mirror of
https://github.com/LMMS/lmms.git
synced 2026-02-04 19:53:27 -05:00
No functional changes! No changes to savefiles/presets! Fixes casing of everything that is currently lowercase but should be uppercase. Fixes also some other plugin strings, especially: * opl2 -> OpulenZ (see289887f4fc) * calf -> veal (seeae291e0709) * ladspa_effect -> LadspaEffect (see9c9372f0c8) * remove flp_import (see2d1813fb64)
98 lines
2.2 KiB
C++
98 lines
2.2 KiB
C++
/*
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* DynamicsProcessorControls.h - controls for DynamicsProcessor-effect
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*
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* Copyright (c) 2014 Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>
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* Copyright (c) 2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef DYNPROC_CONTROLS_H
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#define DYNPROC_CONTROLS_H
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#include "EffectControls.h"
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#include "DynamicsProcessorControlDialog.h"
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#include "Graph.h"
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class DynProcEffect;
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class DynProcControls : public EffectControls
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{
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Q_OBJECT
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public:
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enum StereoModes
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{
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SM_Maximum,
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SM_Average,
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SM_Unlinked,
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NumStereoModes
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};
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DynProcControls( DynProcEffect * _eff );
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virtual ~DynProcControls()
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{
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}
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virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
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virtual void loadSettings( const QDomElement & _this );
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inline virtual QString nodeName() const
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{
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return( "dynamicsprocessor_controls" );
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}
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virtual void setDefaultShape();
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virtual int controlCount()
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{
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return( 6 );
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}
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virtual EffectControlDialog * createView()
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{
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return( new DynProcControlDialog( this ) );
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}
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private slots:
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void samplesChanged( int, int );
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void sampleRateChanged();
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void resetClicked();
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void smoothClicked();
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void addOneClicked();
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void subOneClicked();
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private:
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DynProcEffect * m_effect;
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FloatModel m_inputModel;
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FloatModel m_outputModel;
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FloatModel m_attackModel;
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FloatModel m_releaseModel;
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graphModel m_wavegraphModel;
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IntModel m_stereomodeModel;
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friend class DynProcControlDialog;
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friend class DynProcEffect;
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} ;
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#endif
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