Files
lmms/src/core/Song.cpp
Alex 7c1ebd31c9 Undoable add/remove bar (#6347)
* Undoable add/remove bar

* Don't add checkpoints to empty tracks

Authored by: Spekular <Spekular@users.noreply.github.com>
2022-04-13 20:11:37 +02:00

1554 lines
35 KiB
C++

/*
* Song.cpp - root of the model tree
*
* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "Song.h"
#include <QTextStream>
#include <QCoreApplication>
#include <QDebug>
#include <QFile>
#include <QMessageBox>
#include <algorithm>
#include <cmath>
#include "AutomationTrack.h"
#include "AutomationEditor.h"
#include "ConfigManager.h"
#include "ControllerRackView.h"
#include "ControllerConnection.h"
#include "EnvelopeAndLfoParameters.h"
#include "Mixer.h"
#include "MixerView.h"
#include "GuiApplication.h"
#include "ExportFilter.h"
#include "InstrumentTrack.h"
#include "Keymap.h"
#include "NotePlayHandle.h"
#include "MidiClip.h"
#include "PatternEditor.h"
#include "PatternStore.h"
#include "PatternTrack.h"
#include "PianoRoll.h"
#include "ProjectJournal.h"
#include "ProjectNotes.h"
#include "Scale.h"
#include "SongEditor.h"
#include "TimeLineWidget.h"
#include "PeakController.h"
tick_t TimePos::s_ticksPerBar = DefaultTicksPerBar;
Song::Song() :
TrackContainer(),
m_globalAutomationTrack( dynamic_cast<AutomationTrack *>(
Track::create( Track::HiddenAutomationTrack,
this ) ) ),
m_tempoModel( DefaultTempo, MinTempo, MaxTempo, this, tr( "Tempo" ) ),
m_timeSigModel( this ),
m_oldTicksPerBar( DefaultTicksPerBar ),
m_masterVolumeModel( 100, 0, 200, this, tr( "Master volume" ) ),
m_masterPitchModel( 0, -12, 12, this, tr( "Master pitch" ) ),
m_nLoadingTrack( 0 ),
m_fileName(),
m_oldFileName(),
m_modified( false ),
m_loadOnLaunch( true ),
m_recording( false ),
m_exporting( false ),
m_exportLoop( false ),
m_renderBetweenMarkers( false ),
m_playing( false ),
m_paused( false ),
m_savingProject( false ),
m_loadingProject( false ),
m_isCancelled( false ),
m_playMode( Mode_None ),
m_length( 0 ),
m_midiClipToPlay( nullptr ),
m_loopMidiClip( false ),
m_elapsedTicks( 0 ),
m_elapsedBars( 0 ),
m_loopRenderCount(1),
m_loopRenderRemaining(1),
m_oldAutomatedValues()
{
for(int i = 0; i < Mode_Count; ++i) m_elapsedMilliSeconds[i] = 0;
connect( &m_tempoModel, SIGNAL( dataChanged() ),
this, SLOT( setTempo() ), Qt::DirectConnection );
connect( &m_tempoModel, SIGNAL( dataUnchanged() ),
this, SLOT( setTempo() ), Qt::DirectConnection );
connect( &m_timeSigModel, SIGNAL( dataChanged() ),
this, SLOT( setTimeSignature() ), Qt::DirectConnection );
connect( Engine::audioEngine(), SIGNAL( sampleRateChanged() ), this,
SLOT( updateFramesPerTick() ) );
connect( &m_masterVolumeModel, SIGNAL( dataChanged() ),
this, SLOT( masterVolumeChanged() ), Qt::DirectConnection );
/* connect( &m_masterPitchModel, SIGNAL( dataChanged() ),
this, SLOT( masterPitchChanged() ) );*/
qRegisterMetaType<Note>( "Note" );
setType( SongContainer );
for (int i = 0; i < MaxScaleCount; i++) {m_scales[i] = std::make_shared<Scale>();}
for (int i = 0; i < MaxKeymapCount; i++) {m_keymaps[i] = std::make_shared<Keymap>();}
}
Song::~Song()
{
m_playing = false;
delete m_globalAutomationTrack;
}
void Song::masterVolumeChanged()
{
Engine::audioEngine()->setMasterGain( m_masterVolumeModel.value() / 100.0f );
}
void Song::setTempo()
{
Engine::audioEngine()->requestChangeInModel();
const bpm_t tempo = ( bpm_t ) m_tempoModel.value();
PlayHandleList & playHandles = Engine::audioEngine()->playHandles();
for( PlayHandleList::Iterator it = playHandles.begin();
it != playHandles.end(); ++it )
{
NotePlayHandle * nph = dynamic_cast<NotePlayHandle *>( *it );
if( nph && !nph->isReleased() )
{
nph->lock();
nph->resize( tempo );
nph->unlock();
}
}
Engine::audioEngine()->doneChangeInModel();
Engine::updateFramesPerTick();
m_vstSyncController.setTempo( tempo );
emit tempoChanged( tempo );
}
void Song::setTimeSignature()
{
TimePos::setTicksPerBar( ticksPerBar() );
emit timeSignatureChanged( m_oldTicksPerBar, ticksPerBar() );
emit dataChanged();
m_oldTicksPerBar = ticksPerBar();
m_vstSyncController.setTimeSignature(
