixmap(totalWidth, m_editorHeight))
, m_emptySampleIcon(embed::getIconPixmap("sample_track"))
, m_slicerTParent(instrument)
{
setMouseTracking(true);
m_seekerWaveform.fill(s_waveformSeekerBgColor);
m_editorWaveform.fill(s_waveformEditorBgColor);
connect(instrument, &SlicerT::isPlaying, this, &SlicerTWaveform::isPlaying);
connect(instrument, &SlicerT::dataChanged, this, &SlicerTWaveform::updateUI);
m_emptySampleIcon = m_emptySampleIcon.createMaskFromColor(QColor(255, 255, 255), Qt::MaskMode::MaskOutColor);
m_updateTimer.start();
updateUI();
}
void SlicerTWaveform::resizeEvent(QResizeEvent* event)
{
m_width = width();
m_height = height();
m_seekerWidth = m_width - s_seekerHorMargin * 2;
/* m_seekerHeight = m_height * 0.33f; */
m_editorWidth = m_width;
m_editorHeight = m_height - m_seekerHeight - s_middleMargin - s_seekerVerMargin;
m_seeker = QPixmap(m_seekerWidth, m_seekerHeight);
m_seekerWaveform = QPixmap(m_seekerWidth, m_seekerHeight);
m_editorWaveform = QPixmap(m_editorWidth, m_editorHeight - s_arrowHeight);
m_sliceEditor = QPixmap(m_width, m_editorHeight);
updateUI();
}
void SlicerTWaveform::drawSeekerWaveform()
{
m_seekerWaveform.fill(s_emptyColor);
if (m_slicerTParent->m_originalSample.sampleSize() <= 1) { return; }
QPainter brush(&m_seekerWaveform);
brush.setPen(s_waveformColor);
const auto& sample = m_slicerTParent->m_originalSample;
m_sampleThumbnail = SampleThumbnail{sample};
const auto param = SampleThumbnail::VisualizeParameters{
.sampleRect = m_seekerWaveform.rect(),
.amplification = sample.amplification(),
.sampleStart = static_cast<float>(sample.startFrame()) / sample.sampleSize(),
.sampleEnd = static_cast<float>(sample.endFrame()) / sample.sampleSize(),
.reversed = sample.reversed()
};
m_sampleThumbnail.visualize(param, brush);
// increase brightness in inner color
QBitmap innerMask = m_seekerWaveform.createMaskFromColor(s_waveformMaskColor, Qt::MaskMode::MaskOutColor);
brush.setPen(s_waveformInnerColor);
brush.drawPixmap(0, 0, innerMask);
}
void SlicerTWaveform::drawSeeker()
{
m_seeker.fill(s_waveformSeekerBgColor);
if (m_slicerTParent->m_originalSample.sampleSize() <= 1) { return; }
QPainter brush(&m_seeker);
brush.drawPixmap(0, 0, m_seekerWaveform);
brush.setPen(s_sliceColor);
for (float sliceValue : m_slicerTParent->m_slicePoints)
{
float xPos = sliceValue * m_seekerWidth;
brush.drawLine(xPos, 0, xPos, m_seekerHeight);
}
float seekerStartPosX = m_seekerStart * m_seekerWidth;
float seekerEndPosX = m_seekerEnd * m_seekerWidth;
float seekerMiddleWidth = (m_seekerEnd - m_seekerStart) * m_seekerWidth;
float noteCurrentPosX = m_noteCurrent * m_seekerWidth;
float noteStartPosX = m_noteStart * m_seekerWidth;
float noteEndPosX = (m_noteEnd - m_noteStart) * m_seekerWidth;
brush.setPen(s_playColor);
brush.drawLine(noteCurrentPosX, 0, noteCurrentPosX, m_seekerHeight);
brush.fillRect(noteStartPosX, 0, noteEndPosX, m_seekerHeight, s_playHighlightColor);
brush.fillRect(seekerStartPosX, 0, seekerMiddleWidth - 1, m_seekerHeight, s_seekerHighlightColor);
brush.fillRect(0, 0, seekerStartPosX, m_seekerHeight, s_seekerShadowColor);
brush.fillRect(seekerEndPosX - 1, 0, m_seekerWidth, m_seekerHeight, s_seekerShadowColor);
brush.setPen(QPen(s_seekerColor, 1));
brush.drawRoundedRect(seekerStartPosX, 0, seekerMiddleWidth - 1, m_seekerHeight - 1, 2, 2);
