Files
lmms/plugins/Vibed/NineButtonSelector.cpp
Levin Oehlmann 7227c89847 Namespace lmms (#6174)
This PR places all LMMS symbols into namespaces to eliminate any potential future name collisions between LMMS and third-party modules.

Also, this PR changes back `LmmsCore` to `Engine`, reverting c519921306 .

Co-authored-by: allejok96 <allejok96@gmail.com>
2022-06-19 20:08:46 +02:00

261 lines
5.9 KiB
C++

/*
* NineButtonSelector.cpp
*
* Copyright (c) 2006-2007 Danny McRae <khjklujn/at/yahoo/com>
* Copyright (c) 2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "NineButtonSelector.h"
#include "CaptionMenu.h"
#include "PixmapButton.h"
namespace lmms::gui
{
NineButtonSelector::NineButtonSelector( QPixmap _button0_on,
QPixmap _button0_off,
QPixmap _button1_on,
QPixmap _button1_off,
QPixmap _button2_on,
QPixmap _button2_off,
QPixmap _button3_on,
QPixmap _button3_off,
QPixmap _button4_on,
QPixmap _button4_off,
QPixmap _button5_on,
QPixmap _button5_off,
QPixmap _button6_on,
QPixmap _button6_off,
QPixmap _button7_on,
QPixmap _button7_off,
QPixmap _button8_on,
QPixmap _button8_off,
int _default,
int _x, int _y,
QWidget * _parent ):
QWidget( _parent ),
IntModelView( new NineButtonSelectorModel(0, 8, _default, nullptr,
QString(), true ), this )
{
setFixedSize( 50, 50 );
move( _x, _y );
m_button = new PixmapButton( this, nullptr );
m_button->move( 1, 1 );
m_button->setActiveGraphic( _button0_on );
m_button->setInactiveGraphic( _button0_off );
m_button->setChecked( false );
connect( m_button, SIGNAL ( clicked () ),
this, SLOT ( button0Clicked() ) );
m_buttons.append( m_button );
m_button = new PixmapButton( this, nullptr );
m_button->move( 18, 1 );
m_button->setActiveGraphic( _button1_on );
m_button->setInactiveGraphic( _button1_off );
m_button->setChecked( false );
connect( m_button, SIGNAL ( clicked () ),
this, SLOT ( button1Clicked() ) );
m_buttons.append( m_button );
m_button = new PixmapButton( this, nullptr );
m_button->move( 35, 1 );
m_button->setActiveGraphic( _button2_on );
m_button->setInactiveGraphic( _button2_off );
m_button->setChecked( false );
connect( m_button, SIGNAL ( clicked () ),
this, SLOT ( button2Clicked() ) );
m_buttons.append( m_button );
m_button = new PixmapButton( this, nullptr );
m_button->move( 1, 18 );
m_button->setActiveGraphic( _button3_on );
m_button->setInactiveGraphic( _button3_off );
m_button->setChecked( false );
connect( m_button, SIGNAL ( clicked () ),
this, SLOT ( button3Clicked() ) );
m_buttons.append( m_button );
m_button = new PixmapButton( this, nullptr );
m_button->move( 18, 18 );
m_button->setActiveGraphic( _button4_on );
m_button->setInactiveGraphic( _button4_off );
m_button->setChecked( false );
connect( m_button, SIGNAL ( clicked () ),
this, SLOT ( button4Clicked() ) );
m_buttons.append( m_button );
m_button = new PixmapButton( this, nullptr );
m_button->move( 35, 18 );
m_button->setActiveGraphic( _button5_on );
m_button->setInactiveGraphic( _button5_off );
m_button->setChecked( false );
connect( m_button, SIGNAL ( clicked () ),
this, SLOT ( button5Clicked() ) );
m_buttons.append( m_button );
m_button = new PixmapButton( this, nullptr );
m_button->move( 1, 35 );
m_button->setActiveGraphic( _button6_on );
m_button->setInactiveGraphic( _button6_off );
m_button->setChecked( false );
connect( m_button, SIGNAL ( clicked () ),
this, SLOT ( button6Clicked() ) );
m_buttons.append( m_button );
m_button = new PixmapButton( this, nullptr );
m_button->move( 18, 35 );
m_button->setActiveGraphic( _button7_on );
m_button->setInactiveGraphic( _button7_off );
m_button->setChecked( false );
connect( m_button, SIGNAL ( clicked () ),
this, SLOT ( button7Clicked() ) );
m_buttons.append( m_button );
m_button = new PixmapButton( this, nullptr );
m_button->move( 35, 35 );
m_button->setActiveGraphic( _button8_on );
m_button->setInactiveGraphic( _button8_off );
m_button->setChecked( false );
connect( m_button, SIGNAL ( clicked () ),
this, SLOT ( button8Clicked() ) );
m_buttons.append( m_button );
m_lastBtn = m_buttons[_default];
m_lastBtn->setChecked( true );
}
NineButtonSelector::~ NineButtonSelector()
{
for( int i = 0; i < 9; i++ )
{
delete m_buttons[i];
}
}
void NineButtonSelector::button0Clicked()
{
setSelected( 0 );
}
void NineButtonSelector::button1Clicked()
{
setSelected( 1 );
}
void NineButtonSelector::button2Clicked()
{
setSelected( 2 );
}
void NineButtonSelector::button3Clicked()
{
setSelected( 3 );
}
void NineButtonSelector::button4Clicked()
{
setSelected( 4 );
}
void NineButtonSelector::button5Clicked()
{
setSelected( 5 );
}
void NineButtonSelector::button6Clicked()
{
setSelected( 6 );
}
void NineButtonSelector::button7Clicked()
{
setSelected( 7 );
}
void NineButtonSelector::button8Clicked()
{
setSelected( 8 );
}
void NineButtonSelector::modelChanged()
{
updateButton( model()->value() );
}
void NineButtonSelector::setSelected( int _new_button )
{
model()->setValue(_new_button);
updateButton( _new_button );
}
void NineButtonSelector::updateButton( int _new_button )
{
m_lastBtn->setChecked( false );
m_lastBtn->update();
m_lastBtn = m_buttons[_new_button];
m_lastBtn->setChecked( true );
m_lastBtn->update();
emit NineButtonSelection( _new_button );
}
void NineButtonSelector::contextMenuEvent( QContextMenuEvent * )
{
CaptionMenu contextMenu( windowTitle(), this );
contextMenu.exec( QCursor::pos() );
}
} // namespace lmms::gui