Files
lmms/plugins/vibed/string_container.h
Tobias Doerffel 21da0b432c * fixed wrong config.h-inclusion and deprecated macro-names from config.h/lmmsconfig.h at various places - makes Vibed plugin work again
* fixed plugin-instantiation for BitInvader and Vibed
* use int instead of Uint32 in graphModel
* various coding-style fixes



git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@1169 0778d3d1-df1d-0410-868b-ea421aaaa00d
2008-06-24 22:18:43 +00:00

81 lines
1.9 KiB
C++

/* string_container.h - contains a collection of strings
*
* Copyright (c) 2006 Danny McRae <khjklujn/at/yahoo/com>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _STRING_CONTAINER_H
#define _STRING_CONTAINER_H
#include <QtCore/QVector>
#include "types.h"
#include "vibrating_string.h"
class stringContainer
{
public:
stringContainer(const float _pitch,
const sample_rate_t _sample_rate,
const Uint32 _buffer_length,
const Uint8 _strings = 9 );
void addString( Uint8 _harm,
const float _pick,
const float _pickup,
const float * _impluse,
const float _randomize,
const float _string_loss,
const float _detune,
const Uint8 _oversample,
const bool _state,
const Uint8 _id );
inline bool exists( Uint8 _id )
{
return( m_exists[_id] );
}
inline ~stringContainer()
{
Uint32 strings = m_strings.count();
for( Uint32 i = 0; i < strings; i++ )
{
delete m_strings[i];
}
}
inline float getStringSample( Uint8 _string )
{
return( m_strings[_string]->nextSample() );
}
private:
QVector<vibratingString *> m_strings;
const float m_pitch;
const sample_rate_t m_sampleRate;
const Uint32 m_bufferLength;
QVector<bool> m_exists;
} ;
#endif