}
void SlicerTWaveform::drawEditorWaveform()
{
m_editorWaveform.fill(s_emptyColor);
if (m_slicerTParent->m_originalSample.sampleSize() <= 1) { return; }
QPainter brush(&m_editorWaveform);
size_t startFrame = m_seekerStart * m_slicerTParent->m_originalSample.sampleSize();
size_t endFrame = m_seekerEnd * m_slicerTParent->m_originalSample.sampleSize();
brush.setPen(s_waveformColor);
long zoomOffset = (m_editorHeight - m_zoomLevel * m_editorHeight) / 2;
const auto& sample = m_slicerTParent->m_originalSample;
m_sampleThumbnail = SampleThumbnail{sample};
const auto param = SampleThumbnail::VisualizeParameters{
.sampleRect = QRect(0, zoomOffset, m_editorWidth, static_cast<long>(m_zoomLevel * m_editorHeight)),
.amplification = sample.amplification(),
.sampleStart = static_cast<float>(startFrame) / sample.sampleSize(),
.sampleEnd = static_cast<float>(endFrame) / sample.sampleSize(),
.reversed = sample.reversed(),
};
m_sampleThumbnail.visualize(param, brush);
// increase brightness in inner color
QBitmap innerMask = m_editorWaveform.createMaskFromColor(s_waveformMaskColor, Qt::MaskMode::MaskOutColor);
brush.setPen(s_waveformInnerColor);
brush.drawPixmap(0, 0, innerMask);
}
void SlicerTWaveform::drawEditor()
{
m_sliceEditor.fill(s_waveformEditorBgColor);
QPainter brush(&m_sliceEditor);
// No sample loaded
if (m_slicerTParent->m_originalSample.sampleSize() <= 1)
{
brush.setPen(s_playHighlightColor);
brush.setFont(QFont(brush.font().family(), 9.0f, -1, false));
brush.drawText(
m_editorWidth / 2 - 100, m_editorHeight / 2 - 110, 200, 200, Qt::AlignCenter, tr("Click to load sample"));
int iconOffsetX = m_emptySampleIcon.width() / 2.0f;
int iconOffsetY = m_emptySampleIcon.height() / 2.0f - 13;
brush.drawPixmap(m_editorWidth / 2.0f - iconOffsetX, m_editorHeight / 2.0f - iconOffsetY, m_emptySampleIcon);
return;
}
float startFrame = m_seekerStart;
float endFrame = m_seekerEnd;
float numFramesToDraw = endFrame - startFrame;
// playback state
float noteCurrentPos = (m_noteCurrent - m_seekerStart) / (m_seekerEnd - m_seekerStart) * m_editorWidth;
float noteStartPos = (m_noteStart - m_seekerStart) / (m_seekerEnd - m_seekerStart) * m_editorWidth;
float noteLength = (m_noteEnd - m_noteStart) / (m_seekerEnd - m_seekerStart) * m_editorWidth;
brush.setPen(s_playHighlightColor);
int middleY = m_editorHeight / 2 + s_arrowHeight;
brush.drawLine(0, middleY, m_editorWidth, middleY);
brush.drawPixmap(0, s_arrowHeight, m_editorWaveform);
brush.fillRect(0, 0, m_editorWidth, s_arrowHeight, s_waveformSeekerBgColor);
brush.setPen(s_playColor);
brush.drawLine(noteCurrentPos, s_arrowHeight, noteCurrentPos, m_editorHeight);
brush.fillRect(noteStartPos, s_arrowHeight, noteLength, m_editorHeight, s_playHighlightColor);
brush.setPen(QPen(s_sliceColor, 2));
for (auto i = std::size_t{0}; i < m_slicerTParent->m_slicePoints.size(); i++)
{
float xPos = (m_slicerTParent->m_slicePoints.at(i) - startFrame) / numFramesToDraw * m_editorWidth;
if (i == static_cast<std::size_t>(m_closestSlice))
{
brush.setPen(QPen(s_sliceHighlightColor, 2));
brush.drawLine(xPos, 0, xPos, m_editorHeight);
brush.drawPixmap(xPos - m_sliceArrow.width() / 2.0f, 0, m_sliceArrow);
continue;
}
else
{
brush.setPen(QPen(s_sliceShadowColor, 1));
brush.drawLine(xPos - 1, 0, xPos - 1, m_editorHeight);