getTimeSigModel().getNumerator(), getTimeSigModel().getDenominator() );
}
void Song::savePos()
{
TimeLineWidget * tl = m_playPos[m_playMode].m_timeLine;
if( tl != nullptr )
{
tl->savePos( m_playPos[m_playMode] );
}
}
void Song::processNextBuffer()
{
m_vstSyncController.setPlaybackJumped(false);
// If nothing is playing, there is nothing to do
if (!m_playing) { return; }
// At the beginning of the song, we have to reset the LFOs
if (m_playMode == Mode_PlaySong && getPlayPos() == 0)
{
EnvelopeAndLfoParameters::instances()->reset();
}
TrackList trackList;
int clipNum = -1; // The number of the clip that will be played
// Determine the list of tracks to play and the clip number
switch (m_playMode)
{
case Mode_PlaySong:
trackList = tracks();
break;
case Mode_PlayPattern:
if (Engine::patternStore()->numOfPatterns() > 0)
{
clipNum = Engine::patternStore()->currentPattern();
trackList.push_back(PatternTrack::findPatternTrack(clipNum));
}
break;
case Mode_PlayMidiClip:
if (m_midiClipToPlay)
{
clipNum = m_midiClipToPlay->getTrack()->getClipNum(m_midiClipToPlay);
trackList.push_back(m_midiClipToPlay->getTrack());
}
break;
default:
return;
}
// If we have no tracks to play, there is nothing to do
if (trackList.empty()) { return; }
// If the playback position is outside of the range [begin, end), move it to
// begin and inform interested parties.
// Returns true if the playback position was moved, else false.
const auto enforceLoop = [this](const TimePos& begin, const TimePos& end)
{
if (getPlayPos() < begin || getPlayPos() >= end)
{
setToTime(begin);
m_vstSyncController.setPlaybackJumped(true);
emit updateSampleTracks();
return true;
}
return false;
};
const auto timeline = getPlayPos().m_timeLine;
const auto loopEnabled = !m_exporting && timeline && timeline->loopPointsEnabled();
// Ensure playback begins within the loop if it is enabled
if (loopEnabled) { enforceLoop(timeline->loopBegin(), timeline->loopEnd()); }
// Inform VST plugins if the user moved the play head
if (getPlayPos().jumped())
{
m_vstSyncController.setPlaybackJumped(true);
getPlayPos().setJumped(false);
}
const auto framesPerTick = Engine::framesPerTick();
const auto framesPerPeriod = Engine::audioEngine()->framesPerPeriod();
f_cnt_t frameOffsetInPeriod = 0;
while (frameOffsetInPeriod < framesPerPeriod)
{
auto frameOffsetInTick = getPlayPos().currentFrame();
// If a whole tick has elapsed, update the frame and tick count, and check any loops
if (frameOffsetInTick >= framesPerTick)
{
// Transfer any whole ticks from the frame count to the tick count
const auto elapsedTicks = static_cast<int>(frameOffsetInTick / framesPerTick);
getPlayPos().setTicks(getPlayPos().getTicks() + elapsedTicks);
frameOffsetInTick -= elapsedTicks * framesPerTick;
getPlayPos().setCurrentFrame(frameOffsetInTick);
// If we are playing a pattern track, or a MIDI clip with no loop enabled,
// loop back to the beginning when we reach the end
if (m_playMode == Mode_PlayPattern)
{
enforceLoop(TimePos{0}, TimePos{Engine::patternStore()->lengthOfCurrentPattern(), 0});
}
else if (m_playMode == Mode_PlayMidiClip && m_loopMidiClip && !loopEnabled)
{
enforceLoop(TimePos{0}, m_midiClipToPlay->length());
}
// Handle loop points, and inform VST plugins of the loop status
if (loopEnabled || (m_loopRenderRemaining > 1 && getPlayPos() >= timeline->loopBegin()))
{
m_vstSyncController.startCycle(
timeline->loopBegin().getTicks(), timeline->loopEnd().getTicks());
// Loop if necessary, and decrement the remaining loops if we did
if (enforceLoop(timeline->loopBegin(), timeline->loopEnd())
&& m_loopRenderRemaining > 1)
{
m_loopRenderRemaining--;
}
}
else
{
m_vstSyncController.stopCycle();
}
}
const f_cnt_t framesUntilNextPeriod = framesPerPeriod - frameOffsetInPeriod;
const f_cnt_t framesUntilNextTick = static_cast<f_cnt_t>(std::ceil(framesPerTick - frameOffsetInTick));
// We want to proceed to the next buffer or tick, whichever is closer
const auto framesToPlay = std::min(framesUntilNextPeriod, framesUntilNextTick);
if (frameOffsetInPeriod == 0)
{
// First frame of buffer: update VST sync position.
