Files
lmms/plugins/PeakControllerEffect/PeakControllerEffect.h
Sotonye Atemie eb5b757947 Replace fpp_t with f_cnt_t (#8311)
* Remove fpp_t, switch f_cnt_t to std::uint64_t, change uses of fpp_t to use f_cnt_t instead

* Switch release_frame in Lb302 to use f_cnt_t

* Switch ch_cnt_t to uint16_t

* Update src/core/NotePlayHandle.cpp

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Update src/core/NotePlayHandle.cpp

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

---------

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
2026-03-18 06:33:36 -04:00

89 lines
1.9 KiB
C++

/*
* peak_controller_Effect.h - PeakController effect plugin
*
* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef PEAK_CONTROLLER_EFFECT_H
#define PEAK_CONTROLLER_EFFECT_H
#include "Effect.h"
#include "PeakControllerEffectControls.h"
namespace lmms
{
class PeakController;
class PeakControllerEffect : public Effect
{
public:
PeakControllerEffect( Model * parent,
const Descriptor::SubPluginFeatures::Key * _key );
~PeakControllerEffect() override;
ProcessStatus processImpl(SampleFrame* buf, const f_cnt_t frames) override;
EffectControls * controls() override
{
return &m_peakControls;
}
float lastSample()
{
return m_lastSample;
}
PeakController * controller()
{
return m_autoController;
}
FloatModel * attackModel()
{
return &( m_peakControls.m_attackModel );
}
FloatModel * decayModel()
{
return &( m_peakControls.m_decayModel );
}
int m_effectId;
private:
PeakControllerEffectControls m_peakControls;
float m_lastSample;
PeakController * m_autoController;
friend class PeakControllerEffectControls;
} ;
} // namespace lmms
#endif