brush.setPen(QPen(s_sliceColor, 1));
brush.drawLine(xPos, 0, xPos, m_editorHeight);
brush.drawPixmap(xPos - m_sliceArrow.width() / 2.0f, 0, m_sliceArrow);
}
}
// decor
brush.setPen(s_editorBounding);
brush.drawLine(0, s_arrowHeight, m_editorWidth, s_arrowHeight);
brush.drawLine(0, m_editorHeight - 1, m_editorWidth, m_editorHeight - 1);
}
void SlicerTWaveform::isPlaying(float current, float start, float end)
{
if (!m_updateTimer.hasExpired(s_minMilisPassed)) { return; }
m_noteCurrent = current;
m_noteStart = start;
m_noteEnd = end;
drawSeeker();
drawEditor();
update();
m_updateTimer.restart();
}
// this should only be called if one of the waveforms has to update
void SlicerTWaveform::updateUI()
{
drawSeekerWaveform();
drawEditorWaveform();
drawSeeker();
drawEditor();
update();
}
// updates the closest object and changes the cursor respectivly
void SlicerTWaveform::updateClosest(QMouseEvent* me)
{
float normalizedClickSeeker = static_cast<float>(me->x() - s_seekerHorMargin) / m_seekerWidth;
float normalizedClickEditor = static_cast<float>(me->x()) / m_editorWidth;
m_closestObject = UIObjects::Nothing;
m_closestSlice = -1;
if (me->y() < m_seekerHeight)
{
if (std::abs(normalizedClickSeeker - m_seekerStart) < s_distanceForClick)
{
m_closestObject = UIObjects::SeekerStart;
}
else if (std::abs(normalizedClickSeeker - m_seekerEnd) < s_distanceForClick)
{
m_closestObject = UIObjects::SeekerEnd;
}
else if (normalizedClickSeeker > m_seekerStart && normalizedClickSeeker < m_seekerEnd)
{
m_closestObject = UIObjects::SeekerMiddle;
}
}
else
{
m_closestSlice = -1;
float startFrame = m_seekerStart;
float endFrame = m_seekerEnd;
for (auto i = std::size_t{0}; i < m_slicerTParent->m_slicePoints.size(); i++)
{
float sliceIndex = m_slicerTParent->m_slicePoints.at(i);
float xPos = (sliceIndex - startFrame) / (endFrame - startFrame);
if (std::abs(xPos - normalizedClickEditor) < s_distanceForClick)
{
m_closestObject = UIObjects::SlicePoint;
m_closestSlice = i;
}
}
}
updateCursor();
drawSeeker();
drawEditor();
update();
}
void SlicerTWaveform::updateCursor()
{
if (m_closestObject == UIObjects::SlicePoint || m_closestObject == UIObjects::SeekerStart
|| m_closestObject == UIObjects::SeekerEnd)
{
setCursor(Qt::SizeHorCursor);
}
else if (m_closestObject == UIObjects::SeekerMiddle && m_seekerEnd - m_seekerStart != 1.0f)
{
setCursor(Qt::SizeAllCursor);
}
else { setCursor(Qt::ArrowCursor); }
}
// handles deletion, reset and middles seeker
void SlicerTWaveform::mousePressEvent(QMouseEvent* me)
{
switch (me->button())
{
case Qt::MouseButton::MiddleButton:
m_seekerStart = 0;
m_seekerEnd = 1;
m_zoomLevel = 1;
drawEditorWaveform();
break;
case Qt::MouseButton::LeftButton:
if (m_slicerTParent->m_originalSample.sampleSize() <= 1) { static_cast<SlicerTView*>(parent())->openFiles(); }
// update seeker middle for correct movement
m_seekerMiddle = static_cast<float>(me->x() - s_seekerHorMargin) / m_seekerWidth;
break;
case Qt::MouseButton::RightButton:
if (m_slicerTParent->m_slicePoints.size() > 2 && m_closestObject == UIObjects::SlicePoint)
{
m_slicerTParent->m_slicePoints.erase(m_slicerTParent->m_slicePoints.begin() + m_closestSlice);
}
break;
default:;
}
updateClosest(me);
}
// sort slices after moving and remove draggable object
void SlicerTWaveform::mouseReleaseEvent(QMouseEvent* me)
