Files
lmms/plugins/ZynAddSubFx/LocalZynAddSubFx.h
Johannes Lorenz f6bad88ad3 Fix casing of filenames and code in plugins/ (#6350)
No functional changes! No changes to savefiles/presets!

Fixes casing of everything that is currently lowercase but should
be uppercase.

Fixes also some other plugin strings, especially:

* opl2 -> OpulenZ (see 289887f4fc)
* calf -> veal (see ae291e0709)
* ladspa_effect -> LadspaEffect (see 9c9372f0c8)
* remove flp_import (see 2d1813fb64)
2022-04-03 13:26:12 +02:00

77 lines
1.8 KiB
C++

/*
* LocalZynAddSubFx.h - local implementation of ZynAddSubFx plugin
*
* Copyright (c) 2009-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef LOCAL_ZYNADDSUBFX_H
#define LOCAL_ZYNADDSUBFX_H
#include "Note.h"
class Master;
class MidiEvent;
class NulEngine;
class LocalZynAddSubFx
{
public:
LocalZynAddSubFx();
~LocalZynAddSubFx();
void initConfig();
void setSampleRate( int _sampleRate );
void setBufferSize( int _bufferSize );
void saveXML( const std::string & _filename );
void loadXML( const std::string & _filename );
void loadPreset( const std::string & _filename, int _part = 0 );
void setPresetDir( const std::string & _dir );
void setLmmsWorkingDir( const std::string & _dir );
void setPitchWheelBendRange( int semitones );
void processMidiEvent( const MidiEvent& event );
void processAudio( sampleFrame * _out );
inline Master * master()
{
return m_master;
}
protected:
static int s_instanceCount;
std::string m_presetsDir;
int m_runningNotes[NumKeys];
Master * m_master;
NulEngine* m_ioEngine;
} ;
#endif