// This must be done after we've corrected the frame/tick count,
// but before actually playing any frames.
m_vstSyncController.setAbsolutePosition(getPlayPos().getTicks()
+ getPlayPos().currentFrame() / static_cast<double>(framesPerTick));
m_vstSyncController.update();
}
if (static_cast<f_cnt_t>(frameOffsetInTick) == 0)
{
// First frame of tick: process automation and play tracks
processAutomations(trackList, getPlayPos(), framesToPlay);
for (const auto track : trackList)
{
track->play(getPlayPos(), framesToPlay, frameOffsetInPeriod, clipNum);
}
}
// Update frame counters
frameOffsetInPeriod += framesToPlay;
frameOffsetInTick += framesToPlay;
getPlayPos().setCurrentFrame(frameOffsetInTick);
m_elapsedMilliSeconds[m_playMode] += TimePos::ticksToMilliseconds(framesToPlay / framesPerTick, getTempo());
m_elapsedBars = m_playPos[Mode_PlaySong].getBar();
m_elapsedTicks = (m_playPos[Mode_PlaySong].getTicks() % ticksPerBar()) / 48;
}
}
void Song::processAutomations(const TrackList &tracklist, TimePos timeStart, fpp_t)
{
AutomatedValueMap values;
QSet<const AutomatableModel*> recordedModels;
TrackContainer* container = this;
int clipNum = -1;
switch (m_playMode)
{
case Mode_PlaySong:
break;
case Mode_PlayPattern:
{
Q_ASSERT(tracklist.size() == 1);
Q_ASSERT(tracklist.at(0)->type() == Track::PatternTrack);
auto patternTrack = dynamic_cast<PatternTrack*>(tracklist.at(0));
container = Engine::patternStore();
clipNum = patternTrack->patternIndex();
}
break;
default:
return;
}
values = container->automatedValuesAt(timeStart, clipNum);
TrackList tracks = container->tracks();
Track::clipVector clips;
for (Track* track : tracks)
{
if (track->type() == Track::AutomationTrack) {
track->getClipsInRange(clips, 0, timeStart);
}
}
// Process recording
for (Clip* clip : clips)
{
auto p = dynamic_cast<AutomationClip *>(clip);
TimePos relTime = timeStart - p->startPosition();
if (p->isRecording() && relTime >= 0 && relTime < p->length())
{
const AutomatableModel* recordedModel = p->firstObject();
p->recordValue(relTime, recordedModel->value<float>());
recordedModels << recordedModel;
}
}
// Checks if an automated model stopped being automated by automation clip
// so we can move the control back to any connected controller again
for (auto it = m_oldAutomatedValues.begin(); it != m_oldAutomatedValues.end(); it++)
{
AutomatableModel * am = it.key();
if (am->controllerConnection() && !values.contains(am))
{
am->setUseControllerValue(true);
}
}
m_oldAutomatedValues = values;
// Apply values
for (auto it = values.begin(); it != values.end(); it++)
{
if (! recordedModels.contains(it.key()))
{
it.key()->setAutomatedValue(it.value());
}
else if (!it.key()->useControllerValue())
{
it.key()->setUseControllerValue(true);
}
}
}
void Song::setModified(bool value)
{
if( !m_loadingProject && m_modified != value)
{
m_modified = value;
emit modified();
}
}
bool Song::isExportDone() const
{
return !isExporting() || m_playPos[m_playMode] >= m_exportSongEnd;
}
int Song::getExportProgress() const
{
TimePos pos = m_playPos[m_playMode];
if (pos >= m_exportSongEnd)
{
return 100;
}
else if (pos <= m_exportSongBegin)
{
return 0;
}
else if (pos >= m_exportLoopEnd)
{
pos = (m_exportLoopBegin-m_exportSongBegin) + (m_exportLoopEnd - m_exportLoopBegin) *
m_loopRenderCount + (pos - m_exportLoopEnd);
}
else if ( pos >= m_exportLoopBegin )
{
pos = (m_exportLoopBegin-m_exportSongBegin) + ((m_exportLoopEnd - m_exportLoopBegin) *
(m_loopRenderCount - m_loopRenderRemaining)) + (pos - m_exportLoopBegin);
}
else
{
pos = (pos - m_exportSongBegin);
}
return (float)pos/(float)m_exportEffectiveLength*100.0f;
}
void Song::playSong()
{
m_recording = false;
if( isStopped() == false )
{
stop();
}
m_playMode = Mode_PlaySong;
m_playing = true;
m_paused = false;
m_vstSyncController.setPlaybackState( true );
savePos();
emit playbackStateChanged();
}
void Song::record()
{
m_recording = true;
// TODO: Implement
}
void Song::playAndRecord()
{
playSong();
m_recording = true;
}
void Song::playPattern()
{
if( isStopped() == false )
{
stop();
}
m_playMode = Mode_PlayPattern;
m_playing = true;
m_paused = false;
