Files
lmms/include/DummyEffect.h
Johannes Lorenz 3cc5ec7282 Add check-namespace script (#6438)
This also fixes a lot of code files to be conforming to the script.

Co-authored-by: allejok96 <allejok96@gmail.com>
2022-08-30 02:19:07 +02:00

153 lines
3.1 KiB
C++

/*
* DummyEffect.h - effect used as fallback if an effect couldn't be loaded
*
* Copyright (c) 2006-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef DUMMY_EFFECT_H
#define DUMMY_EFFECT_H
#include <QDomElement>
#include "Effect.h"
#include "EffectControls.h"
#include "EffectControlDialog.h"
namespace lmms
{
namespace gui
{
class Knob;
class DummyEffectControlDialog : public EffectControlDialog
{
public:
DummyEffectControlDialog( EffectControls * _controls ) :
EffectControlDialog( _controls )
{
}
} ;
} // namespace gui
class DummyEffectControls : public EffectControls
{
public:
DummyEffectControls( Effect * _eff ) :
EffectControls( _eff )
{
}
~DummyEffectControls() override = default;
int controlCount() override
{
return 0;
}
void saveSettings( QDomDocument &, QDomElement & ) override
{
}
void loadSettings( const QDomElement & ) override
{
}
QString nodeName() const override
{
return "DummyControls";
}
gui::EffectControlDialog * createView() override
{
return new gui::DummyEffectControlDialog( this );
}
} ;
class DummyEffect : public Effect
{
Q_OBJECT
public:
DummyEffect( Model * _parent, const QDomElement& originalPluginData ) :
Effect( nullptr, _parent, nullptr ),
m_controls( this ),
m_originalPluginData( originalPluginData )
{
setName();
}
~DummyEffect() override = default;
EffectControls * controls() override
{
return &m_controls;
}
bool processAudioBuffer( sampleFrame *, const fpp_t ) override
{
return false;
}
const QDomElement& originalPluginData() const
{
return m_originalPluginData;
}
private:
DummyEffectControls m_controls;
const QDomElement m_originalPluginData;
// Parse the display name from the dom
virtual void setName()
{
QDomNodeList keys = originalPluginData().elementsByTagName( "key" );
for( int i = 0; !keys.item( i ).isNull(); ++i )
{
QDomNodeList attributes = keys.item( i ).toElement().elementsByTagName( "attribute" );
for( int j = 0; !attributes.item( j ).isNull(); ++j )
{
QDomElement attribute = attributes.item( j ).toElement();
if( attribute.hasAttribute( "value" ) )
{
QString name = tr("NOT FOUND") + " (" + attribute.attribute( "value" ) + ")";
setDisplayName(name);
return;
}
}
}
}
} ;
} // namespace lmms
#endif