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This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.
Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .
Co-authored-by: allejok96 <allejok96@gmail.com>
317 lines
9.3 KiB
C++
317 lines
9.3 KiB
C++
/*
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* Oscillator.h - declaration of class Oscillator
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*
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* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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* 2018 Dave French <dave/dot/french3/at/googlemail/dot/com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef OSCILLATOR_H
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#define OSCILLATOR_H
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#include <cassert>
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#include <fftw3.h>
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#include <cstdlib>
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#include "Engine.h"
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#include "lmms_constants.h"
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#include "lmmsconfig.h"
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#include "AudioEngine.h"
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#include "OscillatorConstants.h"
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#include "SampleBuffer.h"
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namespace lmms
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{
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class IntModel;
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class LMMS_EXPORT Oscillator
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{
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MM_OPERATORS
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public:
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enum WaveShapes
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{
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SineWave,
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TriangleWave,
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SawWave,
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SquareWave,
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MoogSawWave,
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ExponentialWave,
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WhiteNoise,
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UserDefinedWave,
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NumWaveShapes, //!< Number of all available wave shapes
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FirstWaveShapeTable = TriangleWave, //!< First wave shape that has a pre-generated table
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NumWaveShapeTables = WhiteNoise - FirstWaveShapeTable, //!< Number of band-limited wave shapes to be generated
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};
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enum ModulationAlgos
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{
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PhaseModulation,
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AmplitudeModulation,
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SignalMix,
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SynchronizedBySubOsc,
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FrequencyModulation,
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NumModulationAlgos
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} ;
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Oscillator( const IntModel *wave_shape_model,
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const IntModel *mod_algo_model,
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const float &freq,
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const float &detuning_div_samplerate,
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const float &phase_offset,
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const float &volume,
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Oscillator *m_subOsc = nullptr);
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virtual ~Oscillator()
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{
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delete m_subOsc;
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}
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static void waveTableInit();
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static void destroyFFTPlans();
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static void generateAntiAliasUserWaveTable(SampleBuffer* sampleBuffer);
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inline void setUseWaveTable(bool n)
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{
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m_useWaveTable = n;
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}
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inline void setUserWave( const SampleBuffer * _wave )
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{
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m_userWave = _wave;
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}
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void update(sampleFrame* ab, const fpp_t frames, const ch_cnt_t chnl, bool modulator = false);
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// now follow the wave-shape-routines...
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static inline sample_t sinSample( const float _sample )
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{
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return sinf( _sample * F_2PI );
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}
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static inline sample_t triangleSample( const float _sample )
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{
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const float ph = absFraction( _sample );
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if( ph <= 0.25f )
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{
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return ph * 4.0f;
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}
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else if( ph <= 0.75f )
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{
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return 2.0f - ph * 4.0f;
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}
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return ph * 4.0f - 4.0f;
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}
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static inline sample_t sawSample( const float _sample )
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{
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return -1.0f + absFraction( _sample ) * 2.0f;
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}
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static inline sample_t squareSample( const float _sample )
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{
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return ( absFraction( _sample ) > 0.5f ) ? -1.0f : 1.0f;
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}
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static inline sample_t moogSawSample( const float _sample )
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{
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const float ph = absFraction( _sample );
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if( ph < 0.5f )
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{
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return -1.0f + ph * 4.0f;
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}
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return 1.0f - 2.0f * ph;
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}
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static inline sample_t expSample( const float _sample )
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{
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float ph = absFraction( _sample );
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if( ph > 0.5f )
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{
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ph = 1.0f - ph;
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}
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return -1.0f + 8.0f * ph * ph;
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}
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static inline sample_t noiseSample( const float )
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{
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// Precise implementation
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// return 1.0f - rand() * 2.0f / RAND_MAX;
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// Fast implementation
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return 1.0f - fast_rand() * 2.0f / FAST_RAND_MAX;
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}
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inline sample_t userWaveSample( const float _sample ) const
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{
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return m_userWave->userWaveSample( _sample );
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}
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struct wtSampleControl {
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float frame;
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f_cnt_t f1;
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f_cnt_t f2;
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int band;
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};
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inline wtSampleControl getWtSampleControl(const float sample) const
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{
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wtSampleControl control;
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control.frame = sample * OscillatorConstants::WAVETABLE_LENGTH;
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control.f1 = static_cast<f_cnt_t>(control.frame) % OscillatorConstants::WAVETABLE_LENGTH;
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if (control.f1 < 0)
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{
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control.f1 += OscillatorConstants::WAVETABLE_LENGTH;
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}
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control.f2 = control.f1 < OscillatorConstants::WAVETABLE_LENGTH - 1 ?