m_vstSyncController.setPlaybackState( true );
savePos();
emit playbackStateChanged();
}
void Song::playMidiClip( const MidiClip* midiClipToPlay, bool loop )
{
if( isStopped() == false )
{
stop();
}
m_midiClipToPlay = midiClipToPlay;
m_loopMidiClip = loop;
if( m_midiClipToPlay != nullptr )
{
m_playMode = Mode_PlayMidiClip;
m_playing = true;
m_paused = false;
}
savePos();
emit playbackStateChanged();
}
void Song::updateLength()
{
m_length = 0;
m_tracksMutex.lockForRead();
for (auto track : tracks())
{
if (m_exporting && track->isMuted())
{
continue;
}
const bar_t cur = track->length();
if( cur > m_length )
{
m_length = cur;
}
}
m_tracksMutex.unlock();
emit lengthChanged( m_length );
}
void Song::setPlayPos( tick_t ticks, PlayModes playMode )
{
tick_t ticksFromPlayMode = m_playPos[playMode].getTicks();
m_elapsedTicks += ticksFromPlayMode - ticks;
m_elapsedMilliSeconds[playMode] += TimePos::ticksToMilliseconds( ticks - ticksFromPlayMode, getTempo() );
m_playPos[playMode].setTicks( ticks );
m_playPos[playMode].setCurrentFrame( 0.0f );
m_playPos[playMode].setJumped( true );
// send a signal if playposition changes during playback
if( isPlaying() )
{
emit playbackPositionChanged();
emit updateSampleTracks();
}
}
void Song::togglePause()
{
if( m_paused == true )
{
m_playing = true;
m_paused = false;
}
else
{
m_playing = false;
m_paused = true;
}
m_vstSyncController.setPlaybackState( m_playing );
emit playbackStateChanged();
}
void Song::stop()
{
// do not stop/reset things again if we're stopped already
if( m_playMode == Mode_None )
{
return;
}
// To avoid race conditions with the processing threads
Engine::audioEngine()->requestChangeInModel();
TimeLineWidget * tl = m_playPos[m_playMode].m_timeLine;
m_paused = false;
m_recording = true;
if( tl )
{
switch( tl->behaviourAtStop() )
{
case TimeLineWidget::BackToZero:
m_playPos[m_playMode].setTicks(0);
m_elapsedMilliSeconds[m_playMode] = 0;
break;
case TimeLineWidget::BackToStart:
if( tl->savedPos() >= 0 )
{
m_playPos[m_playMode].setTicks(tl->savedPos().getTicks());
setToTime(tl->savedPos());
tl->savePos( -1 );
}
break;
case TimeLineWidget::KeepStopPosition:
break;
}
}
else
{
m_playPos[m_playMode].setTicks( 0 );
m_elapsedMilliSeconds[m_playMode] = 0;
}
m_playing = false;
m_elapsedMilliSeconds[Mode_None] = m_elapsedMilliSeconds[m_playMode];
m_playPos[Mode_None].setTicks(m_playPos[m_playMode].getTicks());
m_playPos[m_playMode].setCurrentFrame( 0 );
m_vstSyncController.setPlaybackState( m_exporting );
m_vstSyncController.setAbsolutePosition(
m_playPos[m_playMode].getTicks()
+ m_playPos[m_playMode].currentFrame()
/ (double) Engine::framesPerTick() );
// remove all note-play-handles that are active
Engine::audioEngine()->clear();
// Moves the control of the models that were processed on the last frame
// back to their controllers.
for (auto it = m_oldAutomatedValues.begin(); it != m_oldAutomatedValues.end(); it++)
{
AutomatableModel * am = it.key();
am->setUseControllerValue(true);
}
m_oldAutomatedValues.clear();
m_playMode = Mode_None;
Engine::audioEngine()->doneChangeInModel();
emit stopped();
emit playbackStateChanged();
}
void Song::startExport()
{
stop();
m_exporting = true;
updateLength();
if (m_renderBetweenMarkers)
{
m_exportSongBegin = m_exportLoopBegin = m_playPos[Mode_PlaySong].m_timeLine->loopBegin();
m_exportSongEnd = m_exportLoopEnd = m_playPos[Mode_PlaySong].m_timeLine->loopEnd();
m_playPos[Mode_PlaySong].setTicks( m_playPos[Mode_PlaySong].m_timeLine->loopBegin().getTicks() );
}
else
{
m_exportSongEnd = TimePos(m_length, 0);
// Handle potentially ridiculous loop points gracefully.
if (m_loopRenderCount > 1 && m_playPos[Mode_PlaySong].m_timeLine->loopEnd() > m_exportSongEnd)
{
m_exportSongEnd = m_playPos[Mode_PlaySong].m_timeLine->loopEnd();
}
if (!m_exportLoop)
m_exportSongEnd += TimePos(1,0);
m_exportSongBegin = TimePos(0,0);
// FIXME: remove this check once we load timeline in headless mode
if (m_playPos[Mode_PlaySong].m_timeLine)
{
m_exportLoopBegin = m_playPos[Mode_PlaySong].m_timeLine->loopBegin() < m_exportSongEnd &&
m_playPos[Mode_PlaySong].m_timeLine->loopEnd() <= m_exportSongEnd ?
