Files
lmms/include/SamplePlayHandle.h
Sotonye Atemie fc3dfda961 Remove unused default volume model in SamplePlayHandle (#8349)
Removes construction of the unused default volume model from `SamplePlayHandle`. Frequent construction of this model was causing performance slowdowns due to the model having to find and create a journaling ID in a for loop inside `ProjectJournal::allocID`, leading to the exhaustion of available IDs very quickly. There were also general improvements made to `SamplePlayHandle` (using NSDMI, removing other unused members, etc).
2026-04-21 07:37:14 -04:00

89 lines
2.1 KiB
C++

/*
* SamplePlayHandle.h - play-handle for playing a sample
*
* Copyright (c) 2005-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef LMMS_SAMPLE_PLAY_HANDLE_H
#define LMMS_SAMPLE_PLAY_HANDLE_H
#include "Sample.h"
#include "PlayHandle.h"
namespace lmms
{
class PatternTrack;
class SampleClip;
class Track;
class LMMS_EXPORT SamplePlayHandle : public PlayHandle
{
public:
SamplePlayHandle(Sample* sample, bool ownAudioBusHandle = true);
SamplePlayHandle( const QString& sampleFile );
SamplePlayHandle( SampleClip* clip );
~SamplePlayHandle() override;
inline bool affinityMatters() const override
{
return true;
}
void play( SampleFrame* buffer ) override;
bool isFinished() const override;
bool isFromTrack( const Track * _track ) const override;
f_cnt_t totalFrames() const;
inline f_cnt_t framesDone() const
{
return( m_frame );
}
void setDoneMayReturnTrue( bool _enable )
{
m_doneMayReturnTrue = _enable;
}
void setPatternTrack(PatternTrack* pt)
{
m_patternTrack = pt;
}
private:
Sample::PlaybackState m_state;
f_cnt_t m_frame = 0;
Sample* m_sample = nullptr;
Track* m_track = nullptr;
PatternTrack* m_patternTrack = nullptr;
bool m_doneMayReturnTrue = true;
bool m_ownAudioBusHandle = false;
} ;
} // namespace lmms
#endif // LMMS_SAMPLE_PLAY_HANDLE_H