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control.f1 + 1 :
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0;
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control.band = waveTableBandFromFreq(
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m_freq * m_detuning_div_samplerate * Engine::audioEngine()->processingSampleRate());
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return control;
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}
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inline sample_t wtSample(
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const sample_t table[OscillatorConstants::WAVE_TABLES_PER_WAVEFORM_COUNT][OscillatorConstants::WAVETABLE_LENGTH],
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const float sample) const
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{
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assert(table != nullptr);
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wtSampleControl control = getWtSampleControl(sample);
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return linearInterpolate(table[control.band][control.f1],
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table[control.band][control.f2], fraction(control.frame));
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}
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inline sample_t wtSample(const std::unique_ptr<OscillatorConstants::waveform_t>& table, const float sample) const
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{
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assert(table != nullptr);
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wtSampleControl control = getWtSampleControl(sample);
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return linearInterpolate((*table)[control.band][control.f1],
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(*table)[control.band][control.f2], fraction(control.frame));
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}
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inline sample_t wtSample(sample_t **table, const float sample) const
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{
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assert(table != nullptr);
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wtSampleControl control = getWtSampleControl(sample);
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return linearInterpolate(table[control.band][control.f1],
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table[control.band][control.f2], fraction(control.frame));
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}
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static inline int waveTableBandFromFreq(float freq)
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{
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// Frequency bands are indexed relative to default MIDI key frequencies.
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// I.e., 440 Hz (A4, key 69): 69 + 12 * log2(1) = 69
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// To always avoid aliasing, ceil() is used instead of round(). It ensures that the nearest wavetable with
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// lower than optimal number of harmonics is used when exactly matching wavetable is not available.
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int band = (69 + static_cast<int>(std::ceil(12.0f * std::log2(freq / 440.0f)))) / OscillatorConstants::SEMITONES_PER_TABLE;
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// Limit the returned value to a valid wavetable index range.
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// (qBound would bring Qt into the audio code, which not a preferable option due to realtime safety.
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// C++17 std::clamp() could be used in the future.)
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return band <= 1 ? 1 : band >= OscillatorConstants::WAVE_TABLES_PER_WAVEFORM_COUNT-1 ? OscillatorConstants::WAVE_TABLES_PER_WAVEFORM_COUNT-1 : band;
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}
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static inline float freqFromWaveTableBand(int band)
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{
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return 440.0f * std::pow(2.0f, (band * OscillatorConstants::SEMITONES_PER_TABLE - 69.0f) / 12.0f);
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}
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private:
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const IntModel * m_waveShapeModel;
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const IntModel * m_modulationAlgoModel;
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const float & m_freq;
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const float & m_detuning_div_samplerate;
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const float & m_volume;
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const float & m_ext_phaseOffset;
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Oscillator * m_subOsc;
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float m_phaseOffset;
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float m_phase;
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const SampleBuffer * m_userWave;
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bool m_useWaveTable;
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// There are many update*() variants; the modulator flag is stored as a member variable to avoid
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// adding more explicit parameters to all of them. Can be converted to a parameter if needed.
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bool m_isModulator;
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/* Multiband WaveTable */
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static sample_t s_waveTables[WaveShapes::NumWaveShapeTables][OscillatorConstants::WAVE_TABLES_PER_WAVEFORM_COUNT][OscillatorConstants::WAVETABLE_LENGTH];
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static fftwf_plan s_fftPlan;
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static fftwf_plan s_ifftPlan;
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static fftwf_complex * s_specBuf;
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static float s_sampleBuffer[OscillatorConstants::WAVETABLE_LENGTH];
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static void generateSawWaveTable(int bands, sample_t* table, int firstBand = 1);
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static void generateTriangleWaveTable(int bands, sample_t* table, int firstBand = 1);
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static void generateSquareWaveTable(int bands, sample_t* table, int firstBand = 1);
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static void generateFromFFT(int bands, sample_t* table);
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static void generateWaveTables();
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static void createFFTPlans();
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/* End Multiband wavetable */
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void updateNoSub( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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void updatePM( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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void updateAM( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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void updateMix( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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void updateSync( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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void updateFM( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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float syncInit( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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inline bool syncOk( float _osc_coeff );
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template<WaveShapes W>
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void updateNoSub( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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template<WaveShapes W>
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void updatePM( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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template<WaveShapes W>
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void updateAM( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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template<WaveShapes W>
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void updateMix( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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template<WaveShapes W>
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void updateSync( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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template<WaveShapes W>
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void updateFM( sampleFrame * _ab, const fpp_t _frames,
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const ch_cnt_t _chnl );
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template<WaveShapes W>
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inline sample_t getSample( const float _sample );
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inline void recalcPhase();
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} ;
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} // namespace lmms
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#endif
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