m_playPos[Mode_PlaySong].m_timeLine->loopBegin() : TimePos(0,0);
m_exportLoopEnd = m_playPos[Mode_PlaySong].m_timeLine->loopBegin() < m_exportSongEnd &&
m_playPos[Mode_PlaySong].m_timeLine->loopEnd() <= m_exportSongEnd ?
m_playPos[Mode_PlaySong].m_timeLine->loopEnd() : TimePos(0,0);
}
m_playPos[Mode_PlaySong].setTicks( 0 );
}
m_exportEffectiveLength = (m_exportLoopBegin - m_exportSongBegin) + (m_exportLoopEnd - m_exportLoopBegin)
* m_loopRenderCount + (m_exportSongEnd - m_exportLoopEnd);
m_loopRenderRemaining = m_loopRenderCount;
playSong();
m_vstSyncController.setPlaybackState( true );
}
void Song::stopExport()
{
stop();
m_exporting = false;
m_vstSyncController.setPlaybackState( m_playing );
}
void Song::insertBar()
{
m_tracksMutex.lockForRead();
for (Track* track: tracks())
{
// FIXME journal batch of tracks instead of each track individually
if (track->numOfClips() > 0) { track->addJournalCheckPoint(); }
track->insertBar(m_playPos[Mode_PlaySong]);
}
m_tracksMutex.unlock();
}
void Song::removeBar()
{
m_tracksMutex.lockForRead();
for (Track* track: tracks())
{
// FIXME journal batch of tracks instead of each track individually
if (track->numOfClips() > 0) { track->addJournalCheckPoint(); }
track->removeBar(m_playPos[Mode_PlaySong]);
}
m_tracksMutex.unlock();
}
void Song::addPatternTrack()
{
Track * t = Track::create(Track::PatternTrack, this);
Engine::patternStore()->setCurrentPattern(dynamic_cast<PatternTrack*>(t)->patternIndex());
}
void Song::addSampleTrack()
{
( void )Track::create( Track::SampleTrack, this );
}
void Song::addAutomationTrack()
{
( void )Track::create( Track::AutomationTrack, this );
}
bpm_t Song::getTempo()
{
return ( bpm_t )m_tempoModel.value();
}
AutomationClip * Song::tempoAutomationClip()
{
return AutomationClip::globalAutomationClip( &m_tempoModel );
}
AutomatedValueMap Song::automatedValuesAt(TimePos time, int clipNum) const
{
return TrackContainer::automatedValuesFromTracks(TrackList{m_globalAutomationTrack} << tracks(), time, clipNum);
}
void Song::clearProject()
{
Engine::projectJournal()->setJournalling( false );
if( m_playing )
{
stop();
}
for( int i = 0; i < Mode_Count; i++ )
{
setPlayPos( 0, ( PlayModes )i );
}
Engine::audioEngine()->requestChangeInModel();
if( getGUI() != nullptr && getGUI()->patternEditor() )
{
getGUI()->patternEditor()->m_editor->clearAllTracks();
}
if( getGUI() != nullptr && getGUI()->songEditor() )
{
getGUI()->songEditor()->m_editor->clearAllTracks();
}
if( getGUI() != nullptr && getGUI()->mixerView() )
{
getGUI()->mixerView()->clear();
}
QCoreApplication::sendPostedEvents();
Engine::patternStore()->clearAllTracks();
clearAllTracks();
Engine::mixer()->clear();
if( getGUI() != nullptr && getGUI()->automationEditor() )
{
getGUI()->automationEditor()->setCurrentClip( nullptr );
}
if( getGUI() != nullptr && getGUI()->pianoRoll() )
{
getGUI()->pianoRoll()->reset();
}
m_tempoModel.reset();
m_masterVolumeModel.reset();
m_masterPitchModel.reset();
m_timeSigModel.reset();
// Clear the m_oldAutomatedValues AutomatedValueMap
m_oldAutomatedValues.clear();
AutomationClip::globalAutomationClip( &m_tempoModel )->clear();
AutomationClip::globalAutomationClip( &m_masterVolumeModel )->
clear();
AutomationClip::globalAutomationClip( &m_masterPitchModel )->
clear();
Engine::audioEngine()->doneChangeInModel();
if( getGUI() != nullptr && getGUI()->getProjectNotes() )
{
getGUI()->getProjectNotes()->clear();
}
removeAllControllers();
emit dataChanged();
Engine::projectJournal()->clearJournal();
Engine::projectJournal()->setJournalling( true );
}
// create new file
void Song::createNewProject()
{
QString defaultTemplate = ConfigManager::inst()->userTemplateDir()
+ "default.mpt";
if( QFile::exists( defaultTemplate ) )
{
createNewProjectFromTemplate( defaultTemplate );
return;
}
defaultTemplate = ConfigManager::inst()->factoryProjectsDir()
+ "templates/default.mpt";
if( QFile::exists( defaultTemplate ) )
{
createNewProjectFromTemplate( defaultTemplate );
return;
}
m_loadingProject = true;
clearProject();
Engine::projectJournal()->setJournalling( false );
m_oldFileName = "";
setProjectFileName("");
Track * t;
t = Track::create( Track::InstrumentTrack, this );
dynamic_cast<InstrumentTrack * >( t )->loadInstrument(
"tripleoscillator" );
t = Track::create(Track::InstrumentTrack, Engine::patternStore());
dynamic_cast<InstrumentTrack * >( t )->loadInstrument(
"kicker" );
Track::create( Track::SampleTrack, this );
Track::create( Track::PatternTrack, this );
Track::create( Track::AutomationTrack, this );
m_tempoModel.setInitValue( DefaultTempo );
m_timeSigModel.reset();
m_masterVolumeModel.setInitValue( 100 );
m_masterPitchModel.setInitValue( 0 );
QCoreApplication::instance()->processEvents();
m_loadingProject = false;
Engine::patternStore()->updateAfterTrackAdd();
Engine::projectJournal()->setJournalling( true );
QCoreApplication::sendPostedEvents();
setModified(false);
m_loadOnLaunch = false;
}
void Song::createNewProjectFromTemplate( const QString & templ )
{
loadProject( templ );
// clear file-name so that user doesn't overwrite template when
// saving...
