Files
lmms/include/AudioFileFlac.h
Levin Oehlmann e9a4063119 Add FLAC export and related options (#3731)
* Add FLAC export, based on WAV renderer

* Depend on sndfile>=1.0.18 (previously >=1.0.11)

* Add compression option to FLAC export, if available.

The code related to compression is only generated if LMMS_HAVE_SF_COMPLEVEL is defined(libsndfile>=1.0.26).

* Save into the correct file extension upon single-export.

* Use unique_ptr in FLAC renderer and be more expressive about involved types.

* Use unique_ptr and remove manual memory management in ExportProjectDialog

* Add 'flac' format info to --help and manpage
2017-08-04 07:19:39 +09:00

75 lines
1.8 KiB
C++

/*
* AudioFileFlac.h - Audio device which encodes a wave stream into a FLAC file.
*
* Copyright (c) 2017 to present Levin Oehlmann <irrenhaus3/at/gmail[dot]com> et al.
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef AUDIO_FILE_FLAC_H
#define AUDIO_FILE_FLAC_H
#include "lmmsconfig.h"
#include "AudioFileDevice.h"
#include <sndfile.h>
class AudioFileFlac: public AudioFileDevice
{
public:
AudioFileFlac(OutputSettings const& outputSettings,
ch_cnt_t const channels,
bool& successful,
QString const& file,
Mixer* mixer
);
virtual ~AudioFileFlac();
static AudioFileDevice* getInst(QString const& outputFilename,
OutputSettings const& outputSettings,
ch_cnt_t const channels,
Mixer* mixer,
bool& successful)
{
return new AudioFileFlac(
outputSettings,
channels,
successful,
outputFilename,
mixer
);
}
private:
SF_INFO m_sfinfo;
SNDFILE* m_sf;
virtual void writeBuffer(surroundSampleFrame const* _ab,
fpp_t const frames,
float master_gain) override;
bool startEncoding();
void finishEncoding();
};
#endif //AUDIO_FILE_FLAC_H