Files
lmms/src/core/project_renderer.cpp
2008-08-19 09:51:52 +00:00

212 lines
4.7 KiB
C++

/*
* project_renderer.cpp - projectRenderer-class for easily rendering projects
*
* Copyright (c) 2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include <QtCore/QFile>
#include "project_renderer.h"
#include "song.h"
#include "engine.h"
#include "audio_file_wave.h"
#include "audio_file_ogg.h"
fileEncodeDevice __fileEncodeDevices[] =
{
{ projectRenderer::WaveFile,
QT_TRANSLATE_NOOP( "projectRenderer", "WAV-File (*.wav)" ),
".wav", &audioFileWave::getInst },
{ projectRenderer::OggFile,
QT_TRANSLATE_NOOP( "projectRenderer", "Compressed OGG-File (*.ogg)" ),
".ogg",
#ifdef LMMS_HAVE_OGGVORBIS
&audioFileOgg::getInst
#else
NULL
#endif
},
// ... insert your own file-encoder-infos here... may be one day the
// user can add own encoders inside the program...
{ projectRenderer::NumFileFormats, NULL, NULL, NULL }
} ;
projectRenderer::projectRenderer( const mixer::qualitySettings & _qs,
const outputSettings & _os,
ExportFileFormats _file_format,
const QString & _out_file ) :
QThread( engine::getMixer() ),
m_fileDev( NULL ),
m_qualitySettings( _qs ),
m_oldQualitySettings( engine::getMixer()->currentQualitySettings() ),
m_progress( 0 ),
m_abort( FALSE )
{
if( __fileEncodeDevices[_file_format].m_getDevInst == NULL )
{
return;
}
bool success_ful = FALSE;
m_fileDev = __fileEncodeDevices[_file_format].m_getDevInst(
_os.samplerate, DEFAULT_CHANNELS, success_ful,
_out_file, _os.vbr,
_os.bitrate, _os.bitrate - 64, _os.bitrate + 64,
_os.depth == Depth_32Bit ? 32 : 16,
engine::getMixer() );
if( success_ful == FALSE )
{
delete m_fileDev;
m_fileDev = NULL;
}
}
projectRenderer::~projectRenderer()
{
}
// little help-function for getting file-format from a file-extension (only for
// registered file-encoders)
projectRenderer::ExportFileFormats projectRenderer::getFileFormatFromExtension(
const QString & _ext )
{
int idx = 0;
while( __fileEncodeDevices[idx].m_fileFormat != NumFileFormats )
{
if( QString( __fileEncodeDevices[idx].m_extension ) == _ext )
{
return( __fileEncodeDevices[idx].m_fileFormat );
}
++idx;
}
return( WaveFile ); // default
}
void projectRenderer::startProcessing( void )
{
if( isReady() )
{
// have to do mixer stuff with GUI-thread-affinity in order to
// make slots connected to sampleRateChanged()-signals being
// called immediately
engine::getMixer()->setAudioDevice( m_fileDev,
m_qualitySettings, FALSE );
start( QThread::HighestPriority );
}
}
void projectRenderer::run( void )
{
engine::getSong()->startExport();
song::playPos & pp = engine::getSong()->getPlayPos(
song::Mode_PlaySong );
m_progress = 0;
while( engine::getSong()->isExportDone() == FALSE &&
engine::getSong()->isExporting() == TRUE
&& !m_abort )
{
m_fileDev->processNextBuffer();
const int nprog = pp * 100 /
( ( engine::getSong()->length() + 1 ) * 192 );
if( m_progress != nprog )
{
m_progress = nprog;
emit progressChanged( m_progress );
}
}
engine::getSong()->stopExport();
const QString f = m_fileDev->outputFile();
engine::getMixer()->restoreAudioDevice(); // also deletes audio-dev
engine::getMixer()->changeQuality( m_oldQualitySettings );
// if the user aborted export-process, the file has to be deleted
if( m_abort )
{
QFile( f ).remove();
}
}
void projectRenderer::abortProcessing( void )
{
m_abort = TRUE;
}
void projectRenderer::updateConsoleProgress( void )
{
const int cols = 50;
static int rot = 0;
char buf[80];
char prog[cols+1];
for( int i = 0; i < cols; ++i )
{
prog[i] = ( i*100/cols <= m_progress ? '-' : ' ' );
}
prog[cols] = 0;
const char * activity = (const char *) "|/-\\";
memset( buf, 0, sizeof( buf ) );
sprintf( buf, "\r|%s| %3d%% %c ", prog, m_progress,
activity[rot] );
rot = ( rot+1 ) % 4;
fprintf( stderr, "%s", buf );
fflush( stderr );
}
#include "moc_project_renderer.cxx"