m_oldFileName = "";
setProjectFileName("");
// update window title
m_loadOnLaunch = false;
}
// load given song
void Song::loadProject( const QString & fileName )
{
QDomNode node;
m_loadingProject = true;
Engine::projectJournal()->setJournalling( false );
m_oldFileName = m_fileName;
setProjectFileName(fileName);
DataFile dataFile( m_fileName );
bool cantLoadProject = false;
// if file could not be opened, head-node is null and we create
// new project
if( dataFile.head().isNull() )
{
cantLoadProject = true;
}
else
{
// We check if plugins contain local paths to prevent malicious code being
// added to project bundles and loaded with "local:" paths
if (dataFile.hasLocalPlugins())
{
cantLoadProject = true;
if (getGUI() != nullptr)
{
QMessageBox::critical(nullptr, tr("Aborting project load"),
tr("Project file contains local paths to plugins, which could be used to "
"run malicious code."));
}
else
{
QTextStream(stderr) << tr("Can't load project: "
"Project file contains local paths to plugins.") << endl;
}
}
}
if (cantLoadProject)
{
if( m_loadOnLaunch )
{
createNewProject();
}
setProjectFileName(m_oldFileName);
return;
}
m_oldFileName = m_fileName;
clearProject();
clearErrors();
Engine::audioEngine()->requestChangeInModel();
// get the header information from the DOM
m_tempoModel.loadSettings( dataFile.head(), "bpm" );
m_timeSigModel.loadSettings( dataFile.head(), "timesig" );
m_masterVolumeModel.loadSettings( dataFile.head(), "mastervol" );
m_masterPitchModel.loadSettings( dataFile.head(), "masterpitch" );
if( m_playPos[Mode_PlaySong].m_timeLine )
{
// reset loop-point-state
m_playPos[Mode_PlaySong].m_timeLine->toggleLoopPoints( 0 );
}
if( !dataFile.content().firstChildElement( "track" ).isNull() )
{
m_globalAutomationTrack->restoreState( dataFile.content().
firstChildElement( "track" ) );
}
//Backward compatibility for LMMS <= 0.4.15
PeakController::initGetControllerBySetting();
// Load mixer first to be able to set the correct range for mixer channels
node = dataFile.content().firstChildElement( Engine::mixer()->nodeName() );
if( !node.isNull() )
{
Engine::mixer()->restoreState( node.toElement() );
if( getGUI() != nullptr )
{
// refresh MixerView
getGUI()->mixerView()->refreshDisplay();
}
}
node = dataFile.content().firstChild();
QDomNodeList tclist=dataFile.content().elementsByTagName("trackcontainer");
m_nLoadingTrack=0;
for( int i=0,n=tclist.count(); i<n; ++i )
{
QDomNode nd=tclist.at(i).firstChild();
while(!nd.isNull())
{
if( nd.isElement() && nd.nodeName() == "track" )
{
++m_nLoadingTrack;
if (nd.toElement().attribute("type").toInt() == Track::PatternTrack)
{
n += nd.toElement().elementsByTagName("patterntrack").at(0)
.toElement().firstChildElement().childNodes().count();
}
nd=nd.nextSibling();
}
}
}
while( !node.isNull() && !isCancelled() )
{
if( node.isElement() )
{
if( node.nodeName() == "trackcontainer" )
{
( (JournallingObject *)( this ) )->restoreState( node.toElement() );
}
else if( node.nodeName() == "controllers" )
{
restoreControllerStates( node.toElement() );
}
else if (node.nodeName() == "scales")
{
restoreScaleStates(node.toElement());
}
else if (node.nodeName() == "keymaps")
{
restoreKeymapStates(node.toElement());
}
else if( getGUI() != nullptr )
{
if( node.nodeName() == getGUI()->getControllerRackView()->nodeName() )
{
getGUI()->getControllerRackView()->restoreState( node.toElement() );
}
else if( node.nodeName() == getGUI()->pianoRoll()->nodeName() )
{
getGUI()->pianoRoll()->restoreState( node.toElement() );
}
