Files
lmms/include/MidiTime.h
Lukas W e935cb046e Fix header guards
Closes #177
2014-11-25 11:25:30 +01:00

159 lines
3.0 KiB
C++

/*
* MidiTime.h - declaration of class MidiTime which provides data type for
* position- and length-variables
*
* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net
*
* This file is part of LMMS - http://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef MIDI_TIME_H
#define MIDI_TIME_H
#include "lmms_basics.h"
#include "export.h"
const int DefaultTicksPerTact = 192;
const int DefaultStepsPerTact = 16;
const int DefaultBeatsPerTact = DefaultTicksPerTact / DefaultStepsPerTact;
class EXPORT MidiTime
{
public:
MidiTime( const tact_t tact, const tick_t ticks ) :
m_ticks( tact * s_ticksPerTact + ticks )
{
}
MidiTime( const tick_t ticks = 0 ) :
m_ticks( ticks )
{
}
MidiTime( const MidiTime& time ) :
m_ticks( time.m_ticks )
{
}
MidiTime toNearestTact() const
{
if( m_ticks % s_ticksPerTact >= s_ticksPerTact/2 )
{
return ( getTact() + 1 ) * s_ticksPerTact;
}
return getTact() * s_ticksPerTact;
}
MidiTime toAbsoluteTact() const
{
return getTact() * s_ticksPerTact;
}
MidiTime& operator=( const MidiTime& time )
{
m_ticks = time.m_ticks;
return *this;
}
MidiTime& operator+=( const MidiTime& time )
{
m_ticks += time.m_ticks;
return *this;
}
MidiTime& operator-=( const MidiTime& time )
{
m_ticks -= time.m_ticks;
return *this;
}
tact_t getTact() const
{
return m_ticks / s_ticksPerTact;
}
tact_t nextFullTact() const
{
if( m_ticks % s_ticksPerTact == 0 )
{
return m_ticks / s_ticksPerTact;
}
return m_ticks / s_ticksPerTact + 1;
}
void setTicks( tick_t ticks )
{
m_ticks = ticks;
}
tick_t getTicks() const
{
return m_ticks;
}
operator int() const
{
return m_ticks;
}
// calculate number of frame that are needed this time
f_cnt_t frames( const float framesPerTick ) const
{
if( m_ticks >= 0 )
{
return static_cast<f_cnt_t>( m_ticks * framesPerTick );
}
return 0;
}
static MidiTime fromFrames( const f_cnt_t frames, const float framesPerTick )
{
return MidiTime( static_cast<int>( frames / framesPerTick ) );
}
static tick_t ticksPerTact()
{
return s_ticksPerTact;
}
static int stepsPerTact()
{
return qMax( 1, ticksPerTact() / DefaultBeatsPerTact );
}
static void setTicksPerTact( tick_t _tpt )
{
s_ticksPerTact = _tpt;
}
private:
tick_t m_ticks;
static tick_t s_ticksPerTact;
} ;
#endif