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This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.
Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .
Co-authored-by: allejok96 <allejok96@gmail.com>
173 lines
6.4 KiB
C++
173 lines
6.4 KiB
C++
/* SaProcessor.h - declaration of SaProcessor class.
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*
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* Copyright (c) 2019 Martin Pavelek <he29/dot/HS/at/gmail/dot/com>
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*
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* Based partially on Eq plugin code,
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* Copyright (c) 2014 David French <dave/dot/french3/at/googlemail/dot/com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef SAPROCESSOR_H
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#define SAPROCESSOR_H
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#include <atomic>
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#include <fftw3.h>
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#include <QMutex>
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#include <QRgb>
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#include <vector>
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#include "lmms_basics.h"
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namespace lmms
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{
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template<class T>
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class LocklessRingBuffer;
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class SaControls;
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//! Receives audio data, runs FFT analysis and stores the result.
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class SaProcessor
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{
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public:
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explicit SaProcessor(const SaControls *controls);
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virtual ~SaProcessor();
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// analysis thread and a method to terminate it
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void analyze(LocklessRingBuffer<sampleFrame> &ring_buffer);
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void terminate() {m_terminate = true;}
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// inform processor if any processing is actually required
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void setSpectrumActive(bool active);
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void setWaterfallActive(bool active);
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void flipRequest() {m_flipRequest = true;} // request refresh of history buffer
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// configuration is taken from models in SaControls; some changes require
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// an exlicit update request (reallocation and window rebuild)
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void reallocateBuffers();
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void rebuildWindow();
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void clear();
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void clearHistory();
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const float *getSpectrumL() const {return m_normSpectrumL.data();}
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const float *getSpectrumR() const {return m_normSpectrumR.data();}
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const uchar *getHistory() const {return m_history.data();}
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// information about results and unit conversion helpers
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unsigned int inBlockSize() const {return m_inBlockSize;}
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unsigned int binCount() const; //!< size of output (frequency domain) data block
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bool spectrumNotEmpty(); //!< check if result buffers contain any non-zero values
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unsigned int waterfallWidth() const; //!< binCount value capped at 3840 (for display)
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unsigned int waterfallHeight() const {return m_waterfallHeight;}
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bool waterfallNotEmpty() const {return m_waterfallNotEmpty;}
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float binToFreq(unsigned int bin_index) const;
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float binBandwidth() const;
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float freqToXPixel(float frequency, unsigned int width) const;
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float xPixelToFreq(float x, unsigned int width) const;
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float ampToYPixel(float amplitude, unsigned int height) const;
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float yPixelToAmp(float y, unsigned int height) const;
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unsigned int getSampleRate() const;
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float getNyquistFreq() const;
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float getFreqRangeMin(bool linear = false) const;
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float getFreqRangeMax() const;
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float getAmpRangeMin(bool linear = false) const;
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float getAmpRangeMax() const;
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// Reallocation lock prevents the processor from changing size of its buffers.
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// It is used to keep consistent bin-to-frequency mapping while drawing the
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// spectrum and to make sure reading side does not find itself out of bounds.
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// The processor is meanwhile free to work on another block.
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QMutex m_reallocationAccess;
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// Data access lock prevents the processor from changing both size and content
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// of its buffers. It is used when writing to a result buffer, or when a friendly
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// class reads them and needs guaranteed data consistency.
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// It causes FFT analysis to be paused, so this lock should be used sparingly.
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// If using both locks at the same time, reallocation lock MUST be acquired first.
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QMutex m_dataAccess;
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private:
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const SaControls *m_controls;
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// thread communication and control
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bool m_terminate;
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// currently valid configuration
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unsigned int m_zeroPadFactor = 2; //!< use n-steps bigger FFT for given block size
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std::atomic<unsigned int> m_inBlockSize;//!< size of input (time domain) data block
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unsigned int m_fftBlockSize; //!< size of padded block for FFT processing
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unsigned int m_sampleRate;
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// data buffers (roughly in the order of processing, from input to output)
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unsigned int m_framesFilledUp;
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std::vector<float> m_bufferL; //!< time domain samples (left)
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std::vector<float> m_bufferR; //!< time domain samples (right)
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std::vector<float> m_fftWindow; //!< precomputed window function coefficients
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std::vector<float> m_filteredBufferL; //!< time domain samples with window function applied (left)
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std::vector<float> m_filteredBufferR; //!< time domain samples with window function applied (right)
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fftwf_plan m_fftPlanL;
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fftwf_plan m_fftPlanR;
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fftwf_complex *m_spectrumL; //!< frequency domain samples (complex) (left)
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fftwf_complex *m_spectrumR; //!< frequency domain samples (complex) (right)
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std::vector<float> m_absSpectrumL; //!< frequency domain samples (absolute) (left)
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std::vector<float> m_absSpectrumR; //!< frequency domain samples (absolute) (right)
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std::vector<float> m_normSpectrumL; //!< frequency domain samples (normalized) (left)
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std::vector<float> m_normSpectrumR; //!< frequency domain samples (normalized) (right)
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// spectrum history for waterfall: new normSpectrum lines are added on top
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std::vector<uchar> m_history_work; //!< local history buffer for render
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std::vector<uchar> m_history; //!< public buffer for reading
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bool m_flipRequest; //!< update public buffer only when requested
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std::atomic<unsigned int> m_waterfallHeight; //!< number of stored lines in history buffer
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// Note: high values may make it harder to see transients.
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const unsigned int m_waterfallMaxWidth = 3840;
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// book keeping
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bool m_spectrumActive;
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bool m_waterfallActive;
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std::atomic<unsigned int> m_waterfallNotEmpty; //!< number of lines remaining visible on display
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bool m_reallocating;
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// merge L and R channels and apply gamma correction to make a spectrogram pixel
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QRgb makePixel(float left, float right) const;
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#ifdef SA_DEBUG
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unsigned int m_last_dump_time;
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unsigned int m_dump_count;
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float m_sum_execution;
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float m_max_execution;
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#endif
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};
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} // namespace lmms
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#endif // SAPROCESSOR_H
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