else if( node.nodeName() == getGUI()->automationEditor()->m_editor->nodeName() )
{
getGUI()->automationEditor()->m_editor->restoreState( node.toElement() );
}
else if( node.nodeName() == getGUI()->getProjectNotes()->nodeName() )
{
getGUI()->getProjectNotes()->SerializingObject::restoreState( node.toElement() );
}
else if( node.nodeName() == m_playPos[Mode_PlaySong].m_timeLine->nodeName() )
{
m_playPos[Mode_PlaySong].m_timeLine->restoreState( node.toElement() );
}
}
}
node = node.nextSibling();
}
// quirk for fixing projects with broken positions of Clips inside pattern tracks
Engine::patternStore()->fixIncorrectPositions();
// Connect controller links to their controllers
// now that everything is loaded
ControllerConnection::finalizeConnections();
// Remove dummy controllers that was added for correct connections
m_controllers.erase(std::remove_if(m_controllers.begin(), m_controllers.end(),
[](Controller* c){return c->type() == Controller::DummyController;}),
m_controllers.end());
// resolve all IDs so that autoModels are automated
AutomationClip::resolveAllIDs();
Engine::audioEngine()->doneChangeInModel();
ConfigManager::inst()->addRecentlyOpenedProject( fileName );
Engine::projectJournal()->setJournalling( true );
emit projectLoaded();
if( isCancelled() )
{
m_isCancelled = false;
createNewProject();
return;
}
if ( hasErrors())
{
if ( getGUI() != nullptr )
{
QMessageBox::warning( nullptr, tr("LMMS Error report"), errorSummary(),
QMessageBox::Ok );
}
else
{
#if (QT_VERSION >= QT_VERSION_CHECK(5,15,0))
QTextStream(stderr) << Engine::getSong()->errorSummary() << Qt::endl;
#else
QTextStream(stderr) << Engine::getSong()->errorSummary() << endl;
#endif
}
}
m_loadingProject = false;
setModified(false);
m_loadOnLaunch = false;
}
// only save current song as filename and do nothing else
bool Song::saveProjectFile(const QString & filename, bool withResources)
{
DataFile dataFile( DataFile::SongProject );
m_savingProject = true;
m_tempoModel.saveSettings( dataFile, dataFile.head(), "bpm" );
m_timeSigModel.saveSettings( dataFile, dataFile.head(), "timesig" );
m_masterVolumeModel.saveSettings( dataFile, dataFile.head(), "mastervol" );
m_masterPitchModel.saveSettings( dataFile, dataFile.head(), "masterpitch" );
saveState( dataFile, dataFile.content() );
m_globalAutomationTrack->saveState( dataFile, dataFile.content() );
Engine::mixer()->saveState( dataFile, dataFile.content() );
if( getGUI() != nullptr )
{
getGUI()->getControllerRackView()->saveState( dataFile, dataFile.content() );
getGUI()->pianoRoll()->saveState( dataFile, dataFile.content() );
getGUI()->automationEditor()->m_editor->saveState( dataFile, dataFile.content() );
getGUI()->getProjectNotes()->SerializingObject::saveState( dataFile, dataFile.content() );
m_playPos[Mode_PlaySong].m_timeLine->saveState( dataFile, dataFile.content() );
}
saveControllerStates( dataFile, dataFile.content() );
saveScaleStates(dataFile, dataFile.content());
saveKeymapStates(dataFile, dataFile.content());
m_savingProject = false;
return dataFile.writeFile(filename, withResources);
}
// Save the current song
bool Song::guiSaveProject()
{
return guiSaveProjectAs(m_fileName);
}
// Save the current song with the given filename
bool Song::guiSaveProjectAs(const QString & filename)
{
DataFile dataFile(DataFile::SongProject);
QString fileNameWithExtension = dataFile.nameWithExtension(filename);
bool withResources = m_saveOptions.saveAsProjectBundle.value();
bool const saveResult = saveProjectFile(fileNameWithExtension, withResources);
// After saving, restore default save options.