{
std::sort(m_slicerTParent->m_slicePoints.begin(), m_slicerTParent->m_slicePoints.end());
updateClosest(me);
}
// this handles dragging and mouse cursor changes
// what is being dragged is determined in mousePressEvent
void SlicerTWaveform::mouseMoveEvent(QMouseEvent* me)
{
// if no button pressed, update closest and cursor
if (me->buttons() == Qt::MouseButton::NoButton)
{
updateClosest(me);
return;
}
float normalizedClickSeeker = static_cast<float>(me->x() - s_seekerHorMargin) / m_seekerWidth;
float normalizedClickEditor = static_cast<float>(me->x()) / m_editorWidth;
float distStart = m_seekerStart - m_seekerMiddle;
float distEnd = m_seekerEnd - m_seekerMiddle;
float startFrame = m_seekerStart;
float endFrame = m_seekerEnd;
switch (m_closestObject)
{
case UIObjects::SeekerStart:
m_seekerStart = std::clamp(normalizedClickSeeker, 0.0f, m_seekerEnd - s_minSeekerDistance);
drawEditorWaveform();
break;
case UIObjects::SeekerEnd:
m_seekerEnd = std::clamp(normalizedClickSeeker, m_seekerStart + s_minSeekerDistance, 1.0f);
drawEditorWaveform();
break;
case UIObjects::SeekerMiddle:
m_seekerMiddle = normalizedClickSeeker;
if (m_seekerMiddle + distStart >= 0 && m_seekerMiddle + distEnd <= 1)
{
m_seekerStart = m_seekerMiddle + distStart;
m_seekerEnd = m_seekerMiddle + distEnd;
}
drawEditorWaveform();
break;
case UIObjects::SlicePoint:
if (m_closestSlice == -1) { break; }
m_slicerTParent->m_slicePoints.at(m_closestSlice)
= startFrame + normalizedClickEditor * (endFrame - startFrame);
m_slicerTParent->m_slicePoints.at(m_closestSlice)
= std::clamp(m_slicerTParent->m_slicePoints.at(m_closestSlice), 0.0f, 1.0f);
break;
case UIObjects::Nothing:
break;
}
// dont update closest, and update seeker waveform
drawSeeker();
drawEditor();
update();
}
void SlicerTWaveform::mouseDoubleClickEvent(QMouseEvent* me)
{
if (me->button() != Qt::MouseButton::LeftButton || me->y() < m_seekerHeight) { return; }
float normalizedClickEditor = static_cast<float>(me->x()) / m_editorWidth;
float startFrame = m_seekerStart;
float endFrame = m_seekerEnd;
float slicePosition = startFrame + normalizedClickEditor * (endFrame - startFrame);
m_slicerTParent->m_slicePoints.insert(m_slicerTParent->m_slicePoints.begin(), slicePosition);
std::sort(m_slicerTParent->m_slicePoints.begin(), m_slicerTParent->m_slicePoints.end());
}
void SlicerTWaveform::wheelEvent(QWheelEvent* we)
{
m_zoomLevel += we->angleDelta().y() / 360.0f * s_zoomSensitivity;
m_zoomLevel = std::max(0.0f, m_zoomLevel);
updateUI();
}
void SlicerTWaveform::paintEvent(QPaintEvent* pe)
{
QPainter p(this);
// top gradient
QLinearGradient bgGrad(QPointF(0, 0), QPointF(width(), height() - m_editorHeight));
bgGrad.setColorAt(0, s_waveformEditorBgColor);
bgGrad.setColorAt(1, s_gradientEnd);
p.setBrush(bgGrad);
p.setPen(s_emptyColor);
p.drawRect(QRect(0, 0, width(), height()));
p.setBrush(QBrush());
// seeker
QPainterPath path;
path.addRoundedRect(
QRect(s_seekerHorMargin - 2, s_seekerVerMargin - 2, m_seekerWidth + 4, m_seekerHeight + 4), 4, 4);
p.fillPath(path, s_seekerShadowColor);
p.drawPixmap(s_seekerHorMargin, s_seekerVerMargin, m_seeker);
// editor
p.setPen(QColor(s_waveformColor));
p.drawPixmap(0, m_seekerHeight + s_middleMargin + s_seekerVerMargin, m_sliceEditor);
}
} // namespace gui
} // namespace lmms