m_saveOptions.setDefaultOptions();
// If we saved a bundle, we keep the project on the original
// file and still keep it as modified
if (saveResult && !withResources)
{
setModified(false);
setProjectFileName(fileNameWithExtension);
}
return saveResult;
}
void Song::saveControllerStates( QDomDocument & doc, QDomElement & element )
{
// save settings of controllers
QDomElement controllersNode = doc.createElement( "controllers" );
element.appendChild( controllersNode );
for( int i = 0; i < m_controllers.size(); ++i )
{
m_controllers[i]->saveState( doc, controllersNode );
}
}
void Song::restoreControllerStates( const QDomElement & element )
{
QDomNode node = element.firstChild();
while( !node.isNull() && !isCancelled() )
{
Controller * c = Controller::create( node.toElement(), this );
if (c) {addController(c);}
else
{
// Fix indices to ensure correct connections
m_controllers.append(Controller::create(
Controller::DummyController, this));
}
node = node.nextSibling();
}
}
void Song::removeAllControllers()
{
while (m_controllers.size() != 0)
{
removeController(m_controllers.at(0));
}
m_controllers.clear();
}
void Song::saveScaleStates(QDomDocument &doc, QDomElement &element)
{
QDomElement scalesNode = doc.createElement("scales");
element.appendChild(scalesNode);
for (int i = 0; i < MaxScaleCount; i++)
{
m_scales[i]->saveState(doc, scalesNode);
}
}
void Song::restoreScaleStates(const QDomElement &element)
{
QDomNode node = element.firstChild();
for (int i = 0; i < MaxScaleCount && !node.isNull() && !isCancelled(); i++)
{
m_scales[i]->restoreState(node.toElement());
node = node.nextSibling();
}
emit scaleListChanged(-1);
}
void Song::saveKeymapStates(QDomDocument &doc, QDomElement &element)
{
QDomElement keymapsNode = doc.createElement("keymaps");
element.appendChild(keymapsNode);
for (int i = 0; i < MaxKeymapCount; i++)
{
m_keymaps[i]->saveState(doc, keymapsNode);
}
}
void Song::restoreKeymapStates(const QDomElement &element)
{
QDomNode node = element.firstChild();
for (int i = 0; i < MaxKeymapCount && !node.isNull() && !isCancelled(); i++)
{
m_keymaps[i]->restoreState(node.toElement());
node = node.nextSibling();
}
emit keymapListChanged(-1);
}
void Song::exportProjectMidi(QString const & exportFileName) const
{
// instantiate midi export plugin
TrackContainer::TrackList const & tracks = this->tracks();
TrackContainer::TrackList const & patternStoreTracks = Engine::patternStore()->tracks();
ExportFilter *exf = dynamic_cast<ExportFilter *> (Plugin::instantiate("midiexport", nullptr, nullptr));
if (exf)
{
exf->tryExport(tracks, patternStoreTracks, getTempo(), m_masterPitchModel.value(), exportFileName);
}
else
{
qDebug() << "failed to load midi export filter!";
}
}
void Song::updateFramesPerTick()
{
Engine::updateFramesPerTick();
}
void Song::setModified()
{
setModified(true);
}
void Song::setProjectFileName(QString const & projectFileName)
{
if (m_fileName != projectFileName)
{
m_fileName = projectFileName;
emit projectFileNameChanged();
}
}
void Song::addController( Controller * controller )
{
if( controller && !m_controllers.contains( controller ) )
{
m_controllers.append( controller );
emit controllerAdded( controller );
this->setModified();
}
}
void Song::removeController( Controller * controller )
{
int index = m_controllers.indexOf( controller );
if( index != -1 )
{
m_controllers.remove( index );
emit controllerRemoved( controller );
delete controller;
this->setModified();
}
}
void Song::clearErrors()
{
m_errors.clear();
}
void Song::collectError( const QString error )
{
if (!m_errors.contains(error)) { m_errors[error] = 1; }
else { m_errors[ error ]++; }
}
bool Song::hasErrors()
{
return !(m_errors.isEmpty());
}
QString Song::errorSummary()
{
QString errors;
auto i = m_errors.constBegin();
while (i != m_errors.constEnd())
{
errors.append( i.key() );
if( i.value() > 1 )
{
errors.append( tr(" (repeated %1 times)").arg( i.value() ) );
}
errors.append("\n");
++i;
}
errors.prepend( "\n\n" );
errors.prepend( tr( "The following errors occurred while loading: " ) );
return errors;
}
bool Song::isSavingProject() const {
return m_savingProject;
}
std::shared_ptr<const Scale> Song::getScale(unsigned int index) const
{
if (index >= MaxScaleCount) {index = 0;}
return std::atomic_load(&m_scales[index]);
}
std::shared_ptr<const Keymap> Song::getKeymap(unsigned int index) const
{
if (index >= MaxKeymapCount) {index = 0;}
return std::atomic_load(&m_keymaps[index]);
}
void Song::setScale(unsigned int index, std::shared_ptr<Scale> newScale)
{
if (index >= MaxScaleCount) {index = 0;}
Engine::audioEngine()->requestChangeInModel();
std::atomic_store(&m_scales[index], newScale);
emit scaleListChanged(index);
Engine::audioEngine()->doneChangeInModel();
}
void Song::setKeymap(unsigned int index, std::shared_ptr<Keymap> newMap)
{
if (index >= MaxKeymapCount) {index = 0;}
Engine::audioEngine()->requestChangeInModel();
std::atomic_store(&m_keymaps[index], newMap);
emit keymapListChanged(index);
Engine::audioEngine()->doneChangeInModel();
}